Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300g: handle polygon offset correctly | Marek Olšák | 2010-08-03 | 1 | -5/+5 |
| | | | | https://bugs.freedesktop.org/show_bug.cgi?id=29372 | ||||
* | st/mesa: Add forward declarations in st_atom_constbuf.h. | Vinson Lee | 2010-08-03 | 1 | -0/+3 |
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* | st/mesa: Include glheader.h in st_atom.h. | Vinson Lee | 2010-08-03 | 1 | -0/+2 |
| | | | | Include glheader.h for GLenum symbol. | ||||
* | mesa: Clean up header file inclusion in m_xform.h. | Vinson Lee | 2010-08-03 | 1 | -2/+2 |
| | | | | | | Include compiler.h for CONST symbol. Remove config.h as m_xform.h uses no additional symbols from config.h. | ||||
* | mesa: Reduce header file inclusion in m_translate.h. | Vinson Lee | 2010-08-03 | 1 | -1/+2 |
| | | | | m_translate.h does not use any additional symbols added by config.h. | ||||
* | mesa: Include missing header in m_matrix.h. | Vinson Lee | 2010-08-03 | 1 | -0/+2 |
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* | mesa: Reduce header file inclusion in texgen.h. | Vinson Lee | 2010-08-03 | 1 | -1/+4 |
| | | | | texgen.h doesn't use any symbols additionally added by mtypes.h. | ||||
* | mesa: Reduce header file inclusion in texcompress_fxt1.h. | Vinson Lee | 2010-08-03 | 1 | -1/+3 |
| | | | | texcompress_fxt1.h doesn't use any additional symbols added by mtypes.h. | ||||
* | mesa: Reduce header file inclusion in syncobj.h. | Vinson Lee | 2010-08-02 | 1 | -1/+4 |
| | | | | syncobj.h doesn't use any additional symbols that is added by context.h. | ||||
* | r600g: split alu block to conform to limit + RCP opcode | Jerome Glisse | 2010-08-02 | 2 | -2/+4 |
| | | | | Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | r600g: add autogenerated reg definition + debug print cleanup | Jerome Glisse | 2010-08-02 | 6 | -173/+194 |
| | | | | Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | radeon: Add DRI2 flush extension support, so we synchronize properly. | Mario Kleiner | 2010-08-02 | 13 | -10/+98 |
| | | | | | | | | | | | | | | When a DRI2 swap buffer is pending we need to make sure we have the flush extension so radeon doesn't resume rendering to or reading from the not yet blitted front buffer. This fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28341 https://bugs.freedesktop.org/show_bug.cgi?id=28410 Signed-off-by: Jerome Glisse <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> | ||||
* | Revert "radeon: Add DRI2 flush extension to so we synchronize properly." | Jerome Glisse | 2010-08-02 | 10 | -77/+0 |
| | | | | This reverts commit 8446f257b3e3ca4a3eb2c79bc357e46343e04e87. | ||||
* | r300g: fix hardlock when using more than one stuffed sprite coords | Marek Olšák | 2010-08-02 | 2 | -19/+21 |
| | | | | | | | If texture coordinates come from the vertex shader, there are always 4 components in the rasterizer input packet, but if the coordinates are stuffed (like for point sprites), there are only 2 or 3 components (based on GB_ENABLE) and if we rasterize more, it locks up. | ||||
* | radeon: Add DRI2 flush extension to so we synchronize properly. | Mario Kleiner | 2010-08-02 | 10 | -0/+77 |
| | | | | | | | | | | | | | | | | | When DRI2 swap buffer is pending (copy buffer not pageflipping) we need to make sure we have the flush extension so radeon doesn't resume rendering on the not yet blitted front buffer. Modified version of Jerome's patch to add flush extension in the correct place. This prepares a possible fix for: https://bugs.freedesktop.org/show_bug.cgi?id=28341 https://bugs.freedesktop.org/show_bug.cgi?id=28410 Signed-off-by: Jerome Glisse <[email protected]> Signed-off-by: Mario Kleiner <[email protected]> | ||||
* | glx: Drop _Xglobal_lock while we create and initialize glx display | Kristian Høgsberg | 2010-08-02 | 1 | -21/+39 |
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* | r600: fix sin,cos functions on r600 | Andre Maasikas | 2010-08-02 | 1 | -9/+133 |
| | | | | | | | | | | | r600 doesnt need the same normalization as r700 - instead it requires range to be truncated to -pi..pi I left the range trunc also effective on r700 althouch according the docs it has sufficent range (-512*PI, +512*PI). The instructions seem to be used not too often to cause perf loss because of this Based on patches and testing by Conn Clark and Alain Perrot | ||||
* | util: Fix unpacking of R8G8Bx_SNORM format. | Michal Krol | 2010-08-02 | 1 | -3/+12 |
| | | | | | Apparently, we must always use integers to perform calculations, otherwise the results won't match D3D's CxV8U8 definition. | ||||
* | r600g: add stencil op/func translation | Dave Airlie | 2010-08-02 | 2 | -3/+66 |
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* | r600g: initial alpha test state | Dave Airlie | 2010-08-02 | 1 | -5/+13 |
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* | r600g: add initial blend state. | Dave Airlie | 2010-08-02 | 5 | -20/+262 |
