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* | r300/compiler: Handle BREAK and CONTINUE in rc_get_readers()Tom Stellard2010-11-211-0/+2
* | r300/compiler: Add rc_get_readers()Tom Stellard2010-11-215-109/+246
* | r300/compiler: Ignore alpha dest register when replicating the resultTom Stellard2010-11-211-1/+4
* | r300/compiler: Use zero as the register index for unused sourcesTom Stellard2010-11-212-0/+6
* | r300/compiler: Fix instruction scheduling within IF blocksTom Stellard2010-11-211-17/+20
* | r300/compiler: Fix register allocator's handling of loopsTom Stellard2010-11-211-10/+21
* | r300/compiler: Make sure presubtract sources use supported swizzlesTom Stellard2010-11-212-6/+15
* | r600: Remove unnecessary header.Vinson Lee2010-11-211-1/+0
* | docs: add GL 4.1 statusMarek Olšák2010-11-211-0/+12
* | st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objectsMarek Olšák2010-11-211-0/+2
* | mesa: fix get_texture_dimensions() for texture array targetsBrian Paul2010-11-211-5/+5
* | docs: update some GL 3.0 statusBrian Paul2010-11-211-5/+6
* | mesa: hook up GL 3.x entrypointsBrian Paul2010-11-2117-11014/+12566
* | glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versionsBrian Paul2010-11-211-0/+0
* | mesa: fix error msg typoBrian Paul2010-11-211-1/+1
* | i915g: kill idws->poolDaniel Vetter2010-11-214-14/+7
* | i915g: kill buf->map_gttDaniel Vetter2010-11-212-15/+2
* | i915g: kill RGBA/X formatsDaniel Vetter2010-11-211-4/+0
* | i915g: add pineview pci idsDaniel Vetter2010-11-212-0/+10
* | i915g: s/hw_tiled/tilingDaniel Vetter2010-11-212-6/+7
* | i915g: rip out ->sw_tiledDaniel Vetter2010-11-214-15/+0
* | r300g: silence guard band cap errorsJoakim Sindholt2010-11-211-0/+7
* | st/vega: Fix vgReadPixels with a subrectangle.Chia-I Wu2010-11-211-4/+12
* | st/vega: Set wrap_r for mask and blend samplers.Chia-I Wu2010-11-211-0/+2
* | st/vega: vegaLookupSingle should validate the state.Chia-I Wu2010-11-211-0/+2
* | tgsi: Add STENCIL to text parser.Chia-I Wu2010-11-211-1/+2
* | mesa: Clean up header file inclusion in stencil.h.Vinson Lee2010-11-201-1/+2
* | mesa: Clean up header file inclusion in shared.h.Vinson Lee2010-11-201-1/+1
* | mesa: Clean up header file inclusion in shaderapi.h.Vinson Lee2010-11-201-1/+3
* | mesa: Clean up header file inclusion in scissor.h.Vinson Lee2010-11-201-1/+2
* | mesa: Clean up header file inclusion in renderbuffer.h.Vinson Lee2010-11-201-1/+1
* | mesa: Clean up header file inclusion in readpix.h.Vinson Lee2010-11-201-1/+2
* | mesa: Clean up header file inclusion in rastpos.h.Vinson Lee2010-11-201-1/+4
* | mesa: Clean up header file inclusion in polygon.h.Vinson Lee2010-11-201-1/+2
* | intel: Remove unnecessary header.Vinson Lee2010-11-201-1/+0
* | r600: Remove unnecesary header.Vinson Lee2010-11-201-1/+0
* | swrast: Remove unnecessary header.Vinson Lee2010-11-201-1/+0
* | st/mesa: Remove unnecessary headers.Vinson Lee2010-11-202-2/+0
* | scons: Define IN_DRI_DRIVER.Chia-I Wu2010-11-201-0/+4
* | nvfx: only expose one rt on nv30Xavier Chantry2010-11-201-1/+1
* | r600g: Fix location for clip plane registersOwen W. Taylor2010-11-202-8/+8
* | r300g: fix rendering with no vertex elementsMarek Olšák2010-11-204-5/+40
* | i965: Remove duplicate MRF writes in the FS backend.Eric Anholt2010-11-192-0/+152
* | i965: Improve compute-to-mrf.Eric Anholt2010-11-191-53/+49
* | ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.Eric Anholt2010-11-191-0/+32
* | i965: Recognize saturates and turn them into a saturated mov.Eric Anholt2010-11-192-0/+27
* | glsl: Add a helper function for determining if an rvalue could be a saturate.Eric Anholt2010-11-192-0/+58
* | i965: Fold constants into the second arg of BRW_SEL as well.Eric Anholt2010-11-191-0/+1
* | i965: Remove extra \n at the end of every instruction in INTEL_DEBUG=wm.Eric Anholt2010-11-191-1/+0
* | i965: Just use memset() to clear most members in FS constructors.Eric Anholt2010-11-191-18/+11