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* amd/common: add ac_get_spi_shader_z_format()Samuel Pitoiset2017-12-144-1/+84
* radv: do not load the local invocation index when it's unusedSamuel Pitoiset2017-12-144-2/+7
* radv: do not load unused gl_LocalInvocationID/gl_WorkGroupID componentsSamuel Pitoiset2017-12-141-3/+8
* amd/common: scan which components of gl_LocalInvocationID are usedSamuel Pitoiset2017-12-142-1/+7
* amd/common: scan which components of gl_WorkGroupID are usedSamuel Pitoiset2017-12-142-0/+9
* radv: set FORCE_SIMD_DIST(1) for compute when profitableSamuel Pitoiset2017-12-141-0/+14
* radv: calculate best compute resource limitsSamuel Pitoiset2017-12-141-1/+14
* radv: store the dispatch initiator into the deviceSamuel Pitoiset2017-12-143-11/+12
* radv: replace grid_components_used by uses_grid_sizeSamuel Pitoiset2017-12-143-5/+6
* radv: always emit all compute block componentsSamuel Pitoiset2017-12-142-13/+11
* docs: update calendar, add news item and link release notes for 17.2.7Emil Velikov2017-12-143-7/+8
* docs: add sha256 checksums for 17.2.7Emil Velikov2017-12-141-1/+2
* docs: add release notes for 17.2.7Emil Velikov2017-12-141-0/+246
* egl/android: Provide an option for the backend to expose KHR_imageHarish Krupo2017-12-143-1/+4
* radv: Don't advertise VK_EXT_debug_report.Bas Nieuwenhuizen2017-12-141-1/+0
* i965: Don't allocate an MCS for 16x MSAA and width > 8192.Kenneth Graunke2017-12-141-0/+4
* Android: fix missing generation of vtn_gather_types.cRob Herring2017-12-131-0/+5
* mesa: Add glSpecializeShaderARB to common_desktop_functionsDylan Baker2017-12-131-0/+3
* egl/android: Partially handle HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINEDTomasz Figa2017-12-131-2/+39
* swr: Correct texture allocation and limit max size to 2GBBruce Cherniak2017-12-132-4/+10
* swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.Bruce Cherniak2017-12-131-2/+1
* meson: fix glx-test raceDylan Baker2017-12-131-1/+1
* gallium/docs: document behavior of set_sample_mask()Brian Paul2017-12-131-1/+4
* glsl: trivial whitespace fixes in link_varyings.cppBrian Paul2017-12-131-2/+2
* program: Don't reset SamplersValidated when restoring from shader cacheJordan Justen2017-12-131-7/+9
* mesa: remove second include of errors.h in src/mesa/main/glspirv.cKai Wasserbäch2017-12-121-4/+0
* radeonsi: create get_tcs_tes_buffer_address helperTimothy Arceri2017-12-131-12/+32
* ac: fix nir_op_f2f64Timothy Arceri2017-12-131-0/+1
* nir: fix shift for uint64_tTimothy Arceri2017-12-131-2/+2
* st/glsl_to_nir: skip forced array splitting for tcsTimothy Arceri2017-12-131-1/+2
* intel/fs/bank_conflicts: Don't touch Gen7 MRF hack registers.Francisco Jerez2017-12-123-7/+19
* i965: compute scratch space size correctly for Gen9+Kevin Rogovin2017-12-121-1/+5
* i965: Program MEDIA_VFE_STATE in a more readable fashion.Kevin Rogovin2017-12-121-6/+13
* cso: add point rasterization sanity check assertionBrian Paul2017-12-121-0/+5
* gallium/u_blitter: replace tabs with spacesBrian Paul2017-12-121-18/+18
* xlib: call _mesa_warning() instead of fprintf()Brian Paul2017-12-121-1/+2
* gallium/util: don't pass a pipe_resource to util_resource_is_array_texture()Brian Paul2017-12-122-4/+4
* gallium/aux: include nr_samples in util_resource_size() computationBrian Paul2017-12-121-1/+2
* svga: trivial whitespace/formatting fixes in svga_pipe_rasterizer.cBrian Paul2017-12-121-9/+5
* st/mesa: trivial whitespace/formatting fixes in st_atom_rasterizer.cBrian Paul2017-12-121-20/+22
* spirv: Handle image and sampler function parametersJason Ekstrand2017-12-121-0/+73
* spirv/cfg: Refactor the function parameter loop a bitJason Ekstrand2017-12-121-5/+9
* spirv/cfg: Be a bit more precise about function parametersJason Ekstrand2017-12-121-3/+2
* spirv: Make sampled images a real typeJason Ekstrand2017-12-122-1/+11
* i915: add missing 0 definesEric Engestrom2017-12-121-0/+2
* mesa: refuse to compile SPIR-V shaders or link mixed shadersNicolai Hähnle2017-12-122-1/+28
* mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARBNicolai Hähnle2017-12-121-0/+3
* mesa: implement SPIR-V loading in glShaderBinaryNicolai Hähnle2017-12-125-3/+97
* mesa/glspirv: Add struct gl_shader_spirv_dataEduardo Lima Mitev2017-12-122-0/+42
* mesa/glspirv: Add struct gl_spirv_moduleNicolai Hähnle2017-12-122-0/+33