| | | | | migrates cb_cntl to be regenerated | ||||
* | r600g: set correct tex coord type for rect textures. | Dave Airlie | 2010-08-02 | 1 | -4/+6 |
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* | r600g: make r600_db_format static. | Dave Airlie | 2010-08-02 | 1 | -1/+1 |
| | | | | this isn't used anywhere else yet. | ||||
* | draw: fix warning in sse code. | Dave Airlie | 2010-08-02 | 1 | -0/+1 |
| | | | | Not sure if this will actually fix the issue, but it fixes the warning. | ||||
* | r300g: fix microtiling on RS6xx | Marek Olšák | 2010-08-01 | 1 | -4/+18 |
| | | | | | Getting tiling right has always been tricky. There are so many subtle details... | ||||
* | mesa: Remove inclusion of compiler.h from mtypes.h. | Vinson Lee | 2010-07-31 | 10 | -5/+16 |
| | | | | | | | mtypes.h does not use any symbols from compiler.h. Also add the required headers for files that depended on symbols from compiler.h but were indirectly including compiler.h through mtypes.h. | ||||
* | mesa: Remove unnecessary header from mm.h. | Vinson Lee | 2010-07-31 | 1 | -3/+0 |
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* | mesa: Add headers containing sybmols used by mm.c. | Vinson Lee | 2010-07-31 | 1 | -0/+5 |
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* | r600g: Remove unnecessary header. | Vinson Lee | 2010-07-31 | 1 | -1/+0 |
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* | mesa: Reduce header file inclusion in get.h. | Vinson Lee | 2010-07-31 | 1 | -1/+1 |
| | | | | get.h only needs the GL headers. | ||||
* | mesa: Include missing headers in vtxfmt.h. | Vinson Lee | 2010-07-31 | 1 | -0/+3 |
| | | | | | Include compiler.h for INLINE symbol. Include mtypes.h for GLcontext symbol. | ||||
* | mesa: Include missing header in shared.h. | Vinson Lee | 2010-07-31 | 1 | -0/+1 |
| | | | | Include mtypes.h for GLcontext symbol. | ||||
* | mesa: Include missing header in restart.h. | Vinson Lee | 2010-07-31 | 1 | -0/+1 |
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* | mesa: Include missing headers in renderbuffer.h. | Vinson Lee | 2010-07-31 | 1 | -0/+5 |
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* | mesa: Include missing header in remap.h. | Vinson Lee | 2010-07-31 | 1 | -0/+1 |
| | | | | Include compiler.h for INLINE symbol. | ||||
* | r600g: Remove unnecessary header. | Vinson Lee | 2010-07-31 | 1 | -1/+0 |
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* | mesa: Remove unnecessary headers. | Vinson Lee | 2010-07-31 | 6 | -6/+0 |
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* | swrast: Remove unnecessary headers. | Vinson Lee | 2010-07-31 | 6 | -6/+0 |
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* | egl: Fix '_eglAddAtExitCall' implicit declaration warning. | Vinson Lee | 2010-07-31 | 1 | -0/+1 |
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* | egl: Add checks for EGL_MESA_screen_surface. | Chia-I Wu | 2010-07-31 | 12 | -25/+101 |
| | | | | | This allows Mesa EGL to be compiled with eglext.h that does not define EGL_MESA_screen_surface. | ||||
* | tnl: Remove unnecessary headers. | Vinson Lee | 2010-07-31 | 8 | -8/+0 |
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* | st/dri: Remove unnecessary headers. | Vinson Lee | 2010-07-31 | 2 | -2/+0 |
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* | mesa: Include missing header in pixelstore.h. | Vinson Lee | 2010-07-30 | 1 | -0/+1 |
| | | | | Include mtypes.h for GLcontext symbol. | ||||
* | mesa: Include missing headers in nvprogram.h. | Vinson Lee | 2010-07-30 | 1 | -0/+2 |
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* | r600g: add KIL opcode support | Jerome Glisse | 2010-07-30 | 1 | -1/+25 |
| | | | | Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | st/dri: move backend hooks to appropriate object | George Sapountzis | 2010-07-30 | 7 | -29/+78 |
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* | st/dri: drop dri1_helper | George Sapountzis | 2010-07-30 | 13 | -229/+23 |
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* | st/dri: mv driDriverAPI to backends | George Sapountzis | 2010-07-30 | 6 | -130/+49 |
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* | st/mesa: better handling of indirect addressing of temp/const register files | Brian Paul | 2010-07-30 | 1 | -4/+24 |
| | | | | | | | | With gl_program::IndirectRegisterFiles we can distinguish between indirect addressing of constants vs. temporaries. In the case of temporaries, declare all temps up front sequentially. Fixes fd.o bug 29305. | ||||
* | mesa: added gl_program::IndirectRegisterFiles field | Brian Paul | 2010-07-30 | 8 | -210/+234 |
| | | | | | | | | Now drivers, etc. can know which register files are accessed with indirect addressing. Before we just checked gl_program::NumAddressRegs but didn't know if that was the constant buffer, temp regs, or what. The only user of this new field so far will be the gallium state tracker. |