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*
radeon: fix potential segfault in renderbuffer update
Daniel Lichtenberger
2010-11-15
1
-2
/
+1
*
r300g: return shader caps from Draw for SWTCL vertex shaders
Marek Olšák
2010-11-14
1
-0
/
+6
*
r300g: clean up redundancy in draw functions
Marek Olšák
2010-11-14
1
-57
/
+45
*
i965: Fix gl_FragCoord inversion when drawing to an FBO.
Eric Anholt
2010-11-14
3
-3
/
+6
*
i965: Silence uninitialized variable warning.
Vinson Lee
2010-11-13
1
-0
/
+1
*
r300g: fix texture border color for all texture formats
Marek Olšák
2010-11-13
1
-33
/
+31
*
mesa: Clean up header file inclusion in points.h.
Vinson Lee
2010-11-13
1
-1
/
+3
*
mesa: consolidate assertions in teximage code
Brian Paul
2010-11-12
1
-10
/
+1
*
svga: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+13
*
r600g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+11
*
nvfx: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+11
*
nv50: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
i965g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
i915g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
tgsi: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
Marek Olšák
2010-11-12
2
-0
/
+14
*
tdfx: s/Format/_BaseFormat/
Brian Paul
2010-11-11
1
-2
/
+2
*
glsl: Free the loop state context when we free the loop state.
Eric Anholt
2010-11-11
1
-0
/
+1
*
mesa: fix glDeleteBuffers() regression
Brian Paul
2010-11-11
1
-2
/
+2
*
mesa: make glIsBuffer() return false for never bound buffers
Brian Paul
2010-11-11
1
-14
/
+18
*
glsl: fix crash in loop analysis when some controls can't be determined
Aras Pranckevicius
2010-11-11
1
-0
/
+3
*
r600g: enforce minimum stride on render target texture images
Keith Whitwell
2010-11-11
1
-0
/
+4
*
r600g: do not try to use staging resource for depth textures
Keith Whitwell
2010-11-11
1
-0
/
+9
*
mesa: handle more pixel types in mipmap generation code
Brian Paul
2010-11-11
1
-0
/
+166
*
mesa: add missing formats in _mesa_format_to_type_and_comps()
Brian Paul
2010-11-11
1
-1
/
+26
*
mesa: improve error message
Brian Paul
2010-11-11
1
-1
/
+2
*
mesa: #include mfeatures.h in enums.h
Brian Paul
2010-11-11
1
-0
/
+1
*
r600g: guard experimental s3tc code with R600_ENABLE_S3TC
Keith Whitwell
2010-11-11
1
-0
/
+9
*
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach
2010-11-11
1
-0
/
+4
*
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
2010-11-11
9
-66
/
+84
*
mesa: Fix printf format warnings.
Vinson Lee
2010-11-10
1
-1
/
+1
*
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Ian Romanick
2010-11-10
1
-2
/
+2
*
libgl-xlib: Use sw helper instead of roll your own
Jakob Bornecrantz
2010-11-10
1
-78
/
+12
*
graw: Use inline sw helper instead of roll your own loader
Jakob Bornecrantz
2010-11-10
2
-42
/
+4
*
galahad: Correct the name of the scons library
Jakob Bornecrantz
2010-11-10
1
-1
/
+1
*
r600g: allow driver to work without submitting cmd to GPU
Jerome Glisse
2010-11-10
1
-0
/
+2
*
intel: Add a new B43 pci id.
Robert Hooker
2010-11-10
2
-1
/
+4
*
i965: re-enable gen6 IF statements in the fragment shader.
Eric Anholt
2010-11-10
2
-6
/
+1
*
i965: Work around strangeness in swizzling/masking of gen6 math.
Eric Anholt
2010-11-10
1
-11
/
+58
*
meta: Handle bitmaps with alpha test enabled.
Francisco Jerez
2010-11-10
1
-6
/
+35
*
gallivm: implement indirect addressing over inputs
Zack Rusin
2010-11-10
1
-3
/
+64
*
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
Roland Scheidegger
2010-11-10
4
-16
/
+3
*
r200: fix r200 large points
Roland Scheidegger
2010-11-10
2
-7
/
+5
*
egl_dri2: Fix __DRI_DRI2 version 1 support.
Chia-I Wu
2010-11-10
1
-1
/
+1
*
r300g: turn magic numbers into names in the hyperz code
Marek Olšák
2010-11-10
1
-12
/
+18
*
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
2010-11-10
5
-11
/
+11
*
r300g: mention ATI in the renderer string
Marek Olšák
2010-11-10
1
-25
/
+25
*
ws/r600: match bo_busy shared/fence logic in bo_wait
Keith Whitwell
2010-11-10
1
-8
/
+9
*
mesa: Clean up header file inclusion in pixelstore.h.
Vinson Lee
2010-11-10
1
-1
/
+2
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