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* gallium/ddebug: add GALLIUM_DDEBUG_SKIP optionNicolai Hähnle2015-12-123-15/+36
* llvmpipe: fix layer/vp input into fs when not written by prior stagesRoland Scheidegger2015-12-128-53/+96
* svga: avoid emitting redundant SetSamplers() commandsBrian Paul2015-12-112-7/+18
* svga: avoid emitting redundant SetIndexBuffer commandsBrian Paul2015-12-112-5/+16
* st/mesa: trivial indentation fixBrian Paul2015-12-111-1/+1
* util/blitter: minor formatting fixesBrian Paul2015-12-111-5/+4
* i965/fs: Use the correct source for local memory load offsetsJason Ekstrand2015-12-111-1/+1
* i965: Add Gen8+ tessellation control shader state (3DSTATE_HS).Kenneth Graunke2015-12-111-13/+51
* i965: Add Gen7+ tessellation engine state (3DSTATE_TE).Kenneth Graunke2015-12-111-8/+28
* i965: Add Gen8+ tessellation evaluation shader state (3DSTATE_DS).Kenneth Graunke2015-12-111-7/+59
* i965: Add tessellation shader push constant support.Kenneth Graunke2015-12-117-29/+63
* i965: Add tessellation shader sampler support.Kenneth Graunke2015-12-114-1/+51
* i965: Add tessellation shader surface support.Kenneth Graunke2015-12-1110-11/+389
* i965: Make fs_visitor::emit_urb_writes set EOT for TES as well.Kenneth Graunke2015-12-111-1/+1
* i965: Don't hardcode g1 for URB handles in fs_visitor::emit_urb_writes().Kenneth Graunke2015-12-111-4/+5
* i965: Make brw_set_message_descriptor() non-static.Kenneth Graunke2015-12-112-1/+9
* i965: Move brw_cs_fill_local_id_payload() to libi965_compilerKristian Høgsberg Kristensen2015-12-114-40/+43
* vc4: Add quick algebraic optimization for clamping of unpacked values.Eric Anholt2015-12-111-0/+18
* vc4: When doing algebraic optimization into a MOV, use the right MOV.Eric Anholt2015-12-111-1/+6
* vc4: Fix handling of src packs on in qir_follow_movs().Eric Anholt2015-12-111-2/+8
* vc4: Add missing progress note in opt_algebraic.Eric Anholt2015-12-111-0/+1
* vc4: Add debugging of the estimated time to run the shader to shader-db.Eric Anholt2015-12-113-17/+50
* vc4: Fix handling of sample_mask output.Eric Anholt2015-12-112-6/+6
* softpipe: enable GL_ARB_viewport_array support, update GL3.txt docEdward O'Callaghan2015-12-112-2/+2
* softpipe: implement some support for multiple viewportsEdward O'Callaghan2015-12-118-52/+112
* draw: don't assume fixed offset for data in struct vertex_infoRoland Scheidegger2015-12-111-5/+3
* i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB is enabledNeil Roberts2015-12-111-0/+11
* i965/gen9: Allow fast clears for non-MSRT SRGB buffersNeil Roberts2015-12-111-1/+2
* i965/gen9: Resolve SRGB color buffers when GL_FRAMEBUFFER_SRGB enabledNeil Roberts2015-12-111-0/+27
* i965/gen8+: Don't upload the MCS buffer for single-sampled texturesNeil Roberts2015-12-111-1/+5
* i965/meta-fast-clear: Disable GL_FRAMEBUFFER_SRGB during clearNeil Roberts2015-12-111-0/+16
* winsys/amdgpu: clear the buffer cache on mmap failure and try againMarek Olšák2015-12-111-0/+5
* winsys/radeon: clear the buffer cache on mmap failure and try againMarek Olšák2015-12-111-3/+10
* winsys/amdgpu: clear the buffer cache on allocation failure and try againMarek Olšák2015-12-111-2/+7
* winsys/radeon: clear the buffer cache on allocation failure and try againMarek Olšák2015-12-111-2/+7
* gallium/radeon: remove radeon_winsys_cs_handleMarek Olšák2015-12-1139-173/+130
* winsys/radeon: use pb_cache instead of pb_cache_managerMarek Olšák2015-12-114-178/+75
* winsys/radeon: use radeon_bomgr lessMarek Olšák2015-12-112-16/+8
* winsys/radeon: rename radeon_bomgr_init_functionsMarek Olšák2015-12-113-3/+3
* winsys/radeon: move variables from radeon_bomgr to radeon_drm_winsysMarek Olšák2015-12-113-126/+129
* winsys/radeon: remove redundant radeon_bomgr::vaMarek Olšák2015-12-111-7/+4
* winsys/amdgpu: don't use the "rws" abbreviation for amdgpu_winsysMarek Olšák2015-12-114-20/+20
* winsys/amdgpu: use pb_cache instead of pb_cache_managerMarek Olšák2015-12-114-173/+78
* gallium/pb_bufmgr_cache: use the new pb_cache moduleMarek Olšák2015-12-111-198/+34
* gallium/pb_cache: add a copy of cache bufmgr independent of pb_managerMarek Olšák2015-12-113-0/+362
* radeonsi: implement fast stencil clearMarek Olšák2015-12-114-23/+53
* radeonsi: re-enable Hyper-Z for stencilMarek Olšák2015-12-111-9/+3
* r600g: remove a Hyper-Z workaround that's likely not needed anymoreMarek Olšák2015-12-111-19/+7
* r600g: re-enable Hyper-Z for stencil on Evergreen & CaymanMarek Olšák2015-12-111-4/+1
* gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctlyMarek Olšák2015-12-113-5/+18