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*
radeon: Also flush if it's not the current context that's being destroyed.
Henri Verbeet
2010-07-15
1
-1
/
+1
*
radeon: allow driconf vblank settings with dri2
Alex Deucher
2010-07-15
1
-0
/
+1
*
st/mesa: fix quad strip trimming bug
Brian Paul
2010-07-15
1
-27
/
+57
*
llvmpipe: Remove redundant statement.
José Fonseca
2010-07-15
1
-1
/
+0
*
glu/sgi: Remove dead initialization in extract565.
Vinson Lee
2010-07-15
1
-1
/
+1
*
tgsi: Remove dead assignment in uprcase function.
Vinson Lee
2010-07-15
1
-1
/
+1
*
mesa: Fix potential out-of-bounds access by _vbo_Materialf.
Vinson Lee
2010-07-15
1
-1
/
+4
*
glx: Move dereference and initialization to after NULL check.
Vinson Lee
2010-07-15
1
-1
/
+3
*
egl: Return the correct array size in _eglFlattenArray.
Chia-I Wu
2010-07-15
1
-1
/
+4
*
mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values
Brian Paul
2010-07-14
1
-3
/
+3
*
mesa: update assertions and fix refcounting in depth/stencil renderbuffer code
Brian Paul
2010-07-14
1
-6
/
+16
*
mesa: silence a printf warning
Brian Paul
2010-07-14
1
-2
/
+2
*
llvmpipe: delete lp_test_*.o files with make clean
Brian Paul
2010-07-14
1
-0
/
+3
*
gallium: added CLEAN_EXTRA var for make clean target
Brian Paul
2010-07-14
1
-1
/
+1
*
dri2: Track event mask in client code.
Nick Bowler
2010-07-14
3
-0
/
+18
*
gallium: Ensure prototypes are wrapped in extern "C".
José Fonseca
2010-07-14
1
-0
/
+11
*
llvmpipe: Remove redundant alignments.
José Fonseca
2010-07-14
2
-3
/
+1
*
llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.
Chris Li
2010-07-14
3
-3
/
+231
*
gallium: Add a macro for memory barriers.
José Fonseca
2010-07-14
1
-0
/
+19
*
gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support.
José Fonseca
2010-07-14
1
-0
/
+5
*
Merge branch 'mesa-2d-registers'
Zack Rusin
2010-07-13
17
-63
/
+217
|
\
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*
mesa: add comments and change Index2D to just Index2
Zack Rusin
2010-07-13
7
-25
/
+37
|
*
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-10
2
-5
/
+42
|
*
Revert "mesa: temporarily enable printing of Mesa's GPU instructions"
Zack Rusin
2010-07-10
1
-1
/
+1
|
*
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive
Zack Rusin
2010-07-10
1
-5
/
+5
|
*
tgsi: make sure that we print out the adjacency prims correctly
Zack Rusin
2010-07-10
1
-1
/
+5
|
*
draw: fix decomposition to work with adjacency primitives
Zack Rusin
2010-07-10
1
-3
/
+8
|
*
mesa: get the translation from mesa 2d regs to tgsi working
Zack Rusin
2010-07-10
5
-14
/
+30
|
*
mesa: initial support for emitting 2D registers from slang
Zack Rusin
2010-07-09
6
-40
/
+98
|
*
mesa: temporarily enable printing of Mesa's GPU instructions
Zack Rusin
2010-07-09
1
-1
/
+1
|
*
mesa: add basic support for 2D register arrays to mesa
Zack Rusin
2010-07-09
3
-3
/
+25
*
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r300/compiler: fix swizzling in the transformation of Abs modifiers
Marek Olšák
2010-07-14
1
-2
/
+2
*
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i965g: Fix scons build of dri driver
Jakob Bornecrantz
2010-07-13
1
-1
/
+0
*
|
llvmpipe: fix comment typo
Roland Scheidegger
2010-07-13
1
-2
/
+2
*
|
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
4
-13
/
+22
*
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llvmpipe: Align texture data to the cache line.
José Fonseca
2010-07-13
1
-2
/
+5
*
|
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
8
-92
/
+22
*
|
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
14
-790
/
+901
*
|
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
8
-29
/
+58
*
|
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
3
-18
/
+18
*
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llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-13
1
-0
/
+1
*
|
targets: Link xorg drivers with LLVM if built
Jakob Bornecrantz
2010-07-13
1
-0
/
+8
*
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targets: Clean up xorg make files a bit
Jakob Bornecrantz
2010-07-13
6
-29
/
+31
*
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st/xorg: When selecting st via configure make sure to test for xorg-server
Jakob Bornecrantz
2010-07-13
1
-0
/
+1
*
|
libgl-xlib: add depend to make clean list
Brian Paul
2010-07-13
1
-1
/
+1
*
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glapi: use _mesa_snprintf()
Brian Paul
2010-07-13
1
-1
/
+2
*
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r300/compiler: implement the Abs source operand modifier for vertex shaders
Marek Olšák
2010-07-13
1
-4
/
+55
*
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r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Marek Olšák
2010-07-13
1
-1
/
+7
*
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mesa: s/snprintf/_mesa_snprintf/
Vinson Lee
2010-07-13
1
-1
/
+2
*
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r300g: do not advertise half_float_vertex on rv3x0
Marek Olšák
2010-07-13
1
-2
/
+2
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