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* glsl/pp: Support GL_ARB_draw_buffers and GL_ARB_texture_rectangle.Michal Krol2009-09-141-34/+49
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* grammar: Adapt to pp interface change.Michal Krol2009-09-141-1/+4
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* glsl/apps: Adapt to pp interface change.Michal Krol2009-09-143-3/+12
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* glsl/pp: Add a dictionary to a context.Michal Krol2009-09-145-2/+115
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* Merge commit 'origin/master' into glsl-pp-rework-2Michal Krol2009-09-14202-6703/+10888
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| * g3dvl: update tgsi_opcode in order to build g3dvl libraryCooper Yuan2009-09-142-8/+8
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| * tgsi: handle some src/dst aliasing in tgsi_sse2.cKeith Whitwell2009-09-133-8/+35
| | | | | | | | | | | | | | | | | | | | | | | | Src/Dst aliasing (aka SOA dependencies) requires some care to ensure intermediate results do not overwrite yet-to-be read source registers. This change ensures that MOV/SWZ handle this correctly, which is poor but no worse than the current tgsi_exec.c path. Remove the fallback as there is nothing to be gained correctness-wise between the two implementations now. Fixing this properly looks like a bit of work in this code, but might be easily achieved by sending destination writes to temporary storage.
| * llvmpipe: Compute derivatives.José Fonseca2009-09-131-4/+87
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| * llvmpipe: Remove dead references to pipe_winsys.José Fonseca2009-09-131-4/+1
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| * llvmpipe: Use const keyword for input array arguments.José Fonseca2009-09-134-11/+12
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| * llvmpipe: Delay storing into the dst register to prevent clobbering the src ↵José Fonseca2009-09-131-134/+103
| | | | | | | | | | | | | | registers. How I'm thankful for regular expressions -- just a couple of them were all that was needed to do this otherwise tiresome and bug prone change.
| * llvmpipe: Translate more TGSI opcodes.José Fonseca2009-09-131-23/+116
| | | | | | | | | | Basically cover all low hanging fruit, and mark the still missing opcodes as "fixme" or deprecated.
| * llvmpipe: Add a few more common arithmetic functions.José Fonseca2009-09-132-0/+111
| | | | | | | | | | We are relying on SSE4.1 for round/trunc/ceil/floor. We'll need to eventually find alternatives for the rest of the world.
| * llvmpipe: Rename function to free up lp_build_trunc to the usual arithmetic ↵José Fonseca2009-09-131-7/+7
| | | | | | | | meaning.
| * tgsi: implement saturationKeith Whitwell2009-09-122-17/+32
| | | | | | | | Fix recent performance regression.
| * tgsi: add missing implementation of constant decl changeKeith Whitwell2009-09-121-8/+61
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| * r300g: delete unused flag due to commit: 09b566e1610Cooper Yuan2009-09-131-1/+0
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| * ureg: add a mechanism to get the built tokens rather than a full shaderKeith Whitwell2009-09-122-0/+30
| | | | | | | | | | | | Previously ureg would always call the driver's create-shader function. This allows the caller the opportunity to hold onto the tokens if it needs to reuse them, eg. to create an internal draw shader.
| * ureg: add generic emitters for tex and branch instructionsKeith Whitwell2009-09-122-11/+80
| | | | | | | | Couldn't previously emit these except by calling the opcode-specific helper.
| * tgsi/ureg: give ureg_DECL_constant an explicit index parameterKeith Whitwell2009-09-123-4/+8
| | | | | | | | | | Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier.
| * mesa: remove unused SATURATE_PLUS_MINUS_ONE flagKeith Whitwell2009-09-122-3/+0
| | | | | | | | Never set in mesa. Remove from tgsi translation as well.
| * tgsi/ureg: VS inputs don't have any semantic tags, just an indexKeith Whitwell2009-09-124-50/+44
| | | | | | | | Fix ureg_DECL_vs_input to reflect this and fix up all callers.
