Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: more tex image debug/dumping code | Brian Paul | 2009-03-02 | 1 | -0/+22 |
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* | mesa: comments and code documenting a bug with depth 32 TrueColor ↵ | Brian Paul | 2009-03-02 | 1 | -0/+18 |
| | | | | | | | | | | drawing/reading It seems that XGetImage() from a depth 32 TrueColor window is flakey. Drawing with XPutImage() instead of XPutPixel() seems to work better, but still not perfectly. Keep using the original code for now until more is learned. | ||||
* | mesa: move call to update_texture_compare_function() | Brian Paul | 2009-03-02 | 1 | -3/+1 |
| | | | | Another conditional can be avoided. | ||||
* | mesa: fix texture enable regression | Brian Paul | 2009-03-02 | 1 | -2/+3 |
| | | | | | | | Need to clear the _ReallyEnabled field before possibly continuing the loop. Also, set _Current pointer to NULL if the unit is no longer enabled. Fixes piglit lodbias regression | ||||
* | mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer | Brian Paul | 2009-03-02 | 1 | -2/+1 |
| | | | | Fixes piglit copytexsubimage regression. | ||||
* | mesa: don't draw arrays if vertex position array is not enabled | Brian Paul | 2009-03-02 | 1 | -3/+12 |
| | | | | | | | | For regular GL, we must have vertex positions in order to draw. But ES2 doesn't have that requirement (positions can be computed from any array of data). See bug 19911. | ||||
* | gallium: only enable depth test if a depth bufffer is available | Brian Paul | 2009-03-02 | 1 | -3/+5 |
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* | mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer | Brian Paul | 2009-03-02 | 1 | -5/+0 |
| | | | | With FBOs one could enable stencil before a stencil buffer is later bound. | ||||
* | mesa: use Stencil._Enabled field instead of Stencil.Enabled | Brian Paul | 2009-03-02 | 22 | -28/+28 |
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* | mesa: add ctx->Stencil._Enabled field | Brian Paul | 2009-03-02 | 3 | -2/+7 |
| | | | | Only true if stenciling is enabled, and there's a stencil buffer. | ||||
* | nouveau: Grab correct surface from temp texture for transfers. | Younes Manton | 2009-03-02 | 5 | -5/+5 |
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* | g3dvl: Grab surface pointer when flushing front buffer in SP winsys. | Younes Manton | 2009-03-02 | 1 | -2/+2 |
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* | swrast: use _EnabledCoordUnits for fixed-function texturing | Brian Paul | 2009-03-02 | 2 | -8/+8 |
| | | | | | | | Using _EnabledUnits was wrong because it included vertex texture units. This change plus the prev commit fixes occasional failures of glean/glsl1 vertex texture test failure. | ||||
* | mesa: fixed computation of _EnabledCoordUnits | Brian Paul | 2009-03-02 | 1 | -8/+18 |
| | | | | | This field should not include vertex textures. It indicates the coord inputs for fragment / fixed-function processing. | ||||
* | mesa: clarify comments for per-unit texture bitfields | Brian Paul | 2009-03-02 | 1 | -8/+14 |
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* | mesa: move texture_override() code into calling loop | Brian Paul | 2009-03-02 | 1 | -30/+19 |
| | | | | We can avoid a few iterations this way. | ||||
* | mesa: move update_texture_compare_function() call out of loop | Brian Paul | 2009-03-02 | 1 | -1/+3 |
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* | mesa: remove unused AUX buffers | Brian Paul | 2009-03-02 | 6 | -32/+5 |
| | | | | | | Remove all references to aux buffers 1..3. Keep AUX0 around for now just in case, but it'll probably go too someday. I don't know of any OpenGL drivers since the IRIX days that support aux color buffers. | ||||
* | mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCES | Brian Paul | 2009-03-02 | 1 | -6/+1 |
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* | r300-gallium: Clean up casts and indents. | Corbin Simpson | 2009-03-01 | 2 | -12/+14 |
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* | r300-gallium: Split off invariant state. | Corbin Simpson | 2009-03-01 | 4 | -14/+91 |
| | | | | It's kind of like a CSO todo list. :3 | ||||
* | r300-gallium: Add RADEON_NO_TCL debugging option. | Corbin Simpson | 2009-02-28 | 1 | -1/+1 |
| | | | | Just like R300_NO_TCL, when set, forces HW TCL off. | ||||
* | r300-gallium: Fix register count. | Corbin Simpson | 2009-02-28 | 1 | -1/+1 |
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* | r300-gallium: Fix hardlocks on trivial/clear. | Corbin Simpson | 2009-02-28 | 2 | -1/+23 |
| | | | | I'm so happy I could cry. | ||||
* | r300-gallium: Use rs_state emit for r300_surface, move a few things around. | Corbin Simpson | 2009-02-28 | 2 | -19/+28 |
| | | | | Also a possible fix for non-TCL chipsets and trivial/clear. | ||||
* | r300-gallium: Move maths from r300_state to r300_state_inlines. | Corbin Simpson | 2009-02-28 | 2 | -4/+6 |
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* | mesa: just re-order some parts and update comments in sources.mak | Brian Paul | 2009-02-28 | 1 | -9/+9 |
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* | mesa: rename, reorder FRAG_RESULT_x tokens | Brian Paul | 2009-02-28 | 23 | -92/+68 |
