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* nv30: remove unused sprite flipping parameterIlia Mirkin2014-02-263-5/+3
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv30: remove unused render_mode and hw_pointsprite_controlIlia Mirkin2014-02-262-8/+3
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv30: remove use_nv4x, it is identical to is_nv4xIlia Mirkin2014-02-264-16/+14
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* docs: update nvc0 stateIlia Mirkin2014-02-261-1/+1
| | | | ARB_texture_buffer_object_rgb32 has been supported for a while already.
* radeonsi: Prevent geometry shader from emitting too many verticesMichel Daenzer2014-02-271-0/+16
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* i965: Fix the region's pitch condition to use blitterAnuj Phogat2014-02-261-3/+3
| | | | | | | | | intelEmitCopyBlit uses a signed 16-bit integer to represent buffer pitch, so it can only handle buffer pitches < 32k. Cc: [email protected] Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glsl: add switch case for MESA_SHADER_COMPUTEBrian Paul2014-02-261-0/+3
| | | | | | To fix warning about unhandled enum value. Reviewed-by: Anuj Phogat <[email protected]>
* meta: Use a #define for the vector type to avoid %svec4 everywhere.Kenneth Graunke2014-02-261-10/+7
| | | | | | | | | | | | | | | | By adding "#define gvec4 %svec4" to the top of our fragment shader, we can write generic code without needing to specialize it to vec4, ivec4, or uvec4 via asprintf. This also makes the INT and UNSIGNED_INT merge function code identical, so I combined those two cases. It's not a big savings, but a little bit tidier. v2: Rebase on Vinson's MSVC build fixes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Don't try to dump shader source for fixed-function FS programs.Kenneth Graunke2014-02-261-1/+1
| | | | | | | | | | sh->Source is NULL and this will segfault. Fixes MESA_GLSL=dump with "The Swapper". Cc: [email protected] Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Don't forget to subtract mt->first_level in minify calls.Kenneth Graunke2014-02-265-12/+13
| | | | | | | | | | | This fixes fbo-clear-formats GL_ARB_depth_texture on Ironlake, which regressed since commit f128bcc7c293013f4b44e4b661638333de0077c2 ("i965: Drop mt->levels[].width/height.") intel_miptree_copy_slice was calling minify(.., 7) on a 2x2 texture with mt->first_level == 7. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75292 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glsl: Delete LRP_TO_ARITH lowering pass flag.Kenneth Graunke2014-02-262-35/+2
| | | | | | | | | | | | | | Tt's kind of a trap---calling do_common_optimization() after lower_instructions() may cause opt_algebraic() to reintroduce ir_triop_lrp expressions that were lowered, effectively defeating the point. Because of this, nobody uses it. v2: Delete more code (caught by Ian Romanick). Cc: "10.1" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Acked-by: Eric Anholt <[email protected]>
* i965: Stop lowering ir_triop_lrp.Kenneth Graunke2014-02-261-2/+0
| | | | | | | | | | Both the vector and scalar backends now support it natively, so there's no point in lowering it. Cc: "10.1" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Acked-by: Eric Anholt <[email protected]>
* i965/vec4: Handle ir_triop_lrp on Gen4-5 as well.Kenneth Graunke2014-02-262-7/+38
| | | | | | | | | | | | | | | | | | | | | | | When the vec4 backend encountered an ir_triop_lrp, it always emitted an actual LRP instruction, which only exists on Gen6+. Gen4-5 used lower_instructions() to decompose ir_triop_lrp at the IR level. Since commit 8d37e9915a3b21 ("glsl: Optimize open-coded lrp into lrp."), we've had an bug where lower_instructions translates ir_triop_lrp into arithmetic, but opt_algebraic reassembles it back into a lrp. To avoid this ordering concern, just handle ir_triop_lrp in the backend. The FS backend already does this, so we may as well do likewise. v2: Add a comment reminding us that we could emit better assembly if we implemented the infrastructure necessary to support using MAC. (Assembly code provided by Eric Anholt). Cc: "10.1" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75253 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Acked-by: Eric Anholt <[email protected]>
* i965/vec4: Add a brw->gen >= 6 assertion in three-source emitters.Kenneth Graunke2014-02-261-0/+1
| | | | | | | | | | | Three source instructions didn't exist until Gen6. vec4_generator has assertions to catch this, but catching it in the visitor provides a nicer backtrace. Cc: "10.1" <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Acked-by: Eric Anholt <[email protected]>
* ilo: create u_upload_mgr lastChia-I Wu2014-02-261-8/+11
| | | | | Similar to u_blitter, u_upload_mgr is now a client of the pipe context. Its creation needs to be delayed until the context has been (almost) initialized.
