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*
glsl2: Add module to perform simple loop unrolling
Ian Romanick
2010-09-03
7
-3
/
+123
*
glsl2: Track the number of ir_loop_jump instructions that are in a loop
Ian Romanick
2010-09-03
3
-0
/
+27
*
ir_expression: Add static operator_string method
Ian Romanick
2010-09-03
2
-3
/
+13
*
exec_node: Add insert_before that inserts an entire list
Ian Romanick
2010-09-03
1
-0
/
+23
*
glsl2: Eliminate zero-iteration loops
Ian Romanick
2010-09-03
1
-1
/
+7
*
glsl2: Perform initial bits of loop analysis during compilation
Ian Romanick
2010-09-03
2
-0
/
+10
*
glsl2: Add module to suss out loop control variables from loop analysis data
Ian Romanick
2010-09-03
4
-1
/
+305
*
glsl2: Add module to analyze variables used in loops
Ian Romanick
2010-09-03
4
-1
/
+672
*
ir_to_mesa: Handle loops with loop controls set
Ian Romanick
2010-09-03
1
-4
/
+44
*
ir_validate: Validate loop control fields in ir_loop
Ian Romanick
2010-09-03
1
-0
/
+35
*
glsl2: Add cmp field to ir_loop
Ian Romanick
2010-09-03
3
-6
/
+34
*
glsl2: Set a flag when visiting the assignee of an assignment
Ian Romanick
2010-09-03
4
-0
/
+24
*
exec_list: Add pop_head
Ian Romanick
2010-09-03
1
-0
/
+17
*
ir_print_visitor: Print empty else blocks more compactly
Ian Romanick
2010-09-03
1
-9
/
+13
*
nvfx: fix division by zero in vp-ignore-input
Luca Barbieri
2010-09-03
1
-1
/
+1
*
nvfx: report correct max lodbias
Luca Barbieri
2010-09-03
1
-1
/
+1
*
nvfx: remove message
Luca Barbieri
2010-09-03
1
-13
/
+0
*
nvfx: support indirect addressing in vps
Luca Barbieri
2010-09-03
4
-27
/
+96
*
r600c: add proper returns for some evergreen functions
Alex Deucher
2010-09-03
2
-2
/
+8
*
nvfx: fix support for more than 8 texture units (fixes etqw crash)
Luca Barbieri
2010-09-03
2
-4
/
+3
*
r600g: fix segfault in state after rework
Dave Airlie
2010-09-03
1
-2
/
+2
*
r600c: emit DB_HTILE_DATA_BASE on evergreen
Alex Deucher
2010-09-03
1
-4
/
+11
*
r600g: refactor sample states into a reusable struct.
Dave Airlie
2010-09-03
2
-97
/
+78
*
r600g: reduce size of r600 context structure to !insane
Dave Airlie
2010-09-03
2
-3
/
+29
*
r600g: add texture border state.
Dave Airlie
2010-09-03
2
-2
/
+42
*
r600g: deref old driver states for set entry points.
Dave Airlie
2010-09-03
1
-0
/
+10
*
r600g: drop r600_bind_state.
Dave Airlie
2010-09-03
1
-75
/
+34
*
r600g: kill r600_context_state function
Dave Airlie
2010-09-03
2
-96
/
+63
*
r600g: move lots of state inline helpers to separate header.
Dave Airlie
2010-09-03
2
-117
/
+120
*
draw: Include missing headers in draw_vs_aos.h.
Vinson Lee
2010-09-02
1
-0
/
+2
*
r600g: drop magic numbers in depth state.
Dave Airlie
2010-09-03
2
-3
/
+33
*
util: Include missing header in u_linear.h.
Vinson Lee
2010-09-02
1
-0
/
+1
*
mesa: Fix printf-like warning.
Vinson Lee
2010-09-02
2
-2
/
+2
*
mesa: Fix printf-like warnings.
Vinson Lee
2010-09-02
6
-16
/
+16
*
r600g: force unbind of previously bind sampler/sampler_view
Jerome Glisse
2010-09-02
2
-86
/
+95
*
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
Brian Paul
2010-09-02
1
-0
/
+1
*
glsl2: Update TODO file
Ian Romanick
2010-09-02
1
-19
/
+7
*
r600g: fix memory/bo leak
Jerome Glisse
2010-09-02
4
-2
/
+21
*
mesa: fix code generation for ir_unop_sqrt
Brian Paul
2010-09-02
1
-2
/
+3
*
mesa: fix some printf warnings with casts
Brian Paul
2010-09-02
4
-10
/
+10
*
r600g: fix thinko in shadow code.
Dave Airlie
2010-09-02
1
-1
/
+1
*
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
Dave Airlie
2010-09-02
1
-1
/
+1
*
r600g: fix depth texture tests
Dave Airlie
2010-09-02
1
-2
/
+2
*
glsl: Apply implicit conversions to structure constructor parameters.
Kenneth Graunke
2010-09-01
2
-3
/
+10
*
glsl: Convert constant record constructor parameters to ir_constants.
Kenneth Graunke
2010-09-01
1
-1
/
+3
*
glsl: Reject structure constructors that have too many arguments.
Kenneth Graunke
2010-09-01
1
-0
/
+6
*
glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...
Ian Romanick
2010-09-01
3
-9
/
+4
*
glsl2: Remove unused method glsl_type::generate_constructor
Ian Romanick
2010-09-01
2
-59
/
+0
*
glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type
Ian Romanick
2010-09-01
2
-6
/
+4
*
glsl2: Don't generate constructor functions for structures
Ian Romanick
2010-09-01
2
-3
/
+2
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