| | | | | | | | s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc). | ||||
* | mesa: add gallium state tracker sources to ALL_SOURCES | Brian Paul | 2009-02-28 | 1 | -1/+2 |
| | | | | This should fix some missing dependency checking. | ||||
* | mesa: convert some #defines to enums | Brian Paul | 2009-02-28 | 2 | -49/+86 |
| | | | | | | | | | | | | This makes debugging with gdb a bit easier. Ex: (gdb) p ctx->DrawBuffer.Attachment[BUFFER_STENCIL] Note however that gdb only seems to recognize enum types that are actually used to declare a variable somewhere. For example, gl_buffer_index isn't used to declare any vars so it's invisible to gdb. Work around this by adding a dummy function in context.c that declares some vars with these new types. | ||||
* | demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc. | Brian Paul | 2009-02-28 | 2 | -0/+342 |
| | | | | | Heh, I wrote this program a long time ago but just discovered today that it wasn't in git. | ||||
* | mesa: move _GenFlags = 0x0 to texgen loop | Brian Paul | 2009-02-28 | 1 | -1/+2 |
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* | mesa: use fp pointer in _tnl_InvalidateState() | Brian Paul | 2009-02-28 | 1 | -7/+4 |
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* | mesa: fix remaining FEEDBACK_TOKEN macros | Joakim Sindholt | 2009-02-28 | 1 | -5/+5 |
| | | | | Signed-off-by: Corbin Simpson <[email protected]> | ||||
* | r300-gallium: Cleanup color formats. | Corbin Simpson | 2009-02-28 | 2 | -15/+19 |
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* | r300-gallium: Be more Gallium-ish in some of the math. | Corbin Simpson | 2009-02-28 | 1 | -25/+7 |
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* | r300-gallium: Move all state translators to r300_state_inlines. | Corbin Simpson | 2009-02-28 | 2 | -288/+304 |
| | | | | Tryin' to do some cleanup. | ||||
* | mesa: move #include "bitset.h" out of mtypes.h - not needed in core Mesa | Brian Paul | 2009-02-28 | 2 | -1/+1 |
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* | mesa: add a prototype to silence warnings | Brian Paul | 2009-02-28 | 1 | -0/+3 |
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* | mesa: Sparc's IROUND() optimization is invalid. | David Miller | 2009-02-28 | 1 | -9/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We can't use the "fstoi" instruction like this. Unlike other floating point instructions, "fstoi" always rounds towards zero no matter what rounding mode the FPU has been set to. This was validated using the following test program: -------------------- static inline int iround(float f) { int r; __asm__ ("fstoi %1, %0" : "=f" (r) : "f" (f)); return r; } #define IROUND(x) iround(x) #define IROUND_REF(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F))) int main(void) { float f = -2.0; while (f < 3.0f) { int sparc_val = IROUND(f); int ref_val = IROUND_REF(f); if (sparc_val != ref_val) printf("DIFFERENT[%f]: REF==%d SPARC==%d\n", f, ref_val, sparc_val); f += 0.1f; } return 0; } -------------------- which prints out things like: -------------------- DIFFERENT[-1.900000]: REF==-2 SPARC==-1 DIFFERENT[-1.800000]: REF==-2 SPARC==-1 DIFFERENT[-1.700000]: REF==-2 SPARC==-1 DIFFERENT[-1.600000]: REF==-2 SPARC==-1 DIFFERENT[-1.000000]: REF==-1 SPARC==0 DIFFERENT[-0.900000]: REF==-1 SPARC==0 DIFFERENT[-0.800000]: REF==-1 SPARC==0 DIFFERENT[-0.700000]: REF==-1 SPARC==0 DIFFERENT[-0.600000]: REF==-1 SPARC==0 DIFFERENT[0.500000]: REF==1 SPARC==0 DIFFERENT[0.600000]: REF==1 SPARC==0 ... -------------------- So we have to remove Sparc's IROUND() definition, it's wrong. Signed-off-by: David S. Miller <[email protected]> | ||||
* | mesa: move GLfixed type and related macros to swrast module | Brian Paul | 2009-02-28 | 3 | -32/+34 |
| | | | | Fixed point is only used in swrast and sw-based drivers. | ||||
* | mesa: convert macro to inline function | Brian Paul | 2009-02-28 | 1 | -9/+12 |
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* | mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline function | Brian Paul | 2009-02-28 | 4 | -30/+34 |
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* | mesa: comments, whitespace, reformatting | Brian Paul | 2009-02-28 | 2 | -32/+33 |
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* | mesa: remove dead code | Brian Paul | 2009-02-28 | 1 | -12/+0 |
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* | mesa: move gl_attrib_node struct to attrib.c too | Brian Paul | 2009-02-28 | 2 | -11/+13 |
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* | mesa: move gl_enable_attrib struct to attrib.c, the only place it's used | Brian Paul | 2009-02-28 | 2 | -78/+84 |
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* | mesa: lots of updated comments, formatting clean-ups | Brian Paul | 2009-02-28 | 1 | -100/+89 |
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* | r300-gallium: A handful of fixups. | Corbin Simpson | 2009-02-28 | 2 | -7/+24 |
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* | r300-gallium: Fix C99 error. | Corbin Simpson | 2009-02-28 | 1 | -1/+2 |
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