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| * nvfx: fix fragprog word swapping on big-endian machinesBen Skeggs2010-12-161-2/+2
| * gallium: properly check for src->dst blit compatibilitiesJerome Glisse2010-12-151-2/+2
| * r600g: fix pow(0, 0) evaluating to NaNFredrik Höglund2010-12-151-1/+1
| * r600g: need to reference upload buffer as the might still live accross flushJerome Glisse2010-12-152-2/+4
| * st/mesa: fix incorrect prev pointer in destroy_program_variants()Brian Paul2010-12-141-9/+9
| * softpipe: do texture swizzle during texture samplingBrian Paul2010-12-144-15/+114
| * mesa: more program debug codeBrian Paul2010-12-141-0/+12
| * tgsi: document texture opcodesBrian Paul2010-12-141-6/+58
| * glsl: new glsl_strtod() wrapper to fix decimal point interpretationBrian Paul2010-12-148-229/+329
| * gallivm: do texture swizzle after shadow compareBrian Paul2010-12-142-4/+2
| * st/mesa: rename the varient release functionsBrian Paul2010-12-143-12/+12
| * r600g: fix segfault when translating vertex bufferJerome Glisse2010-12-144-21/+10
| * mesa: Clean up header file inclusion in prog_optimize.h.Vinson Lee2010-12-141-1/+2
| * mesa: Clean up header file inclusion in prog_cache.h.Vinson Lee2010-12-141-1/+2
| * mesa: Clean up header file inclusion in nvvertparse.h.Vinson Lee2010-12-141-1/+4
| * i965: Add support for using the BLT ring on gen6.Eric Anholt2010-12-138-56/+72
| * i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.Eric Anholt2010-12-131-36/+17
| * st/mesa: 80-columns wrapping, whitespace fixes in st_cb_bitmap.cBrian Paul2010-12-131-16/+30
| * st/mesa: add geom program code in destroy_program_variants()Brian Paul2010-12-131-0/+21
| * st/mesa: program struct commentsBrian Paul2010-12-131-1/+3
| * st/mesa: use st_fragment_program() instead of castBrian Paul2010-12-131-2/+2
| * st/mesa: rename variableBrian Paul2010-12-131-2/+2
| * st/mesa: minor re-indentingBrian Paul2010-12-131-17/+16
| * st/mesa: make st_delete_program() staticBrian Paul2010-12-132-4/+1
| * st/mesa: add comments, fix formatting in st_cb_program.cBrian Paul2010-12-131-29/+31
| * Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul2010-12-1310-476/+894
| * mesa, st/mesa: disable GL_ARB_geometry_shader4Brian Paul2010-12-132-1/+4
| * ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectorsIan Romanick2010-12-131-1/+7
| * linker: Allow built-in arrays to have different sizes between shader stagesIan Romanick2010-12-131-8/+29
| * i965: Fix gl_FragCoord.z setup on gen6.Eric Anholt2010-12-131-2/+7
| * i956: Fix the old FP path fragment position setup on gen6.Eric Anholt2010-12-131-18/+20
| * i965: Fix ARL to work on gen6.Eric Anholt2010-12-131-1/+17
| * intel: Include stdbool so we can stop using GLboolean when we want to.Eric Anholt2010-12-132-14/+12
| * gallivm: store callbacks in a linked list rather than fixed size arrayBrian Paul2010-12-131-26/+28
| * tnl: a better way to initialize the gl_program_machine memoryBrian Paul2010-12-131-15/+17
| * r600g: fix rendering with a vertex attrib having a zero strideAlex Deucher2010-12-121-4/+6
| * r300g: fixup rs690 tiling stride alignment calculations.Dave Airlie2010-12-133-31/+19
| * egl: Do not unload drivers.Chia-I Wu2010-12-121-5/+11
| * mapi: Fix a warning in !THREADS build.Chia-I Wu2010-12-121-1/+1
| * mesa: Clean up header file inclusion in nvfragparse.h.Vinson Lee2010-12-111-1/+4
| * mesa: Clean up header file inclusion in ir_to_mesa.h.Vinson Lee2010-12-111-2/+5
| * r300g: fix rendering with a vertex attrib having a zero strideMarek Olšák2010-12-111-7/+7
| * tgsi: fix rbug compile errorMarek Olšák2010-12-111-1/+2
| * r300/compiler: fix swizzle lowering with a presubtract source operandMarek Olšák2010-12-111-0/+1
| * r300/compiler: fix LIT in VSMarek Olšák2010-12-111-1/+2
| * glsl: Inherrit type of declared variable from initializer after processing as...Ian Romanick2010-12-101-8/+17
| * glsl: Minor clean-up in validate_assignmentIan Romanick2010-12-101-6/+3
| * i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.Eric Anholt2010-12-101-126/+42
| * intel: Just use ChooseTextureFormat for renderbuffer format choice.Eric Anholt2010-12-101-52/+9
| * intel: Add a couple of helper functions to reduce rb code duplication.Eric Anholt2010-12-105-138/+78