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*
mesa: omit VC8 project files from tarball
Brian Paul
2011-01-28
1
-2
/
+1
*
Fix missing files in Mesa tarballs.
Thierry Vignaud
2011-01-28
1
-0
/
+1
*
mesa: Fix available APIs for AMD_conservative_depth
Chad Versace
2011-01-28
1
-1
/
+1
*
r300/compiler: print stats based on the initial number of instructions
Marek Olšák
2011-01-28
2
-3
/
+10
*
r300g: fix resource_copy_region for DXT SRGB formats
Marek Olšák
2011-01-28
1
-4
/
+4
*
glcpp: Demote "macro redefined" from an error to a warning
Carl Worth
2011-01-28
4
-15
/
+38
*
dri: add a placeholder for the framebuffer sRGB capable bit.
Dave Airlie
2011-01-28
1
-0
/
+1
*
glapi: add @GOTPCREL relocation type
Dimitry Andric
2011-01-27
2
-2
/
+4
*
r600g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
1
-0
/
+1
*
r300g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
1
-0
/
+1
*
r300g: 8x8-compressed zbuffer can only be point-sampled
Marek Olšák
2011-01-28
1
-1
/
+2
*
r300g: fix and re-enable 8x8 zbuffer compression mode
Marek Olšák
2011-01-28
6
-44
/
+69
*
r300g: print driver info if RADEON_DEBUG=info
Marek Olšák
2011-01-27
7
-39
/
+60
*
r300g: add winsys flag CAN_AACOMPRESS
Marek Olšák
2011-01-27
4
-10
/
+23
*
r300g: rename flag squaretiling -> drm_2_1_0
Marek Olšák
2011-01-27
7
-15
/
+14
*
docs: update GL3 status
Marek Olšák
2011-01-27
1
-5
/
+8
*
util: fix parsing debug options
Marek Olšák
2011-01-27
1
-19
/
+25
*
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
2011-01-27
14
-331
/
+364
*
glsl: use 'this' pointer to be consistent
Brian Paul
2011-01-26
1
-1
/
+1
*
glsl: remove needless conditional
Brian Paul
2011-01-26
1
-14
/
+10
*
glsl: move ir_var_out code
Brian Paul
2011-01-26
1
-7
/
+7
*
glsl: move ir_var_system_value code
Brian Paul
2011-01-26
1
-5
/
+5
*
glsl: use local var to simplify code a bit
Brian Paul
2011-01-26
1
-22
/
+23
*
mesa: fix compilation
Zack Rusin
2011-01-26
1
-5
/
+10
*
glsl: Refresh autogenerated lexer file
Chad Versace
2011-01-26
1
-117
/
+118
*
glsl: Remove extraneously extraneous parens
Chad Versace
2011-01-26
1
-1
/
+1
*
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'
Chad Versace
2011-01-26
1
-0
/
+5
*
mesa: Simplify logic in get_extension_override()
Chad Versace
2011-01-26
1
-62
/
+41
*
glsl: Enable AMD_conservative_depth in parser
Chad Versace
2011-01-26
1
-0
/
+7
*
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
2
-0
/
+41
*
glsl: Raise linking error if gl_FragDepth layout is inconsistent
Chad Versace
2011-01-26
1
-0
/
+26
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
3
-0
/
+73
*
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
2
-0
/
+35
*
glsl: Refresh autogenerated parser files
Chad Versace
2011-01-26
3
-165
/
+180
*
glsl: Add support for AMD_conservative_depth to parser
Chad Versace
2011-01-26
3
-8
/
+34
*
glsl: Add depth layout qualifiers to ast_type_qualifier
Chad Versace
2011-01-26
1
-0
/
+8
*
glcpp: Conditionally define macro GL_AMD_conservative_depth
Chad Versace
2011-01-26
1
-0
/
+2
*
mesa: Add AMD_conservative_depth to extension list
Chad Versace
2011-01-26
2
-0
/
+2
*
tgsi: add cases for array textures
Brian Paul
2011-01-26
1
-0
/
+2
*
mesa: Support internalFormat=GL_BGRA for DRI drivers
Kristian Høgsberg
2011-01-26
1
-0
/
+11
*
st/egl: Downgrade warning to debug when we can't create a drm screen
Kristian Høgsberg
2011-01-26
2
-2
/
+2
*
mesa: fix MESA/EXT typo
Brian Paul
2011-01-26
1
-1
/
+1
*
util: require debug options to be separated by commas
Marek Olšák
2011-01-26
1
-1
/
+38
*
gallium: add an interface for query predicates
Zack Rusin
2011-01-26
2
-1
/
+7
*
softpipe: support for 1D/2D texture arrays
Brian Paul
2011-01-25
3
-1
/
+210
*
st/mesa: support for 1D/2D texture arrays
Brian Paul
2011-01-25
3
-5
/
+12
*
tgsi: add support for 1D/2D texture arrays
Brian Paul
2011-01-25
4
-3
/
+42
*
configure.ac: define LIBDRM_INTEL_REQUIRED
Tormod Volden
2011-01-25
1
-1
/
+2
*
mesa: remove isProxy local var
Brian Paul
2011-01-25
1
-4
/
+2
*
mesa: use texFormat local var in more places
Brian Paul
2011-01-25
1
-4
/
+4
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