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* | | progs/tests: comments and clean-upsBrian Paul2010-03-181-11/+21
* | | gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul2010-03-188-37/+57
* | | llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul2010-03-183-20/+27
* | | Add format B5G5R5X1Alan Hourihane2010-03-186-0/+84
* | | gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul2010-03-186-50/+30
* | | gallivm: checkpoint WIP two-sided stencil testBrian Paul2010-03-181-30/+191
* | | llvmpipe: set opaque = FALSE if stencil enabledBrian Paul2010-03-181-0/+1
* | | dri/nouveau: Flush after texture validation.Francisco Jerez2010-03-181-0/+2
* | | dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez2010-03-181-0/+1
* | | dri/nouveau: Implement texcoord generation.Francisco Jerez2010-03-1811-14/+143
* | | dri/nouveau: Implement texture matrices.Francisco Jerez2010-03-189-0/+78
* | | dri/nouveau: Some minor vertex submission fixes.Francisco Jerez2010-03-182-11/+11
* | | dri/nouveau: only reallocate texture when neededXavier Chantry2010-03-181-11/+14
* | | llvmpipe: Fix crashes when there is no depth buffer bound.José Fonseca2010-03-181-0/+3
* | | intel: Call _mesa_make_current() after getting initial buffersKristian Høgsberg2010-03-171-1/+1
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* | progs/trivial: added commentsBrian Paul2010-03-171-0/+3
* | gallivm/llvmpipe: basic stencil testing worksBrian Paul2010-03-172-26/+140
* | llvmpipe: remove incorrect depth test checkBrian Paul2010-03-171-4/+1
* | gallivm: added lp_build_andc()Brian Paul2010-03-172-0/+15
* | llvmpipe: silence some pointer/casting warningsBrian Paul2010-03-171-3/+21
* | gallivm/llvmpipe: more asst changes for stencil testingBrian Paul2010-03-173-63/+69
* | gallivm/llmvpipe: pass stencil refs state into z/stencil build codeBrian Paul2010-03-175-7/+20
* | llvmpipe: use new LP_JIT_CTX_ enums for jit context field positionsBrian Paul2010-03-173-32/+57
* | llvmpipe: added stencil ref values to jit context stateBrian Paul2010-03-175-19/+48
* | llvmpipe: break linesBrian Paul2010-03-171-1/+2
* | intel: Replace mt->pitch with mt->region->pitch.Eric Anholt2010-03-1711-122/+47
* | intel: Return false like other blit failure paths if out of aperture.Eric Anholt2010-03-171-16/+2
* | intel: Respect src pitch in _mesa_copy_rect().Eric Anholt2010-03-171-1/+1
* | intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt2010-03-174-25/+7
* | intel: Assert that the linear blits succeed.Eric Anholt2010-03-171-14/+17
* | intel: Remove level_offset now that it's unused.Eric Anholt2010-03-172-13/+5
* | intel: Remove extra tiling setting after allocating a tiled region.Eric Anholt2010-03-172-9/+3
* | intel: Rename the z24_x8 depth spans to z24_s8 since they do stencil too.Eric Anholt2010-03-171-2/+2
* | llvmpipe: remove -m32 flag from linux-llvm configBrian Paul2010-03-171-1/+1
* | st/mesa: plug in default for pipe_context::surface_copy() if neededBrian Paul2010-03-176-55/+38
* | progs/samples: improve copy.c demoBrian Paul2010-03-171-13/+14
* | Merge branch '7.8'Brian Paul2010-03-173-137/+37
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| * st/mesa: fix glCopyPixels bugs/crashes when src region need clippingBrian Paul2010-03-171-54/+36
| * mesa: rename params in prototype to match implementationBrian Paul2010-03-171-1/+1
| * swrast: remove unused compute_coveragei() functionBrian Paul2010-03-171-82/+0
* | progs/samples: silence warningsBrian Paul2010-03-171-2/+4
* | glapi: fix assorted warningsBrian Paul2010-03-173-7/+10
* | st/mesa: Fix build breakage.Corbin Simpson2010-03-171-1/+1
* | Merge branch '7.8' into masterPauli Nieminen2010-03-1710-40/+25
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| * i965: Fix ENDLOOP to only patch up this loop's BREAK and CONT.Eric Anholt2010-03-161-2/+4
| * i965: Unalias all GLSL source regs from the destination regs used.Eric Anholt2010-03-161-113/+25
| * i965: Fix nested loops in the VS.Eric Anholt2010-03-161-2/+4
| * i965: Fix up VP constbuf leak on program delete.Eric Anholt2010-03-161-3/+11
| * i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt2010-03-163-66/+96
| * i965: Add support for the CMP opcode in the GLSL path.Eric Anholt2010-03-163-6/+15