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* st/nine: Add format fallback with conversion to volumesAxel Davy2016-05-182-9/+110
* st/nine: Add format fallback with conversion to surfacesAxel Davy2016-05-182-1/+72
* gallium/util: Implement util_format_translate_3dAxel Davy2016-05-182-0/+47
* st/nine: Fix Pointsize in programmable shaderAxel Davy2016-05-188-68/+48
* st/nine: Fix ff pointscale computationAxel Davy2016-05-181-9/+18
* st/nine: Fix header of GetIndicesAxel Davy2016-05-182-7/+6
* st/nine: Increase minor d3dadapter9drm ABIAxel Davy2016-05-183-2/+9
* st/nine: Fix leak after ctor failuresAxel Davy2016-05-181-0/+2
* st/nine: Add ColorFill test for compressed texturesAxel Davy2016-05-181-0/+8
* st/nine: PositionT and Tessfactor are forbidden as PS inputAxel Davy2016-05-181-3/+5
* st/nine: Fix some shader failures not triggering errorAxel Davy2016-05-181-2/+5
* st/nine: Forbid POSITION0 for PS3.0Axel Davy2016-05-181-0/+5
* st/nine: Rework UpdateTexture ChecksAxel Davy2016-05-182-35/+68
* st/nine: Use bufs instead of Flags for ClearAxel Davy2016-05-181-2/+2
* d3dadapter9: Add ddebug, rbug and trace supportAxel Davy2016-05-181-0/+9
* radeon: Change AA sample locations for EG+Axel Davy2016-05-181-34/+34
* radeonsi: Mixed colorbuffer formats are unsupportedAxel Davy2016-05-181-0/+10
* radeonsi: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+3
* r600g: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+4
* r600: Change default behaviour for undefined COLOR0Axel Davy2016-05-181-0/+4
* st/nine: Clean up WINAPI definitionChristian Schmidbauer2016-05-181-11/+5
* svga: add another debug_printf() in svga_screen_create()Brian Paul2016-05-181-0/+1
* spirv: add switch case for nir_texop_txf_ms_mcs in vtn_handle_texture()Brian Paul2016-05-181-0/+2
* Revert "i965/urb: fixes division by zero"Matt Turner2016-05-181-5/+19
* i965/urb: fixes division by zeroArdinartsev Nikita2016-05-181-19/+5
* mesa: fclose() filename on error.Matt Turner2016-05-181-1/+5
* i965/fs: Assert that nir_op_extract_*'s src1 is a constant.Matt Turner2016-05-181-0/+2
* glsl: Check that layout is non-null before dereferencing.Matt Turner2016-05-181-1/+1
* egl/dri2: Don't check return result of mtx_unlock().Matt Turner2016-05-181-8/+2
* spirv: Properly size the src[] array.Matt Turner2016-05-181-1/+1
* isl: Mark default cases in switch unreachable.Matt Turner2016-05-181-0/+6
* glsl/linker: Ensure the first stage of an SSO pipeline has input locs assignedIan Romanick2016-05-181-3/+6
* glsl/linker: Don't include interface name for built-in blocksIan Romanick2016-05-181-1/+2
* glsl: Assert that inputs have a location assignedIan Romanick2016-05-181-0/+2
* glsl/linker: Fix trivial typos in commentsIan Romanick2016-05-182-8/+8
* glsl/linker: Fix some formatting to match current coding conventionsIan Romanick2016-05-181-8/+6
* glsl/linker: Silence unused parameter warningIan Romanick2016-05-181-5/+3
* glsl/linker: Silence unused parameter warningIan Romanick2016-05-181-3/+2
* i965: Silence unused parameter warningsIan Romanick2016-05-1814-35/+19
* mesa: Don't advertise GLES 3.1 without compute supportDaniel Scharrer2016-05-181-1/+2
* mesa/st: don't leak nameRob Clark2016-05-181-2/+5
* svga: null out all sampler views if start=num=0Brian Paul2016-05-171-0/+12
* st/mesa: remove unused st_context::default_textureBrian Paul2016-05-172-7/+0
* cso: remove / add some commentsBrian Paul2016-05-171-6/+4
* vc4: Add support for vertex color clamping in the rasterizer.Eric Anholt2016-05-173-1/+6
* vc4: Move tgsi_to_nir to precompile time.Eric Anholt2016-05-171-12/+15
* vc4: Mark the driver as supporting fragment color clamping in rast.Eric Anholt2016-05-171-1/+1
* vc4: Enable sharing shaders across contexts.Eric Anholt2016-05-172-2/+3
* vc4: Switch to using nir_load_front_face.Eric Anholt2016-05-172-9/+18
* vc4: Drop the dead export_linkage array.Eric Anholt2016-05-171-5/+0