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* triangle rasterization with frag shaderBrian2007-08-011-0/+326
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* added trirast programBrian2007-08-011-1/+2
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* fix mem leak (bug 11793)Brian2007-08-011-0/+1
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* fix mem leak (bug 11791)Brian2007-08-011-0/+1
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* fix fd.o bug #11788, max point sizeZou Nan hai2007-08-011-1/+1
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* fix some FreeBSD issuesBrian2007-07-313-3/+3
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* fix failure caused by undeclared variable (bug 11783)Brian2007-07-311-1/+2
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* added sunos5-v9-cc-g++ configBrian2007-07-311-0/+3
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* glGetAttribLocation always returned 1 (bug 11774)Brian2007-07-311-1/+3
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* i965: fix bad casts in do_blit_bitmap to support WindowPos correctlyXiang, Haihao2007-07-311-4/+4
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* i965: Use I16_UNORM instead of L16_UNORM (bug 11742)Xiang, Haihao2007-07-311-1/+1
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* Fix an error in _save_OBE_DrawElementsXiang, Haihao2007-07-311-0/+3
| | | | | | In the case that a buffer object is bound to ELEMENT_ARRARY_BUFFER, it is invalid to directly dereference indices passed to glDrawElements.
* Fix an error in _mesa_validate_DrawElementsXiang, Haihao2007-07-301-7/+27
| | | | | The field 'Data' in an obj is NULL in some dri drivers(such as i965). Use mapped pointer instead.
* New sunos5-v9-cc-gcc config (Roland Egger)Brian2007-07-301-0/+32
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* misc comments, clean-upsBrian2007-07-301-9/+13
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* remove old comment, minor formatting fixesBrian2007-07-301-8/+5
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* handle LSB_FIRST in _mesa_pack_bitmap by the way used inXiang, Haihao2007-07-301-8/+8
| | | | _mesa_unpack_bitmap
* Fix an error related to glPolygonStipple.Xiang, Haihao2007-07-301-5/+12
| | | | | | As glPixelStore(GL_UNPACK) affect the bits into a stipple pattern, hence 128 bytes used to store the pattern in a display list aren't enough sometimes.
* ARB sprite point support on i965Zou Nan hai2007-07-304-4/+105
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* added a few more functionsBrian2007-07-291-0/+19
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* fix glPointParameteriv bug 11754Jan Dvorak2007-07-291-3/+8
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* Added shader points and shader bitmap demosBrian2007-07-293-0/+675
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* fix cos/sin range reduction for i915 driver tooRoland Scheidegger2007-07-291-4/+4
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* fix range reduction for sin/cos in i915tex (#11609)Roland Scheidegger2007-07-291-4/+4
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* fix fallback crashes when driver can't handle frag prog for i915 driver too ↵Roland Scheidegger2007-07-295-7/+16
| | | | (untested)
* Fix crashes when the frag prog can't be handled in hardware (#11131)Roland Scheidegger2007-07-294-1/+16
| | | | | | | | Must not change to/from swrast after Render.Start or bad things will happen. (Driver will still somewhat incorrectly report an implementation error, and apps can't really figure out if a prog is natively supported as validation is later - could try doing it earlier to give some hint at least, even though native status may still change later due to fog etc.)
* more Mingw32 fixesZhang2007-07-278-98/+84
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* fix-up inlined/non-inlined function inconsistenciesBrian2007-07-262-9/+12
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* Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian2007-07-264-18/+29
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* generate error upon writing to varying var in fragment program (bug 11733)Brian2007-07-261-5/+8
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* clamp float colorsBrian2007-07-261-2/+5
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* fix color interpolation for CHAN_BITS==32Brian2007-07-261-1/+1
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* don't use rgba_line() if CHAN_BITS==32Brian2007-07-261-1/+5
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* remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian2007-07-241-20/+17
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* call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian2007-07-242-2/+2
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* fix logic error, typosBrian2007-07-241-5/+4
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* fix GLX_STEREO handling (bug 11705)Brian2007-07-231-1/+6
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* Fix a number of MINGW32 issuesZhang2007-07-2125-92/+719
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* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-2119-53/+74
| | | | | | The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
* remove VC6/VC7 project files until updatedBrian2007-07-211-11/+0
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* fix bogus recently introduced function param commentsRoland Scheidegger2007-07-201-2/+0
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* fix mesa's handling of fbo's / window fb (again)Roland Scheidegger2007-07-196-41/+77
| | | | | | | | Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
* more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger2007-07-193-3/+14
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* fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger2007-07-191-12/+26
| | | | | | Conflicts: src/mesa/main/framebuffer.c
* fix mesa fb bindingRoland Scheidegger2007-07-194-7/+12
| | | | | | | | Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now).
* increase MAX_RELOCS so never run out before batch buffer is full (fixes ↵Roland Scheidegger2007-07-191-1/+1
| | | | xdemos/shape)
* r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485.Oliver McFadden2007-07-181-2/+2
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* r300: Cleaned up vertprog construction.Oliver McFadden2007-07-184-369/+383
| | | | | | | | | | | | Construct the vertprog instruction in the 4 DWORD parts... DWORD 0: Opcode and Output. DWORD 1: First Argument. DWORD 2: Second Argument. DWORD 3: Third Argument. Allow the opcode translation functions to generate more than one instruction; useful for when an instruction must be emulated. FLR, XPD, etc.
* r300: Corrected texcoord start when BFC1 is enabled.Tommy Schultz Lassen2007-07-181-1/+1
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* r300: Corrected some progs/fp/* regressions from the BFC patch.Oliver McFadden2007-07-161-0/+18
| | | | I'm not completely sure this is correct; it restores the old behaviour.