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*
vbo: fix GL_LINE_LOOP stray line bug
Brian Paul
2015-10-20
3
-3
/
+56
*
vbo: add new vbo_compute_max_verts() helper function
Brian Paul
2015-10-20
3
-4
/
+16
*
vbo: simplify some code in vbo_exec_End()
Brian Paul
2015-10-20
1
-4
/
+3
*
vbo: simplify some code in vbo_copy_vertices()
Brian Paul
2015-10-20
1
-6
/
+5
*
vbo: simplify some code in vbo_exec_wrap_buffers()
Brian Paul
2015-10-20
1
-6
/
+4
*
vbo: replace the comment on vbo_copy_vertices()
Brian Paul
2015-10-20
1
-3
/
+7
*
vbo: make vbo_exec_vtx_wrap() static
Brian Paul
2015-10-20
2
-3
/
+2
*
vbo: remove unneeded ctx parameter for merge_prims()
Brian Paul
2015-10-20
1
-3
/
+2
*
tnl: add some comments in render_line_loop code
Brian Paul
2015-10-20
1
-2
/
+3
*
mesa: simple whitespace fix in texstore.c
Brian Paul
2015-10-20
1
-0
/
+2
*
vbo: reduce number of vertex buffer mappings for vertex attributes
Brian Paul
2015-10-20
1
-5
/
+13
*
st/mesa: optimize 4-component ubyte glDrawPixels
Brian Paul
2015-10-20
1
-9
/
+95
*
mesa: make memcpy_texture() non-static
Brian Paul
2015-10-20
2
-20
/
+31
*
st/mesa: check for out-of-memory in st_DrawPixels()
Brian Paul
2015-10-20
1
-32
/
+44
*
st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_quad()
Brian Paul
2015-10-20
1
-1
/
+2
*
mesa: fix incorrect opcode in save_BlendFunci()
Brian Paul
2015-10-20
1
-1
/
+1
*
mesa: add more cases to print_list() in dlist.c
Brian Paul
2015-10-20
1
-0
/
+46
*
i965: silence incompatible pointer type warning
Emil Velikov
2015-10-20
1
-1
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Marek Olšák
2015-10-20
16
-1
/
+45
*
vc4: Switch our vertex attr lowering to being NIR-based.
Eric Anholt
2015-10-20
2
-143
/
+200
*
vc4: Add limited support for ibfe/ubfe.
Eric Anholt
2015-10-20
1
-0
/
+42
*
tgsi/scan: use properties for clip/cull distance writemasks
Marek Olšák
2015-10-20
1
-14
/
+14
*
st/mesa: pass the clip distance array size to drivers
Marek Olšák
2015-10-20
1
-0
/
+8
*
gallium: add new properties for clip and cull distance usage
Marek Olšák
2015-10-20
3
-1
/
+15
*
mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
2015-10-20
5
-30
/
+25
*
radeonsi: enable BC_OPTIMIZE if centroid isn't used
Marek Olšák
2015-10-20
1
-1
/
+5
*
radeonsi: fix the export_prim_id field size in the shader key
Marek Olšák
2015-10-20
1
-2
/
+2
*
radeonsi: support thread-safe shaders shared by multiple contexts
Marek Olšák
2015-10-20
9
-199
/
+224
*
st/mesa: create shaders which have only one variant immediatelly (v2)
Marek Olšák
2015-10-20
3
-2
/
+24
*
st/mesa: negate the can_force_persample_interp flag
Marek Olšák
2015-10-20
4
-5
/
+6
*
st/mesa: decouple shaders from contexts if they are shareable
Marek Olšák
2015-10-20
6
-13
/
+21
*
gallium: add PIPE_CAP_SHAREABLE_SHADERS
Marek Olšák
2015-10-20
15
-0
/
+16
*
radeonsi: add support for ARB_texture_view
Marek Olšák
2015-10-20
4
-8
/
+24
*
vc4: Use nir_foreach_variable
Boyan Ding
2015-10-20
3
-7
/
+7
*
glsl: fix stream qualifier for blocks with an instance name
Timothy Arceri
2015-10-20
3
-22
/
+16
*
glsl: fix regression when building interface field name for SSBOs
Timothy Arceri
2015-10-20
1
-0
/
+2
*
st/omx/dec/h264: fix field picture type 0 poc disorder
Leo Liu
2015-10-19
1
-4
/
+8
*
i965/gen9: Handle the GL_TEXTURE_{1D, 1D_ARRAY} targets inside switch
Anuj Phogat
2015-10-19
1
-4
/
+4
*
i965/fs: Localize variables' scopes.
Matt Turner
2015-10-19
1
-8
/
+5
*
i965/fs: Consider type mismatches in saturate propagation.
Matt Turner
2015-10-19
1
-3
/
+12
*
i965: Extract can_change_source_types() functions.
Matt Turner
2015-10-19
6
-27
/
+30
*
i965/vs: Move URB entry_size and read_length calculations to compile_vs
Jason Ekstrand
2015-10-19
2
-34
/
+34
*
i965: Move the entire compiler API into a single file
Jason Ekstrand
2015-10-19
10
-619
/
+665
*
i965: Rename brw_foo_emit to brw_compile_foo
Jason Ekstrand
2015-10-19
11
-66
/
+67
*
i965/fs: Move some of the prog_data setup into brw_wm_emit
Jason Ekstrand
2015-10-19
2
-98
/
+100
*
i965/cs: Rework cs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-29
/
+42
*
i965/gs: Rework gs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-40
/
+29
*
i965/vs: Rework vs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-49
/
+49
*
i965/fs: Rework wm_fs_emit to take a nir_shader and a brw_compiler
Jason Ekstrand
2015-10-19
3
-39
/
+47
*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
11
-12
/
+12
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