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* remove some temp pipe hacksBrian2007-08-111-15/+0
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* added st_cb_queryobj.cBrian2007-08-112-0/+3
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* Begin/EndQuery functionsBrian2007-08-112-0/+112
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* repair breakage from recent pipe_winsys re-orgBrian2007-08-113-38/+149
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* fix invalid usage of buffer_unreference()Brian2007-08-112-2/+2
| | | | | | | Need to pass the address of the buffer ptr, not the buffer ptr. Before, the region->buffer type was void * so it wasn't effectively type-checked. Changing the type to pipe_buffer_object* allows the compiler to detect the error. Fixing this solves a segfault.
* notes/asserts for get/put_tile()Brian2007-08-111-0/+3
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* move pipe_buffer_handle definition to top of file, use it in pipe_regionBrian2007-08-111-5/+4
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* remove #include mtypes.hBrian2007-08-111-1/+0
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* Rename intel_buffers.[ch] to intel_swapbuffers.[ch]Keith Whitwell2007-08-117-14/+6
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* Fix some build failures. Move intelScreenContext to intel_context.cKeith Whitwell2007-08-115-36/+38
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* Pull in improved debug from masterKeith Whitwell2007-08-111-23/+429
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* make it easier to compare debug code with non-pipe versionKeith Whitwell2007-08-112-80/+80
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* add intel_lock.c to buildkeithw2007-08-111-0/+1
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* remove intel_ioctl.ckeithw2007-08-117-325/+178
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* move batch ioctl to intel_batchbuffer.ckeithw2007-08-113-128/+35
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* remove unused irq functionskeithw2007-08-112-46/+0
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* move locking to new filekeithw2007-08-112-118/+170
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* remove intelGetString()keithw2007-08-111-64/+0
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* Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell2007-08-1014-11/+258
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* Y invert, clean-upBrian2007-08-101-82/+74
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* invert Y for scissorBrian2007-08-101-0/+8
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* use winsys supported_formats() querykeithw2007-08-101-0/+5
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* add missing printfkeithw2007-08-101-0/+9
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* move dri_bo() to a header filekeithw2007-08-103-16/+21
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* added pipe->max_texture_size() query, use it in st_drawpixels()Brian2007-08-104-0/+76
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* Lift common winsys functions into pipe's new p_winsys.Keith Whitwell2007-08-1033-896/+494
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* fix image orientationBrian2007-08-101-5/+8
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* readpixels handles any format/type/packing/transfer ops nowBrian2007-08-101-10/+56
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* setup sampler state, computed wincoords with pixel zoom factorsBrian2007-08-101-30/+59
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* don't hardcode cppBrian2007-08-101-6/+8
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* added st_sizeof_format()Brian2007-08-102-0/+13
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* glRead/DrawPixels testBrian2007-08-102-0/+89
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* basic texture-based glDrawPixels path worksBrian2007-08-101-21/+60
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* use st_mesa_format_to_pipe_format()Brian2007-08-101-17/+2
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* added st_mesa_format_to_pipe_format()Brian2007-08-102-0/+18
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* alignment/pitch/width clean-upsBrian2007-08-102-7/+19
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* minor clean-upsBrian2007-08-101-17/+16
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* Handle glFlush/glFinish through the state tracker.Keith Whitwell2007-08-1015-57/+212
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* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-109-33/+44
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* fix asst glitchesBrian2007-08-101-3/+3
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* Add SGT/LT/GE/LE/EQ/NE opcodes for ps/vs_2_x.michal2007-08-101-0/+10
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* Support predicates.michal2007-08-101-17/+54
| | | | | | | | | | | Predicates, as per D3D9 spec, are a complete subset of NVIDIA's condition codes. However, due to its broad support in non-NVIDIA hardware, it is being exposed in TGSI to ease hw driver development. Two decomposition functions are expected in the future. 1. GetRidOfPredicates() - predicates are implemented with condition codes. 2. There is no second function, it's just this pesky VI that does not allow me to move with arrow keys and so I cannot edit previous paragraphs.
* added st_cb_readpixels.cBrian2007-08-101-1/+2
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* use st_cb_readpixels.cBrian2007-08-101-0/+3
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* glReadPixelsBrian2007-08-102-0/+111
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* add missing break stmtBrian2007-08-101-0/+1
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* more render to texture workBrian2007-08-101-11/+8
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* sketch out some render-to-texture codeBrian2007-08-101-2/+16
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* remove some temporary hacksBrian2007-08-101-47/+3
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* added pipe_surface_unreference()Brian2007-08-101-0/+11
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