* glx: Fix the GLXFBConfig attrib sort prioritiesFredrik Höglund2014-02-261-7/+4
| | | | | | | | | The sort priorites for GLX_SAMPLES and GLX_SAMPLE_BUFFERS are not defined in GL_ARB_multisample, but they are defined in the GLX 1.4 specification. Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glx: Fix the default values for GLXFBConfig attributesFredrik Höglund2014-02-261-7/+2
| | | | | | | | | | | | The default values for GLX_DRAWABLE_TYPE and GLX_RENDER_TYPE are GLX_WINDOW_BIT and GLX_RGBA_BIT respectively, as specified in the GLX 1.4 specification. This fixes the glx-choosefbconfig-defaults piglit test. Cc: "9.2 10.0 10.1" <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Re-commit 'clover: Fix build with LLVM 3.5'Tom Stellard2014-02-251-1/+3
| | | | This was accidentally reverted in 9dfd7c5f75c806801b1b4b4d405899236c09ba75
* mesa: Add GL_ARB_buffer_storage to dispatch_sanity.cpp.Vinson Lee2014-02-251-0/+3
| | | | | | | | | Fixes 'make check' failure introduced with commit 119ffa7307d62e7310ce3902fded662ee4021c92. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75503 Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Revert "Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa"Timothy Arceri2014-02-261-3/+1
| | | | | This reverts commit 1b79582f322d4a89dd6d197c8d4962c788ae7f25, reversing changes made to 376a98d345dfc3da8d5b0f1e489196f861c4e754.
* Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesaTimothy Arceri2014-02-261-1/+3
|\ | | | | | | ry,
| * clover: Fix build with LLVM 3.5Tom Stellard2014-02-251-1/+3
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* | glsl: removed unused dimension_count varibleTimothy Arceri2014-02-261-6/+2
|/ | | | | | | | This variable is no longer needed after the cleanup to the code prior to the first arrays of array series Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* build: llvm libs may not be in system search path, add rpathIlia Mirkin2014-02-251-0/+1
| | | | | | | | | | | On my gentoo system, llvm libs are in /usr/lib64/llvm, and llvm-config --ldflags does not provide the rpath (it does, of course, provide a -L). This adds the llvm dir to the rpath. It should be harmless if the path is a system path, and should make things work when it's not. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tom Stellard <[email protected]> Tested-by: Emil Velikov <[email protected]>
* i965: Fix segfaults since the buffer_storage changes.Eric Anholt2014-02-251-1/+1
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* docs: update nv50 supportIlia Mirkin2014-02-251-2/+2
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: enable txg where supportedIlia Mirkin2014-02-253-2/+8
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* nv50: enable cube map array texture supportIlia Mirkin2014-02-253-9/+7
| | | | Signed-off-by: Ilia Mirkin <[email protected]>
* libgl-xlib: add -Isrc/gallium/winsys flagBrian Paul2014-02-251-0/+1
| | | | | | So that sw/xlib/xlib_sw_winsys.h can be found. Fixes a build break. Reviewed-by: Emil Velikov <[email protected]>
* st/mesa: add comment to explain _min(), _maxf(), etc. functionsBrian Paul2014-02-251-0/+6
| | | | Reviewed-by: Marek Olšák <[email protected]>
* r600g,radeonsi: consolidate create_surface and surface_destroyMarek Olšák2014-02-256-85/+63
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: inline util_blitter_copy_textureMarek Olšák2014-02-251-3/+21
| | | | | | | | This will be used for changing texture properties without modifying pipe_resource like r600g, but not in this series. For now, this change allows consolidation of pipe_surface functions. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: remove useless psbox variable from resource_copy_regionMarek Olšák2014-02-251-3/+2
