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Files
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*
i915: remove unneeded #include "util/simple_list.h"
Brian Paul
2016-11-20
2
-2
/
+0
*
mesa: remove unneeded #includes in errors.c
Brian Paul
2016-11-20
1
-6
/
+0
*
mesa: remove trailing whitespace in errors.c
Brian Paul
2016-11-20
1
-6
/
+6
*
nir: Add a C wrapper for glsl_type::is_array_of_arrays().
Kenneth Graunke
2016-11-19
2
-0
/
+7
*
i965: Store a clip_distance_mask field similar to cull_distance_mask.
Kenneth Graunke
2016-11-19
4
-0
/
+7
*
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
Kenneth Graunke
2016-11-19
6
-12
/
+12
*
compiler: Store the clip/cull distance array sizes in shader_info.
Kenneth Graunke
2016-11-19
3
-5
/
+9
*
i965: Fix GS push inputs with enhanced layouts.
Kenneth Graunke
2016-11-19
1
-1
/
+1
*
i965: Delete unused variable.
Kenneth Graunke
2016-11-19
1
-2
/
+0
*
intel: Share URB configuration code between GL and Vulkan.
Kenneth Graunke
2016-11-19
8
-294
/
+256
*
i965: Use arrays in Gen7+ URB code.
Kenneth Graunke
2016-11-19
1
-202
/
+134
*
i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.
Kenneth Graunke
2016-11-19
1
-17
/
+8
*
i965: Switch to roundf in HS/DS URB code.
Kenneth Graunke
2016-11-19
1
-2
/
+2
*
i965: Make URB code use prog_data for GS/tessellation enable checks.
Kenneth Graunke
2016-11-19
1
-6
/
+4
*
intel: Convert devinfo->urb.min_*_entries into an array.
Kenneth Graunke
2016-11-19
5
-38
/
+73
*
intel: Convert devinfo->urb.max_*_entries into an array.
Kenneth Graunke
2016-11-19
5
-78
/
+120
*
docs: document MESA_DEBUG=context
Brian Paul
2016-11-19
1
-0
/
+2
*
swr: mark streamout buffers as written
Ilia Mirkin
2016-11-19
1
-0
/
+7
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
32
-315
/
+323
*
mesa: create new gl_shader_program_data struct
Timothy Arceri
2016-11-19
3
-0
/
+69
*
glsl: add new program driver function to standalone compiler
Timothy Arceri
2016-11-19
1
-18
/
+43
*
i965: Disable depth writes when depth test is GL_EQUAL.
Kenneth Graunke
2016-11-18
8
-8
/
+28
*
glsl: tidy up entries temporary
Timothy Arceri
2016-11-19
1
-6
/
+8
*
glsl/i965: move per stage AtomicBuffers list to gl_program
Timothy Arceri
2016-11-19
10
-48
/
+25
*
glsl: create gl_program at the start of linking rather than the end
Timothy Arceri
2016-11-19
5
-29
/
+20
*
st/mesa/i965: simplify gl_program references and stop leaking
Timothy Arceri
2016-11-19
4
-13
/
+11
*
anv/cmd_buffer: Enable stencil-only HZ clears
Nanley Chery
2016-11-18
1
-13
/
+33
*
anv/cmd_buffer: Manage Anv state around HZ op emission
Nanley Chery
2016-11-18
1
-7
/
+9
*
anv/cmd_buffer: Clarify HZ rectangle behavior
Nanley Chery
2016-11-18
1
-1
/
+2
*
mesa/fbobject: Update CubeMapFace when reusing textures
Nanley Chery
2016-11-18
1
-0
/
+1
*
mesa: add NV_image_formats extension support
Lionel Landwerlin
2016-11-18
6
-49
/
+72
*
mesa: fix old classic drivers to use ralloc for ARB asm programs
Timothy Arceri
2016-11-18
2
-6
/
+5
*
st/mesa: silence warnings in optimized builds
Nicolai Hähnle
2016-11-18
1
-2
/
+2
*
radeonsi: emit sample locations also when nr_samples == 1
Nicolai Hähnle
2016-11-18
1
-1
/
+4
*
radeonsi: allow sample mask export for single-sample framebuffers
Nicolai Hähnle
2016-11-18
1
-4
/
+5
*
st/mesa: remove a redundant call to _mesa_is_multisample_enabled
Nicolai Hähnle
2016-11-18
1
-1
/
+1
*
mesa/main: consider multisampling enabled when number of samples == 1
Nicolai Hähnle
2016-11-18
1
-1
/
+1
*
i965: Delete fs_visitor::nir_setup_single_output_varying prototype.
Kenneth Graunke
2016-11-18
1
-2
/
+0
*
mesa: fix empty program log length
Tapani Pälli
2016-11-18
2
-3
/
+6
*
draw: finally optimize bool clip mask generation
Roland Scheidegger
2016-11-18
3
-23
/
+26
*
draw: use vectorized calculations for fetch (v2)
Roland Scheidegger
2016-11-18
1
-131
/
+265
*
i965/gen7: Minify blit size for stencil tree copy
Jordan Justen
2016-11-17
1
-2
/
+4
*
mesa: Drop PATH_MAX usage.
Kenneth Graunke
2016-11-17
2
-34
/
+15
*
i965: Fix compute shader crash.
Kenneth Graunke
2016-11-17
1
-1
/
+1
*
anv/TODO: Check off render buffer compression
Jason Ekstrand
2016-11-17
1
-1
/
+0
*
anv: Enable "permanent" compression for immutable format images
Jason Ekstrand
2016-11-17
2
-1
/
+26
*
intel/blorp: Properly handle color compression in blorp_copy
Jason Ekstrand
2016-11-17
3
-4
/
+183
*
intel/blorp: Always use UINT formats on SKL+
Jason Ekstrand
2016-11-17
1
-22
/
+44
*
i965/blorp: Rework resolve handling
Jason Ekstrand
2016-11-17
1
-92
/
+88
*
anv/image: Add an aux_usage field for "default" aux
Jason Ekstrand
2016-11-17
4
-19
/
+45
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