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*
nvfx: support rendering to more formats
Luca Barbieri
2010-09-04
4
-2
/
+30
*
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
2010-09-04
3
-67
/
+75
*
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2010-09-04
2
-39
/
+63
*
nvfx: fix some subrectangle copies
Luca Barbieri
2010-09-04
1
-4
/
+6
*
nvfx: fix inlinining in nv04_2d.c
Luca Barbieri
2010-09-04
1
-1
/
+1
*
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
2010-09-04
3
-7
/
+24
*
nvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri
2010-09-04
1
-2
/
+4
*
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...
Marek Olšák
2010-09-04
1
-291
/
+345
*
Revert "r300g: refuse to create a texture with size 0"
Marek Olšák
2010-09-04
1
-12
/
+0
*
r300g: remove unnecessary assignments
Marek Olšák
2010-09-04
1
-6
/
+0
*
r300/compiler: indent printed instructions according to the branch depth
Marek Olšák
2010-09-04
1
-4
/
+44
*
r300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák
2010-09-04
1
-0
/
+3
*
r300/compiler: use limits from the compiler input instead of inline constants
Marek Olšák
2010-09-04
1
-5
/
+4
*
r300/compiler: improve register allocation with indexable temporaries for VS
Marek Olšák
2010-09-04
1
-17
/
+46
*
r300/compiler: fix handling of indexed temporaries in peephole
Marek Olšák
2010-09-04
1
-1
/
+9
*
r300/compiler: disable deadcode elimination for indexed dst operands
Marek Olšák
2010-09-04
1
-0
/
+14
*
r300/compiler: allocate at least FS inputs if register allocation is disabled
Marek Olšák
2010-09-04
3
-9
/
+52
*
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
10
-24
/
+35
*
r300/compiler: compute the final number of temporaries during translation
Marek Olšák
2010-09-04
1
-7
/
+23
*
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
7
-1
/
+8
*
r300/compiler: use peephole and constant folding for vertex shaders too
Marek Olšák
2010-09-04
1
-1
/
+3
*
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
Marek Olšák
2010-09-04
1
-5
/
+0
*
r300/compiler: refactor fragment shader compilation
Marek Olšák
2010-09-04
19
-165
/
+85
*
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
8
-10
/
+18
*
r300/compiler: refactor vertex shader compilation
Marek Olšák
2010-09-04
18
-161
/
+140
*
r300/compiler: remove a redundant parameter in rc_pair_regalloc
Marek Olšák
2010-09-04
3
-3
/
+4
*
r300/compiler: remove a redundant parameter in rc_dataflow_deadcode
Marek Olšák
2010-09-04
4
-5
/
+5
*
r300/compiler: use null-terminated array of transformation functions
Marek Olšák
2010-09-04
4
-15
/
+20
*
r300g: only check for an empty shader if there are no compile errors
Marek Olšák
2010-09-04
1
-8
/
+8
*
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-09-04
12
-35
/
+38
*
r300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák
2010-09-04
7
-24
/
+20
*
ir_reader: Run ir_validate on the generated IR.
Kenneth Graunke
2010-09-04
1
-0
/
+2
*
ir_reader: Emit global variables at the top of the instruction list.
Kenneth Graunke
2010-09-04
1
-2
/
+11
*
ir_reader: Drop support for reading the old assignment format.
Kenneth Graunke
2010-09-04
1
-6
/
+4
*
glsl: Regenerate autogenerated file builtin_function.cpp.
Kenneth Graunke
2010-09-04
1
-402
/
+390
*
glsl/builtins: Convert assignments to new format (with write mask).
Kenneth Graunke
2010-09-04
15
-398
/
+389
*
ir_reader: Read the new assignment format (with write mask).
Kenneth Graunke
2010-09-04
1
-6
/
+46
*
ir_reader: Track the current function and report it in error messages.
Kenneth Graunke
2010-09-04
1
-0
/
+6
*
glsl/builtins: Actually print the info log if reading a builtin failed.
Kenneth Graunke
2010-09-04
1
-0
/
+1
*
nvfx: consolidate tiny files
Luca Barbieri
2010-09-04
9
-134
/
+94
*
mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_image
Luca Barbieri
2010-09-04
1
-0
/
+2
*
nvfx: fix vp DP2
Luca Barbieri
2010-09-04
1
-1
/
+1
*
nvfx: implement fp SSG properly
Luca Barbieri
2010-09-04
1
-5
/
+18
*
nvfx: don't claim we support preds since the driver doesn't
Luca Barbieri
2010-09-04
1
-2
/
+2
*
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
3
-12
/
+19
*
nvfx: add missing context init
Luca Barbieri
2010-09-04
1
-0
/
+3
*
nvfx: tidy up state_emit
Luca Barbieri
2010-09-04
1
-76
/
+84
*
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-04
6
-5
/
+41
*
nvfx: add missing pushbuffer space check
Luca Barbieri
2010-09-04
1
-0
/
+2
*
nvfx: support all possible vs consts
Luca Barbieri
2010-09-04
1
-10
/
+5
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