| * tgsi: free tokens on errorKeith Whitwell2009-09-121-0/+3
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| * tgsi: sanity check ureg programsKeith Whitwell2009-09-121-0/+10
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| * tgsi: add const qualifierKeith Whitwell2009-09-122-2/+2
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| * r300g: There is no such thing as "texture stride"Nicolai Hähnle2009-09-126-24/+47
| | | | | | | | | | | | | | | | | | Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <[email protected]>
| * i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work.Eric Anholt2009-09-115-102/+126
| | | | | | | | | | | | | | Previously, it was trying to mess around with the varying's WM setup data to produce a result. Along with not actually working when passed a varying, this wouldn't work if you did dFd[xy]() on a temporary. Instead, just calculate the derivative using the neighbors in the subspan.
| * r600: fix texcoords from constantsAndre Maasikas2009-09-111-40/+52
| | | | | | | | with some minor updates from Richard.
| * Revert "r600: support tex coords from constants"Alex Deucher2009-09-111-17/+45
| | | | | | | | | | | | This reverts commit 4099bb76148007f9ccb6c86838b2bf37ea42de56. Tex coord src has to be a GPR.
| * r300g: only allocate one BO for vertex buffers, default size is 64*1024Cooper Yuan2009-09-111-35/+33
| | | | | | | | it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on
| * r600: support tex coords from constantsAlex Deucher2009-09-111-45/+17
| | | | | | | | Fixes neverball among other things.
| * r600: enable caching of vertex programsAndre Maasikas2009-09-116-62/+110
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| * llvmpipe: set dirty_render_cache in llvmpipe_clear()José Fonseca2009-09-111-0/+1
| | | | | | | | | | | | Based on Brian's softpipe change on commit 988db641195819c948249a1bb2d59f13577a482f. We don't use the tile cache for zsbuf though, only for color buffers.
| * llvmpipe: Update status in README and TODO/FIXME comments throughout the code.José Fonseca2009-09-119-36/+36
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| * i965: Enable loops in the VS.Eric Anholt2009-09-101-15/+38
| | | | | | | | | | | | Passes piglit glsl-vs-loop testcase. Bug #20171
| * mesa: nicer vertex setupBrian Paul2009-09-101-128/+138
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| * st/mesa: use st_context() helperBrian Paul2009-09-101-17/+17
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| * softpipe: remove no-op softpipe_init_texture_funcs() functionBrian Paul2009-09-103-10/+0
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| * softpipe: remove unused #includes, move commentBrian Paul2009-09-101-7/+1
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| * util: remove unneeded #includesBrian Paul2009-09-101-6/+0
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| * softpipe: reformatting, clean-ups, commentsBrian Paul2009-09-102-15/+30
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| * util: minor clean-ups, reformattingBrian Paul2009-09-101-17/+12
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| * softpipe: remove unneeded #includesBrian Paul2009-09-102-3/+0
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| * Merge branch 'mesa_7_6_branch'Brian Paul2009-09-1012-67/+208
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| | * Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-103-1/+56
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| | | * docs: document Gallium glDrawPixels(GL_STENCIL_INDEX) fixBrian Paul2009-09-101-0/+1
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| | | * softpipe: minor indentation fixBrian Paul2009-09-101-1/+1
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| | | * softpipe: set dirty_render_cache in softpipe_clear()Brian Paul2009-09-101-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes a bug seen when doing a glDrawPixels(GL_STENCIL_INDEX) right after a glClear(). The check-for-flush test was failing because we didn't set the dirty_render_cache flag in softpipe_clear(). So we saw stale data when we mapped the stencil buffer.
| | | * docs: initial 7.5.2 release notes pageBrian Paul2009-09-102-0/+52
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| | * | intel: disable intel_stencil_drawpixels() for nowBrian Paul2009-09-101-0/+16
| | | | | | | | | | | | | | | | It doesn't work reliably even when all the prerequisite checks are made.