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* anv: Pull Khronos stuff from the READMEJason Ekstrand2016-02-161-8/+1
* anv/genxml: Include MBO bits for gen7 and gen75Kristian Høgsberg Kristensen2016-02-153-6/+18
* anv: Add missing gen75_cmd_buffer_set_subpass() prototypeKristian Høgsberg Kristensen2016-02-151-0/+2
* anv: Bump to 1.0.3Adam Jackson2016-02-151-1/+1
* anv/gen7: Make disabling the FS workKristian Høgsberg Kristensen2016-02-151-3/+17
* anv: Deduplicate render pass codeKristian Høgsberg Kristensen2016-02-153-343/+179
* anv/gen7: Fix pipeline selection in init_device_state()Kristian Høgsberg Kristensen2016-02-151-1/+1
* anv/gen7: Set 3DSTATE_SF depth buffer format correctlyKristian Høgsberg Kristensen2016-02-152-3/+9
* anv/gen7: Call flush_pipeline_select_3d() from CmdBeginRenderPassKristian Høgsberg Kristensen2016-02-151-0/+2
* anv: Share flush_pipeline_select_3d() between gen7 and gen8Kristian Høgsberg Kristensen2016-02-154-22/+23
* anv: Fix warning 3DSTATE_VERTEX_ELEMENTS setupKristian Høgsberg Kristensen2016-02-151-6/+7
* anv: Fix misc simple warningsKristian Høgsberg Kristensen2016-02-154-5/+8
* anv/meta_resolve: Set origin_upper_left on gl_FragCoordJason Ekstrand2016-02-151-0/+1
* nir: Get rid of the C++ NIR_SRC/DEST_INIT macrosJason Ekstrand2016-02-121-10/+2
* anv: Disable snooping for allocator pools againKristian Høgsberg Kristensen2016-02-121-2/+0
* anv: Submit fence bo only after all command buffersKristian Høgsberg Kristensen2016-02-121-9/+9
* anv: Implement VkPipelineCacheKristian Høgsberg Kristensen2016-02-125-198/+589
* anv/meta_blit: Remove references to clearingChad Versace2016-02-121-13/+10
* anv/meta_blit: Coalesce glsl_vec4_type varsChad Versace2016-02-121-12/+9
* anv/device: clflush simple batches if !LLCJason Ekstrand2016-02-121-0/+2
* anv: Add a clfush_range helper functionJason Ekstrand2016-02-121-7/+10
* nir/spirv/glsl: Clean up the row-skipping swizzle logic a bitJason Ekstrand2016-02-121-10/+4
* anv/meta: Move blit code to anv_meta_blit.cChad Versace2016-02-124-1428/+1453
* anv/meta: Hardcode smooth texcoord interpolation in blit shadersChad Versace2016-02-121-4/+3
* anv/device: Use a normal BO in submit_simple_batchJason Ekstrand2016-02-111-10/+12
* anv: Add a vk_icdGetInstanceProcAddr entrypointJason Ekstrand2016-02-111-0/+14
* anv/event: Use a 64-bit valueJason Ekstrand2016-02-112-2/+2
* gen8/pipeline: Properly set bits in PS_EXTRA for W, depth, and samaple maskJason Ekstrand2016-02-112-1/+10
* nir/spirv: Allow the clip distance capability.Jason Ekstrand2016-02-111-0/+1
* gen8/pipeline: Pull gs_vertex_count from prog_dataJason Ekstrand2016-02-113-3/+1
* Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2016-02-1160-1636/+976
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| * i965/gs: Pass VerticesIn though prog_dataJason Ekstrand2016-02-113-1/+5
| * i965/fs: Pass usage of depth, W, and sample mask through prog_dataJason Ekstrand2016-02-116-20/+30
| * i965/fs: Refactor setup_payload_gen6 to assume FSJason Ekstrand2016-02-113-15/+15
| * nv50,nvc0: remove unused parameter in nvXX_state_validate()Samuel Pitoiset2016-02-118-14/+10
| * glsl: don't validate interface blocks twiceTimothy Arceri2016-02-121-23/+21
| * glsl: remove duplicate embedded struct validationTimothy Arceri2016-02-123-51/+17
| * include,gallium: Remove pre-MSVC 2013 compatibility.Jose Fonseca2016-02-117-649/+10
| * scons: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-117-22/+6
| * configure: Eliminate MSVC2008 compatibility.Jose Fonseca2016-02-116-14/+8
| * i965: ir: dump floats as %-g rather than %f, so we can see denormalsChris Forbes2016-02-111-1/+1
| * i965/gen7: Require kernel cmd_parser 5 for ARB_compute_shaderJordan Justen2016-02-111-1/+2
| * st/mesa: release GLSL IR in LinkShader after it's not neededMarek Olšák2016-02-111-0/+4
| * mesa: call build_program_resource_list inside Driver.LinkShaderMarek Olšák2016-02-114-3/+11
| * st/mesa: use correct pipe functions to create tess shadersMarek Olšák2016-02-113-7/+27
| * gallium/radeon: drop support for LLVM 3.5Marek Olšák2016-02-119-186/+11
| * radeonsi: obtain commonly used LLVM types only onceMarek Olšák2016-02-111-215/+194
| * radeonsi: cleanup shader codegenMarek Olšák2016-02-111-425/+425
| * radeonsi: fix a crash when binding a sampler bufferMarek Olšák2016-02-111-1/+2
| * docs: add news item and link release notes for 11.1.2Emil Velikov2016-02-112-0/+7