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* mesa: fix error message textBrian Paul2009-09-221-1/+1
* GLX: Warn only once about applications calling GLX 1.3 functionsTormod Volden2009-09-211-6/+14
* intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt2009-09-211-0/+5
* softpipe: Fix cube face selection.Brian Paul2009-09-211-2/+2
* swrast: fix cube face selectionBrian Paul2009-09-211-2/+2
* intel: Fix crash in intel_flush().Michel Dänzer2009-09-211-1/+2
* mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle2009-09-201-0/+1
* glx: Use initstate_r / random_r instead of corrupting global random number stateIan Romanick2009-09-161-3/+7
* st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul2009-09-161-3/+3
* st/mesa: fix texture memory allocation bugBrian Paul2009-09-161-2/+10
* intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick2009-09-161-0/+8
* docs: glUniform functions are now compiled into display listsBrian Paul2009-09-151-0/+1
* mesa: compile glUniformMatrix() functions into display listsBrian Paul2009-09-151-0/+242
* mesa: implement more glUniform display list functionsBrian Paul2009-09-151-1/+365
* docs: document glUseProgram display list fixBrian Paul2009-09-151-0/+1
* mesa: compile glUniform4f() into display listsBrian Paul2009-09-151-0/+26
* mesa: compile glUseProgram/glUseProgramObjectARB into display listsBrian Paul2009-09-151-0/+28
* GLX: Complain when buggy applications call GLX 1.3 functions.Ian Romanick2009-09-151-0/+28
* progs/vp: print program and error info when program does not compileBrian Paul2009-09-141-0/+6
* glsl: added some link debug code (disabled)Brian Paul2009-09-141-0/+15
* docs: document linker/preprocessor bug fixBrian Paul2009-09-141-0/+2
* glsl: remove extra #version directives from concatenated shader sourcesBrian Paul2009-09-141-0/+28
* configure: fix commentThierry Vignaud2009-09-141-1/+1
* Use CFLAGS as HOST_CFLAGS by defaultDan Nicholson2009-09-121-0/+1
* mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errorsVinson Lee2009-09-111-3/+3
* docs: document Gallium glDrawPixels(GL_STENCIL_INDEX) fixBrian Paul2009-09-101-0/+1
* softpipe: minor indentation fixBrian Paul2009-09-101-1/+1
* softpipe: set dirty_render_cache in softpipe_clear()Brian Paul2009-09-101-0/+2
* docs: initial 7.5.2 release notes pageBrian Paul2009-09-102-0/+52
* intel: add B43 chipset supportZhenyu Wang2009-09-102-1/+6
* scons: Set default_dri to no for Mac OS.Vinson Lee2009-09-091-2/+2
* mesa: bump version to 7.5.2Brian Paul2009-09-083-5/+5
* i965: fix incorrect test for vertex position attributeBrian Paul2009-09-083-1/+4
* egl: also use X types for building on Apple/MacOS XBrian Paul2009-09-081-1/+2
* prog/glsl: fix Makefile for samplers_array.Peter Hutterer2009-09-071-1/+1
* i965: Fix warnings in intel_pixel_read.c.Eric Anholt2009-09-041-0/+4
* intel: Also get the DRI2 front buffer when doing front buffer reading.Eric Anholt2009-09-044-1/+29
* intel: Update Mesa state before span setup in glReadPixels.Eric Anholt2009-09-043-3/+13
* intel: Move intel_pixel_read.c to shared for use with i965.Eric Anholt2009-09-042-306/+307
* i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.Eric Anholt2009-09-041-2/+4
* intel: Align cubemap texture height to its padding requirements.Eric Anholt2009-09-041-0/+10
* intel: Align untiled region height to 2 according to 965 docs.Eric Anholt2009-09-041-0/+7
* i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt2009-09-043-1/+5
* i965: Respect CondSwizzle in OPCODE_IF.Eric Anholt2009-09-041-1/+21
* i965: asst clean-ups, etc in brw_vs_emit()Brian Paul2009-09-041-11/+10
* i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt2009-09-041-0/+13
* i965: Spell "conditional" correctly.Eric Anholt2009-09-043-15/+15
* i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt2009-09-041-1/+5
* i965: Assert that the offset in the VBO is below the VBO size.Eric Anholt2009-09-041-0/+14
* i965: Even if no VS inputs are set, still load some amount of URB as required.Eric Anholt2009-09-041-0/+11