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* radeonsi: set correct num_input_sgprs for VS prolog in merged shadersMarek Olšák2018-02-261-24/+24
* radeonsi: allow fewer input SGPRs in 2nd shader of merged shadersMarek Olšák2018-02-261-1/+5
* radeonsi: don't use struct si_descriptors for vertex buffer descriptorsMarek Olšák2018-02-266-33/+46
* build: Move wayland-scanner check into platformDaniel Stone2018-02-261-7/+7
* build: Move wayland-protocols check into platformDaniel Stone2018-02-261-9/+3
* vulkan/wsi/wayland: Move Wayland protocol from BUILT_SOURCESDaniel Stone2018-02-261-1/+4
* r600: fix tgsi clock last settingDave Airlie2018-02-261-0/+1
* r600: add time lo/hi debugging output.Dave Airlie2018-02-262-0/+12
* radeonsi/nir: enable lowering of fpowTimothy Arceri2018-02-261-0/+1
* ac: make use of ac_get_llvm_num_components() helperTimothy Arceri2018-02-261-5/+1
* gallium/tgsi: remove is_msaa_sampler array from tgsi_shader_infoTimothy Arceri2018-02-262-7/+0
* radeonsi/nir: fix loading of doubles for tess varyingsTimothy Arceri2018-02-261-2/+10
* radeonsi/nir: fix lds store in tcs outputs handlingTimothy Arceri2018-02-261-1/+1
* r600: Take ALU_EXTENDED into account when evaluating jump offsetsGert Wollny2018-02-261-2/+7
* mesa: Expose EXT_shader_framebuffer_fetch(_non_coherent) on desktop and embed...Francisco Jerez2018-02-242-1/+4
* glsl: Silence warnings when reading from a framebuffer fetch output.Francisco Jerez2018-02-241-0/+1
* glsl: Specify framebuffer fetch coherency mode in lower_blend_equation_advanc...Francisco Jerez2018-02-244-4/+7
* glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.Francisco Jerez2018-02-245-2/+61
* glsl: Allow layout token for EXT_shader_framebuffer_fetch_non_coherent.Francisco Jerez2018-02-241-1/+2
* glsl: Initialize ir_variable_data::fb_fetch_output earlier for GL(ES) 2.Francisco Jerez2018-02-241-2/+7
* glsl: Replace MESA_shader_framebuffer_fetch extension flags with EXT ones.Francisco Jerez2018-02-242-6/+4
* glsl: Switch ast_type_qualifier to a 128-bit bitset.Francisco Jerez2018-02-243-4/+9
* util/bitset: Add C++ wrapper for static-size bitsets.Francisco Jerez2018-02-241-0/+114
* util: Add EXPLICIT_CONVERSION macro.Francisco Jerez2018-02-241-0/+10
* mesa: Implement glFramebufferFetchBarrierEXT entry point.Francisco Jerez2018-02-243-2/+24
* glapi: Update XML for last revision of EXT_shader_framebuffer_fetch.Francisco Jerez2018-02-242-5/+6
* mesa: Rename MESA_shader_framebuffer_fetch gl_extensions bits to EXT.Francisco Jerez2018-02-2410-16/+15
* mesa: Rename dd_function_table::BlendBarrier to match latest EXT spec.Francisco Jerez2018-02-244-9/+9
* i965: Fix KHR_blend_equation_advanced with some render targets.Francisco Jerez2018-02-241-1/+3
* radeonsi: remove si_descriptors parameter from emit_shader_pointer functionsMarek Olšák2018-02-241-12/+13
* radeonsi: preload the tess offchip ring in TESMarek Olšák2018-02-242-12/+10
* radeonsi: move tess ring address into TCS_OUT_LAYOUT, removes 2 TCS user SGPRsMarek Olšák2018-02-245-91/+70
* radeonsi: move 2nd-shader descriptor pointers into s[0:1]Marek Olšák2018-02-243-74/+140
* radeonsi: change si_descriptors::shader_userdata_offset type to shortMarek Olšák2018-02-242-9/+9
* radeonsi: put both tessellation rings into 1 bufferMarek Olšák2018-02-244-29/+18
* radeonsi: move tessellation ring info into si_screenMarek Olšák2018-02-243-45/+52
* radeonsi: move TCS_OUT_LAYOUT.PatchVerticesIn to lower bitsMarek Olšák2018-02-243-5/+6
* nvir: dont optimize mad with subops to shladdKarol Herbst2018-02-241-1/+2
* radv: Really use correct HTILE expanded words.James Legg2018-02-241-3/+3
* radv/extensions: fix c_vk_version for patch == NoneMauro Rossi2018-02-241-1/+2
* broadcom/vc5: Fix layout of 3D textures.Eric Anholt2018-02-232-32/+81
* broadcom/vc5: Ignore unused usage flags in is_format_supported.Eric Anholt2018-02-231-27/+16
* gbm: Fix the alpha masks in the GBM format table.Eric Anholt2018-02-231-2/+2
* mesa: Update vertex processing mode on _mesa_UseProgram.Mathias Fröhlich2018-02-231-0/+2
* mesa: rename has_core_gs -> has_gs in get_programivMarek Olšák2018-02-231-5/+5
* mesa: replace some API_OPENGL_CORE checks with _mesa_is_desktop_glMarek Olšák2018-02-233-6/+6
* mesa: add some of missing compatibility support for ARB_bindless_textureMarek Olšák2018-02-233-9/+10
* mesa: expose ARB_enhanced_layouts in the compatibility profileMarek Olšák2018-02-232-2/+3
* mesa: enable OpenGL 3.1 with ARB_compatibilityMarek Olšák2018-02-234-20/+17
* mesa: implement ARB_compatibilityMarek Olšák2018-02-237-3/+8