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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
nir: Add hooks for testing serialization
Jason Ekstrand
2017-10-31
2
-0
/
+36
*
nir: add serialization and deserialization
Connor Abbott
2017-10-31
4
-0
/
+1248
*
mesa/st: implement max combined output resources limiting.
Dave Airlie
2017-11-01
1
-0
/
+6
*
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
2017-11-01
18
-1
/
+20
*
r600/sb: bail out if prepare_alu_group() doesn't find a proper scheduling
Gert Wollny
2017-11-01
2
-20
/
+31
*
radeonsi: fix culldist_writemask in nir path
Timothy Arceri
2017-11-01
1
-2
/
+1
*
nir/opt_intrinsics: Fix values for gl_SubGroupG{e,t}MaskARB
Neil Roberts
2017-10-31
1
-2
/
+22
*
i965: Check CCS_E compatibility for texture view rendering
Nanley Chery
2017-10-31
1
-2
/
+27
*
intel/isl: Disable some gen10 CCS_E formats for now
Nanley Chery
2017-10-31
1
-0
/
+24
*
meson: pass correct args to gles2 ABI test
Eric Engestrom
2017-10-31
1
-1
/
+4
*
meson: pass correct args to gles1 ABI test
Eric Engestrom
2017-10-31
1
-1
/
+4
*
meson: pass correct args to gbm symbol test
Eric Engestrom
2017-10-31
1
-2
/
+4
*
meson: pass correct args to wayland-egl symbol test
Eric Engestrom
2017-10-31
1
-1
/
+4
*
automake+meson: don't run egl symbol check on libglvnd lib
Eric Engestrom
2017-10-31
2
-6
/
+15
*
meson: pass correct env/args to egl tests
Eric Engestrom
2017-10-31
1
-2
/
+8
*
gles2: fail symbol check if lib is missing
Eric Engestrom
2017-10-31
1
-1
/
+9
*
gles1: fail symbol check if lib is missing
Eric Engestrom
2017-10-31
1
-1
/
+9
*
gbm: fail symbol check if lib is missing
Eric Engestrom
2017-10-31
1
-1
/
+10
*
wayland-egl: fail symbol check if lib is missing
Eric Engestrom
2017-10-31
1
-1
/
+9
*
egl: fail symbol check if lib is missing
Eric Engestrom
2017-10-31
1
-1
/
+9
*
meson: set visibility flags on gbm
Dylan Baker
2017-10-31
1
-1
/
+1
*
meson: Don't link gbm with threads
Dylan Baker
2017-10-31
1
-1
/
+1
*
meson: Use true and false instead of yes and no for tristate options
Dylan Baker
2017-10-31
2
-6
/
+6
*
winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.
Andrey Grodzovsky
2017-10-31
7
-1
/
+16
*
meson: do not search for needless deps
Erik Faye-Lund
2017-10-31
2
-12
/
+22
*
radv: bail out when binding the same vertex buffers
Samuel Pitoiset
2017-10-31
1
-2
/
+16
*
radv: bail out when binding the same index buffer
Samuel Pitoiset
2017-10-31
2
-0
/
+14
*
meson: use dep_m in libgallium
Erik Faye-Lund
2017-10-31
1
-1
/
+1
*
radv: use correct alloc function when loading from disk
Timothy Arceri
2017-10-31
1
-1
/
+14
*
i965: Fix ARB_indirect_parameters logic.
Plamena Manolova
2017-10-30
1
-31
/
+16
*
i965: Don't flag BRW_NEW_SURFACES unless some push constants are dirty.
Kenneth Graunke
2017-10-30
1
-2
/
+1
*
intel/genxml: Fix decoding of groups with fields smaller than a DWord.
Kenneth Graunke
2017-10-30
2
-10
/
+16
*
glsl: Fix bad formatting in a comment
Ian Romanick
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.
Eric Anholt
2017-10-30
3
-7
/
+27
*
broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.
Eric Anholt
2017-10-30
4
-11
/
+30
*
broadcom/vc5: Pack clear colors according to the TLB internal format/type.
Eric Anholt
2017-10-30
2
-10
/
+49
*
broadcom/vc5: Don't do r/b channel swapping on 565.
Eric Anholt
2017-10-30
1
-1
/
+7
*
broadcom/vc5: Use the proper gallium format for our RGB10_A2.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Add some comments about the texture/output format ordering.
Eric Anholt
2017-10-30
1
-7
/
+15
*
broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.
Eric Anholt
2017-10-30
1
-1
/
+0
*
broadcom/vc5: Don't forget to actually turn on stencil testing.
Eric Anholt
2017-10-30
1
-0
/
+3
*
broadcom/vc5: Stop lowering negates to subs.
Eric Anholt
2017-10-30
1
-1
/
+8
*
broadcom/vc5: Set up MSAA texture type according to the internal format.
Eric Anholt
2017-10-30
2
-2
/
+39
*
broadcom/vc5: Use the sampler view's format, not the resource's.
Eric Anholt
2017-10-30
3
-8
/
+1
*
broadcom/vc5: Emit raw loads for MSAA buffers.
Eric Anholt
2017-10-30
1
-0
/
+58
*
broadcom/vc5: Use raw stores for MSAA buffers.
Eric Anholt
2017-10-30
1
-15
/
+97
*
broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.
Eric Anholt
2017-10-30
6
-4
/
+96
*
broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.
Eric Anholt
2017-10-30
2
-14
/
+37
*
broadcom/vc5: Keep output height pad out of the store TLB general address.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop padding bits from the texture shader state's address.
Eric Anholt
2017-10-30
1
-1
/
+1
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