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: compute depth surface registers only onceMarek Olšák2014-02-251-44/+54
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: compute color surface registers only onceMarek Olšák2014-02-251-44/+55
| | | | | | Same as r600g. Reviewed-by: Michel Dänzer <[email protected]>
* r600g: remove r600_resource.hMarek Olšák2014-02-255-48/+15
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g: remove r600_surface::htile_enabledMarek Olšák2014-02-253-10/+4
| | | | | | v2: use one of the htile registers instead Reviewed-by: Michel Dänzer <[email protected]>
* r600g: use r600_surface::db_z_infoMarek Olšák2014-02-251-10/+10
| | | | | | | | | | db_z_info was unused. This just renames the variable to match the register name. Now, db_depth_info is unused on Evergreen. Both variables will be needed on SI though. Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: share r600_surfaceMarek Olšák2014-02-255-54/+50
| | | | | | I'm gonna use this in radeonsi. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer stateMarek Olšák2014-02-251-8/+21
| | | | | | It doesn't depend on anything else. Reviewed-by: Michel Dänzer <[email protected]>
* mesa: allow buffers to be mapped multiple timesMarek Olšák2014-02-2531-384/+461
| | | | | | | | | | | | | | | | | | | OpenGL allows a buffer to be mapped only once, but we also map buffers internally, e.g. in the software primitive restart fallback, for PBOs, vbo_get_minmax_index, etc. This has always been a problem, but it will be a bigger problem with persistent buffer mappings, which will prevent all Mesa functions from mapping buffers for internal purposes. This adds a driver interface to core Mesa which supports multiple buffer mappings and allows 2 mappings: one for the GL user and one for Mesa. Note that Gallium supports an unlimited number of buffer and texture mappings, so it's not really an issue for Gallium. v2: fix unmapping in xm_dd.c, remove the GL errors there v3: fix the intel driver (by Fredrik) Reviewed-by: Fredrik Höglund <[email protected]>
* docs: update ARB_buffer_storage statusMarek Olšák2014-02-252-1/+2
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* gallium/upload_mgr: remove useless variable "size"Marek Olšák2014-02-251-6/+4
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* gallium/upload_mgr: don't unmap buffers if persistent mappings are supportedMarek Olšák2014-02-251-14/+51
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-259-0/+9
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* r300g,r600g,radeonsi: add support for ARB_buffer_storageMarek Olšák2014-02-256-0/+21
| | | | | | All GTT memory mappings are coherent and therefore can be persistent. Reviewed-by: Fredrik Höglund <[email protected]>
* st/mesa: implement ARB_buffer_storageMarek Olšák2014-02-253-22/+75
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* gallium: add interface for persistent and coherent buffer mappingsMarek Olšák2014-02-255-3/+76
| | | | Required for ARB_buffer_storage.
* mesa: allow buffers mapped with the persistent flag to be used by the GPUMarek Olšák2014-02-258-23/+37
| | | | | | v2: also fixed InvalidateBufferData, added citations from the 4.4 spec Reviewed-by: Fredrik Höglund <[email protected]>
* mesa: add error checks to glMapBufferRange, glMapBuffer for ARB_buffer_storageMarek Olšák2014-02-251-7/+57
| | | | Reviewed-by: Fredrik Höglund <[email protected]>