Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r600g: implement clear_{render_target, depth_stencil}, resource_copy_region | Marek Olšák | 2010-06-04 | 1 | -0/+17 |
| | | | | | resource_copy_region uses a software fallback because it relies on texture samplers which haven't been implemented yet. | ||||
* | r600g: make blit functions static (private) | Marek Olšák | 2010-06-04 | 4 | -54/+34 |
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* | r600g: use cast wrappers | Marek Olšák | 2010-06-04 | 7 | -35/+51 |
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* | r600g: Move declaration before code. | Vinson Lee | 2010-06-03 | 1 | -1/+2 |
| | | | | Fixes SCons build. | ||||
* | util: Remove unnecessary header. | Vinson Lee | 2010-06-03 | 1 | -1/+0 |
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* | nv50: Remove unnecessary header. | Vinson Lee | 2010-06-03 | 1 | -1/+0 |
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* | svga: Remove unnecessary header. | Vinson Lee | 2010-06-03 | 1 | -1/+0 |
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* | llvmpipe: Fix uninitialized variable on non-debug builds. | Vinson Lee | 2010-06-03 | 1 | -0/+1 |
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* | r600g: added code for depthtesting | Bas Nieuwenhuizen | 2010-06-03 | 1 | -5/+24 |
| | | | | - added code to configure the depth buffer and to set up depth testing. | ||||
* | r600g: adapt to interface changes | Roland Scheidegger | 2010-06-03 | 3 | -22/+45 |
| | | | | | r600g should be able to handle separate depth stencil clears as well. Also adapt surface_fill/copy stubs to new interface (not that it matters). | ||||
* | Merge branch 'gallium-newclear' | Roland Scheidegger | 2010-06-03 | 47 | -336/+763 |
|\ | | | | | | | | | Conflicts: src/gallium/state_trackers/python/p_context.i | ||||
| * | gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil | Roland Scheidegger | 2010-06-03 | 17 | -217/+217 |
| | | | | | | | | | | more consistent with rest of gallium naming conventions. Also rename driver-internal names for these the same. | ||||
| * | llvmpipe: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 8 | -28/+113 |
| | | | | | | | | | | with some newfangled code, should support separate depth/stencil clears. Needs some testing. | ||||
| * | i965g: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 3 | -12/+66 |
| | | | | | | | | | | just like i915g, should in theory support separate depth/stencil clears (untested), with the same 2d blitter hacks. | ||||
| * | i915g: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 7 | -29/+72 |
| | | | | | | | | | | should in theory support separate depth/stencil clears (untested). Also fix some format omissions? | ||||
| * | r300g: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 2 | -10/+31 |
| | | | | | | | | should support separate depth/stencil clears just fine with changed u_blitter. | ||||
| * | nv50: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 3 | -18/+22 |
| | | | | | | | | should support separate depth/stencil clears just fine. | ||||
| * | nvfx: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 2 | -11/+29 |
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| * | svga: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 3 | -4/+8 |
| | | | | | | | | this should support separate stencil/depth clears just fine. | ||||
| * | softpipe: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 2 | -1/+2 |
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| * | rbug: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -28/+48 |
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| * | trace: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -25/+53 |
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| * | identity: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -28/+48 |
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| * | fo: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -1/+2 |
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| * | cell: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -1/+0 |
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| * | st/python: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 1 | -13/+26 |
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| * | st/mesa: use new ability to clear only depth or stencil | Roland Scheidegger | 2010-05-29 | 2 | -14/+32 |
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| * | util: adapt to clear interface changes | Roland Scheidegger | 2010-05-29 | 5 | -95/+151 |
