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*
i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 scalarizing.
Matt Turner
2016-02-01
3
-11
/
+7
*
nir: Add lowering of nir_op_unpack_half_2x16.
Matt Turner
2016-02-01
2
-4
/
+29
*
i965: Make separate nir_options for scalar/vector stages.
Matt Turner
2016-02-01
1
-28
/
+33
*
i965: Move brw_compiler_create() to new brw_compiler.c.
Matt Turner
2016-02-01
5
-133
/
+161
*
nir: Make argument order of unop_convert match binop_convert.
Matt Turner
2016-02-01
1
-10
/
+10
*
mesa: enable enums for OES_geometry_shader
Marta Lofstedt
2016-02-01
2
-36
/
+98
*
gallium: Add DragonFly support
François Tigeot
2016-01-31
1
-1
/
+1
*
nv50/ir: get rid of memory stores with nop values
Ilia Mirkin
2016-01-30
1
-0
/
+6
*
nv50/ir: fix false global CSE on instructions with multiple defs
Ilia Mirkin
2016-01-30
1
-0
/
+2
*
nv50,nvc0: fix buffer clearing to respect engine alignment requirements
Ilia Mirkin
2016-01-30
2
-52
/
+247
*
freedreno/ir3: ignore clip-vertex varying
Rob Clark
2016-01-30
1
-1
/
+4
*
freedreno/ir3: don't ignore local vars
Rob Clark
2016-01-30
1
-1
/
+7
*
freedreno/ir3: handle tex instrs w/ const offset
Rob Clark
2016-01-30
1
-0
/
+16
*
freedreno/ir3: support load_front_face intrinsic
Rob Clark
2016-01-30
1
-2
/
+14
*
freedreno: limit string marker to max packet size
Rob Clark
2016-01-30
1
-0
/
+3
*
nvc0: avoid crashing when there are holes in vertex array bindings
Ilia Mirkin
2016-01-29
1
-3
/
+13
*
nvc0: enable atomic counters and ssbo
Ilia Mirkin
2016-01-29
4
-4
/
+10
*
nv50/ir: handle new TGSI MEMBAR opcode
Ilia Mirkin
2016-01-29
1
-0
/
+8
*
nvc0/ir: fix atomic compare-and-swap arguments
Ilia Mirkin
2016-01-29
3
-5
/
+8
*
nv50/ir: add support for indirect buffer loading
Ilia Mirkin
2016-01-29
2
-10
/
+31
*
nv50/ir: add SUQ op by reading the info from driver constbuf
Ilia Mirkin
2016-01-29
6
-3
/
+21
*
nv50/ir: add support for BUFFER accesses
Ilia Mirkin
2016-01-29
6
-11
/
+147
*
nvc0: handle shader buffer memory barrier
Ilia Mirkin
2016-01-29
1
-0
/
+4
*
nvc0: add state management for shader buffers
Ilia Mirkin
2016-01-29
5
-8
/
+111
*
nvc0: double per-shader stage driver constants area
Ilia Mirkin
2016-01-29
3
-15
/
+15
*
trace: add support for set_shader_buffers
Ilia Mirkin
2016-01-29
3
-0
/
+60
*
st/mesa: enable ARB_shader_storage_buffer_object when supported
Ilia Mirkin
2016-01-29
1
-0
/
+1
*
st/mesa: add shader buffer barrier bit
Ilia Mirkin
2016-01-29
2
-0
/
+5
*
st/mesa: add support for memory barrier intrinsics
Ilia Mirkin
2016-01-29
1
-0
/
+45
*
st/mesa: use RESQ to find buffer size
Ilia Mirkin
2016-01-29
1
-4
/
+18
*
st/mesa: add support for SSBO binding and GLSL intrinsics
Ilia Mirkin
2016-01-29
9
-8
/
+397
*
st/mesa: add atomic counter support
Ilia Mirkin
2016-01-29
10
-8
/
+330
*
mesa: add PROGRAM_IMMEDIATE, PROGRAM_BUFFER
Ilia Mirkin
2016-01-29
2
-1
/
+2
*
glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
2016-01-29
5
-6
/
+57
*
glsl: always initialize image_* fields, copy them on interface init
Ilia Mirkin
2016-01-29
3
-1
/
+12
*
tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Ilia Mirkin
2016-01-29
3
-2
/
+24
*
winsys/amdgpu: Process RADEON_FLAG_* independently from RADEON_DOMAIN_*
Michel Dänzer
2016-01-29
1
-10
/
+9
*
winsys/amdgpu: Handle RADEON_FLAG_NO_CPU_ACCESS
Michel Dänzer
2016-01-29
1
-0
/
+2
*
nv50/ir: optimize mad/fma with third argument 0 to mul
Karol Herbst
2016-01-28
1
-0
/
+21
*
nv50/ir: run DCE backwards
Karol Herbst
2016-01-28
1
-3
/
+3
*
nv50/ir: optimize shl(shr(a, c), c) to and(a, ~((1 << c) - 1))
Karol Herbst
2016-01-28
1
-0
/
+8
*
glsl: disallow implicit conversions in ESSL shaders
Ilia Mirkin
2016-01-28
2
-0
/
+11
*
radeonsi: Add option for SI scheduler
Axel Davy
2016-01-28
3
-1
/
+7
*
glsl: double-precision values don't support interpolation
Samuel Iglesias Gonsálvez
2016-01-28
1
-2
/
+7
*
vc4: Throttle outstanding rendering after submission.
Eric Anholt
2016-01-27
1
-0
/
+9
*
vc4: Don't record the seqno of a failed job submit.
Eric Anholt
2016-01-27
1
-2
/
+2
*
i965/skl: Utilize new 5th bit for gateway messages
Ben Widawsky
2016-01-27
1
-2
/
+4
*
glsl: only expose double mod when doubles are available
Ilia Mirkin
2016-01-27
1
-17
/
+18
*
nv50/ir: fix memory corruption when spilling and redoing RA
Karol Herbst
2016-01-26
1
-0
/
+3
*
glsl: remove old FINISHME
Timothy Arceri
2016-01-27
1
-2
/
+0
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