summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* i965/blorp: wrap SHL (/brw_SHL(&func, /emit_shl(/)Topi Pohjolainen2014-01-232-12/+19
* i965/blorp: wrap SHR (/brw_SHR(&func, /emit_shr(/)Topi Pohjolainen2014-01-232-12/+19
* i965/blorp: wrap ADD (/brw_ADD(&func, /emit_add(/)Topi Pohjolainen2014-01-232-18/+32
* i965/blorp: wrap AND (/brw_AND(&func, /emit_and(/)Topi Pohjolainen2014-01-232-39/+46
* i965/blorp: wrap MOV (/brw_MOV(&func, /emit_mov(/)Topi Pohjolainen2014-01-232-35/+45
* i965/blorp: wrap emission of if-equal-assignmentTopi Pohjolainen2014-01-232-24/+12
* i965/blorp: wrap emission of conditional assignmentTopi Pohjolainen2014-01-232-15/+15
* i965/blorp: move emission of sample combining into eu-emitterTopi Pohjolainen2014-01-233-9/+24
* i965/blorp: move emission of rt-write into eu-emitterTopi Pohjolainen2014-01-233-10/+28
* i965/blorp: move emission of texture lookup into eu-emitterTopi Pohjolainen2014-01-233-22/+60
* i965/fs: introduce non-compressed equivalent of tex_cmsTopi Pohjolainen2014-01-234-0/+13
* i965: rename tex_ms to tex_cmsTopi Pohjolainen2014-01-2310-17/+17
* i965/blorp: move emission of pixel kill into eu-emitterTopi Pohjolainen2014-01-233-25/+38
* i965/blorp: introduce separate eu-emitter for blit compilerTopi Pohjolainen2014-01-234-38/+113
* i965: Support 32 texture image units on Haswell+.Kenneth Graunke2014-01-222-4/+7
* i965/fs: Switch from BRW_MAX_TEX_UNIT to the actual limit.Kenneth Graunke2014-01-221-1/+2
* mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.Kenneth Graunke2014-01-221-1/+1
* i965/vec4: Support arbitrarily large sampler state indices on Haswell+.Kenneth Graunke2014-01-222-3/+26
* i965/vec4: Refactor sampler message setup.Kenneth Graunke2014-01-221-17/+22
* i965/vec4: Don't set header_present if texel offsets are all 0.Kenneth Graunke2014-01-221-9/+8
* i965/fs: Support arbitrarily large sampler state indices on Haswell+.Kenneth Graunke2014-01-222-2/+22
* i965/fs: Plumb sampler index into emit_texture_gen7.Kenneth Graunke2014-01-223-4/+4
* i965/fs: Refactor sampler message header to duplicate less code.Kenneth Graunke2014-01-221-25/+21
* i965: Use get_element_ud to shorten texture header access.Kenneth Graunke2014-01-221-2/+1
* gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formatsMarek Olšák2014-01-231-0/+3
* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-2312-14/+0
* radeonsi: use hardware scissors correctlyMarek Olšák2014-01-231-35/+20
* radeonsi: handle R600_CONTEXT_PS_PARTIAL_FLUSH in si_emit_cache_flushMarek Olšák2014-01-231-1/+2
* r600g,radeonsi: if discarding whole buffer range, discard whole resource insteadMarek Olšák2014-01-231-0/+8
* gallium/u_upload_mgr: don't expose u_upload_flushMarek Olšák2014-01-232-22/+4
* gallium/hud: just unmap the upload vertex buffer instead of recreating itMarek Olšák2014-01-231-1/+1
* gallium/vl: use u_upload_mgr to upload vertices for vl_compositorMarek Olšák2014-01-232-32/+20
* intel: Fix initial MakeCurrent for single-buffer drawablesKristian Høgsberg2014-01-221-6/+4
* glsl: Simplify aggregate type inference to prepare for ARB_arrays_of_arrays.Paul Berry2014-01-225-148/+46
* clover: Don't crash on NULL global buffer objects.Jan Vesely2014-01-221-11/+23
* meta: Move loop variable declaration outside loop.Vinson Lee2014-01-211-1/+3
* i965/blorp: use BRW_COMPRESSION_2NDHALF for second half LPRTopi Pohjolainen2014-01-222-28/+42
* i965/blorp: patch jump counters also for endifTopi Pohjolainen2014-01-222-3/+5
* mesa: Change redundant code into loops in texstate.c.Paul Berry2014-01-211-46/+29
* mesa: Change redundant code into loops in shaderapi.c.Paul Berry2014-01-211-30/+9
* mesa: Remove ad-hoc arrays of gl_shader_program.Paul Berry2014-01-213-15/+3
* meta: Replace save_state::{Vertex,Geometry,Fragment}Shader with an array.Paul Berry2014-01-211-16/+14
* i965: Fix comments to refer to the new ctx->Shader.CurrentProgram array.Paul Berry2014-01-213-6/+6
* mesa: Fold long lines introduced by the previous patch.Paul Berry2014-01-218-17/+32
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-2128-85/+84
* glsl/linker: Refactor in preparation for adding more shader stages.Paul Berry2014-01-211-75/+41
* mesa: use _mesa_validate_shader_target() more frequently.Paul Berry2014-01-212-4/+4
* main: Allow ctx == NULL in _mesa_validate_shader_target().Paul Berry2014-01-211-3/+10
* mesa: Make validate_shader_target() non-static.Paul Berry2014-01-212-4/+7
* mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.Paul Berry2014-01-214-21/+4