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| * | gallium: clear interface changes | Roland Scheidegger | 2010-05-28 | 4 | -23/+51 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | clears were a bit limited in gallium: - no scissoring (OGL only) nor explicit rectangle list (d3d9) - no color/stencil masks (OGL only) - no separate depth/stencil clears (d3d9/d3d10/OGL) - cannot really clear single color buffer (only with resource_fill_region) Additionally, d3d can clear surfaces not currently bound to the framebuffer. It is, however, not easy to find some common ground what a clear should be able to do, due to both API requirements and also hw differences (a case which might be able to use a special clear path on one hw might need a "normal" quad render on another). Hence several clear methods are provided, and a driver should implement all of them. - clear: slightly modified to also be able to clear only depth or stencil in a combined depth/stencil surface. This is however optional based on driver capability though ideally it wouldn't be optional. AFAIK this is in fact something used by applications quite a bit. Otherwise, for now still doesn't allow clearing with scissors/mask (or single color buffers) - clearRT: clears a single (potentially unbound) color surface. This was formerly roughly known as resource_fill_region. mesa st will not currently use this, though potentially would be useful for GL ClearBuffer. - clearDS: similar to above except for depth stencil surfaces. Note that clearDS/clearRT currently handle can handle partial clear. This might change however. | ||||
* | | gallium: Don't depend directly on staging dir in Xorg template makefile | Jakob Bornecrantz | 2010-06-01 | 1 | -2/+2 |
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* | | tgsi: we don't support indirect input/output registers in SSE codegen yet | Brian Paul | 2010-06-03 | 1 | -6/+10 |
| | | | | | | | | | | | | | | | | Extend the check for indirect addressing of temp regs to include input/output regs. Fixes failure with piglit glsl-texcoord-array.shader_test test when using SSE codegen. | ||||
* | | tgsi: whitespace cleanup | Brian Paul | 2010-06-03 | 1 | -14/+2 |
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* | | gallium: add interpolation parameter to simple shader functions | Brian Paul | 2010-06-03 | 6 | -48/+58 |
| | | | | | | | | | | This lets us specify linear interpolation instead of perspective interpolation for blit operations. Might be a bit faster. | ||||
* | | gallium: Don't always copy the dri driver to the staging dir | Jakob Bornecrantz | 2010-06-01 | 1 | -2/+4 |
| | | | | | | | | | | So something in the build keept updating the timestamp on the staging directory causing us to always copy the library to it. | ||||
* | | gallium: Create a Xorg driver template Makefile | Jakob Bornecrantz | 2010-06-01 | 2 | -52/+82 |
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* | | util/u_debug: use MAX2 macro | Brian Paul | 2010-06-03 | 1 | -7/+1 |
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* | | llvmpipe: Number shaders/variants for more reproducible function names in ↵ | José Fonseca | 2010-06-03 | 2 | -7/+28 |
| | | | | | | | | the IR. | ||||
* | | gallivm: Register the JIT engine with oprofile on debug/profile builds. | José Fonseca | 2010-06-03 | 2 | -1/+30 |
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* | | gallivm: Factor out the quad derivative code into a single place. Fix ddy. | José Fonseca | 2010-06-03 | 5 | -52/+204 |
| | | | | | | | | For ddy it should be (bottom - top). | ||||
* | | r300g: use util/u_debug | Joakim Sindholt | 2010-06-03 | 1 | -54/+5 |
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* | | gallium: silence all debug_named_value related warnings | Joakim Sindholt | 2010-06-03 | 7 | -80/+80 |
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* | | util/u_debug: add description field to debug_named_value | Joakim Sindholt | 2010-06-03 | 2 | -6/+20 |
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* | | scons: Handle Python OSError exception when missing libdrm_radeon. | Vinson Lee | 2010-06-03 | 1 | -1/+5 |
| | | | | | | | | | | Instead of crashing when libdrm_radeon is unavailable, the SCons build just does not build r600g. | ||||
* | | r300/compiler: print opcode names instead of numbers | Marek Olšák | 2010-06-03 | 3 | -8/+8 |
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* | | r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740 | Marek Olšák | 2010-06-03 | 1 | -2/+14 |
| | | | | | | | | I hope I've done it right. No way to test it here... | ||||
* | | dri/swrast: Remove unnecessary header. | Vinson Lee | 2010-06-02 | 1 | -1/+0 |
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* | | st/mesa: fix indirect addressing of input/output regs | Brian Paul | 2010-06-02 | 1 | -4/+9 |
| | | | | | | | | | | | | This fixes an issue that was missed with commit 9f544394c1d059ce09c8bb2b5e11f5e871c7915f. Fixes piglit glsl-texcoord-array.shader_test | ||||
* | | gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES | Brian Paul | 2010-06-02 | 1 | -1/+1 |
| | | | | | | | | | | | | | | Fixes failed assertion with piglit fbo-drawbuffers-fragcolor.c See fd.o bug 28358. With 8 color buffers + Z we need to declare 33 vars, at least. | ||||
* | | intel: Remove a leftover DRI1/DRI2 conditional | Kristian Høgsberg | 2010-06-02 | 1 | -7/+2 |
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* | | glx: fix indentation and remove extraneous break | Brian Paul | 2010-06-02 | 1 | -2/+1 |
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