summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
* i965/vec4: remove the generator hack for dual instanced GSIago Toral Quiroga2016-08-291-31/+0
* glsl: initialise pointer to NULLTimothy Arceri2016-08-291-1/+1
* Update Khronos-supplied headers to r33100Ilia Mirkin2016-08-2810-209/+4677
* mesa: add EXT_texture_cube_map_array supportIlia Mirkin2016-08-286-7/+16
* mesa: remove OES_shader_io_blocks enableIlia Mirkin2016-08-284-10/+2
* main: use KHR_blend_equation_advanced enable for ES 3.2 availabilityIlia Mirkin2016-08-281-1/+1
* main: add missing EXTRA_END in OES_sample_variables get checkIlia Mirkin2016-08-281-0/+1
* scons: Take indirect gl_and_es_API.xml dependencies in consideration.Jose Fonseca2016-08-272-2/+3
* docs: sort extensions in relnotesIlia Mirkin2016-08-271-7/+7
* isl: Allow multisampled array texturesJason Ekstrand2016-08-261-4/+4
* mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_arrayIan Romanick2016-08-261-1/+1
* i965: Enable OES_texture_cube_map_array on Gen8+Ian Romanick2016-08-263-1/+3
* mesa: Add support for OES_texture_cube_map_arrayIan Romanick2016-08-2614-40/+63
* mesa: Add and use _mesa_has_texture_cube_map_array helperIan Romanick2016-08-263-8/+13
* mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding itIan Romanick2016-08-263-4/+3
* mesa: Cosmetic changes in legal_texobj_targetIan Romanick2016-08-261-12/+12
* mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...Ian Romanick2016-08-261-11/+26
* glsl: Add and use has_texture_cube_map_array helperIan Romanick2016-08-262-4/+8
* glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10Ian Romanick2016-08-261-4/+4
* glsl: Silence unused parameter warningIan Romanick2016-08-264-6/+5
* i965: Enable GL_OES_geometry_shader on Gen8+Ian Romanick2016-08-263-1/+3
* glsl/linker: Fail linking on ES if uniform precision qualifiers don't matchIan Romanick2016-08-261-0/+7
* glsl: Allow invocations layout qualifier with GL_OES_geometry_shaderIan Romanick2016-08-261-2/+4
* glsl: Allow gl_InvocationID and gl_Layer with GL_OES_geometry_shaderIan Romanick2016-08-261-2/+11
* mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_sizeIan Romanick2016-08-266-2/+27
* mesa: Document reasons for allowing XFB drawing modes in GLES 3.1 w/GL_OES_ge...Ian Romanick2016-08-261-2/+31
* mesa: Remove redundant _mesa_has_shader_subroutineIan Romanick2016-08-263-26/+16
* nouveau: Enable EXT_texture_env_dot3 on NV10 and NV20Ian Romanick2016-08-263-1/+17
* nouveau: Fix non-1x post-scale factor with DOT3 combinerIan Romanick2016-08-261-10/+8
* docs: Rename GL3.txt to features.txtIan Romanick2016-08-261-0/+0
* docs: Update GL3.txt for OpenGL 4.x on i965-ish hardwareIan Romanick2016-08-261-7/+7
* docs: add links to clarify patch mailing sectionNicholas Bishop2016-08-261-4/+8
* svga: minor whitespace, etc clean-ups in svga_pipe_misc.cBrian Paul2016-08-261-26/+23
* svga: move some code in svga_propagate_surface()Brian Paul2016-08-261-18/+19
* svga: simplify surface propagation code in svga_set_framebuffer_state()Brian Paul2016-08-261-12/+4
* svga: add some comments in the svga_surface structBrian Paul2016-08-261-0/+16
* svga: use new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-261-18/+3
* svga: add new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-262-1/+36
* svga: remove assertions in svga_surface cast wrappersBrian Paul2016-08-261-2/+0
* svga: minor code simplification in svga_texture_transfer_unmap()Brian Paul2016-08-261-2/+1
* svga: reformat some expressions in svga_texture_transfer_map()Brian Paul2016-08-261-3/+3
* svga: remove duplicated variable in svga_texture_transfer_map()Brian Paul2016-08-261-1/+0
* svga: move some assignments in svga_texture_transfer_map()Brian Paul2016-08-261-4/+4
* svga: minor simplifications in svga_texture_transfer_map()Brian Paul2016-08-261-9/+9
* svga: minor reformatting of svga_texture() cast wrapperBrian Paul2016-08-261-1/+2
* svga: rewrite svga_buffer() cast wrapperBrian Paul2016-08-261-6/+4
* svga: remove local variable in create_backed_surface_view()Brian Paul2016-08-261-7/+4
* docs: Add GL_KHR_blend_equation_advanced to relnotes.Kenneth Graunke2016-08-261-0/+1
* r600: increase performance for DRI PRIME offloading if 2nd GPU is Evergreen+Mario Kleiner2016-08-261-0/+19
* docs: Update stencil texturing & ES 3.1 status for i965 HaswellJordan Justen2016-08-262-3/+6