summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Sampler state code now compiles and is built. Not tested yet.Brian2007-08-223-61/+126
|
* added border_color to sampler stateBrian2007-08-221-1/+1
|
* Improved pipe_region/surface_reference() functionsBrian2007-08-222-23/+45
| | | | | Now dereferences the old object first. Target object may be NULL to clear the pointer.
* Rework of shader constant buffers.Brian2007-08-2225-125/+257
| | | | | They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects.
* Import some sampler state code.Keith Whitwell2007-08-223-0/+249
| | | | Doesn't compile, isn't built.
* code movement, null ptr checks, etcBrian2007-08-222-23/+36
|
* remove unneeded includeBrian2007-08-221-2/+0
|
* remove unneeded includesBrian2007-08-227-28/+7
|
* Obsolete.Brian2007-08-221-37/+0
|
* don't need i915_fpc.cBrian2007-08-221-1/+0
|
* implement negation for src operandsBrian2007-08-221-5/+18
|
* Clear all the dirtyflag wordsKeith Whitwell2007-08-221-0/+4
|
* Remove duplicate i915 shader disassemblerKeith Whitwell2007-08-222-347/+1
|
* Headers.michal2007-08-211-23/+39
| | | | | | Fix alignment issues. Silence compiler warnings. More debugging code.
* Silence compiler warnings.michal2007-08-213-3/+3
|
* Define __MSC__.michal2007-08-211-6/+8
| | | | Make ALIGN macros more error-proof.
* temporarily call _mesa_enable_sw_extensions() so we can run more test progs ↵Brian2007-08-211-0/+3
| | | | without failing the extension checks
* commentsBrian2007-08-211-3/+6
|
* Fragment shader translation seems to basically work now. More testing needed.Brian2007-08-218-322/+284
|
* fix cut and pastekeithw2007-08-211-18/+24
|
* First pass at a fallback concept for pipe devices.Keith Whitwell2007-08-2112-21/+780
| | | | | | | Creates a new pipe driver that feeds commands to either a hardware or software pipe depending on fallback state. Untested concept checkpoint. At this point it compiles.
* Add missing #includeKeith Whitwell2007-08-211-0/+1
|
* added fpc sourcesBrian2007-08-211-0/+4
|
* Initial check-in of i915 fragment program translation (from tgsi).Brian2007-08-215-0/+2136
|
* Set viewport state so viewport matches window dims.Brian2007-08-202-14/+49
| | | | trivial/readpixels.c works again.
* Move vertex transformation/shader code into draw_prim.c to avoid need for ↵Brian2007-08-203-272/+270
| | | | vs_flush() function pointer.
* move ALIGN16-related macros into p_compiler.hBrian2007-08-203-33/+14
|
* include draw_context.hBrian2007-08-201-0/+1
|
* Update glClear and glDrawPixels code.Brian2007-08-203-17/+95
| | | | | Since they're implemented by drawing quadrilaterals (and go through vertex transformation and viewport mapping) we don't have to invert Y coords.
* minor clean-upsBrian2007-08-201-7/+6
|
* Use new draw_arrays() code.Brian2007-08-203-3/+92
| | | | | The i915 driver now uses the software-based vertex shader interpreter and draws everything through pipe->draw_arrays().
* remove the -DMESA flagsBrian2007-08-202-3/+2
|
* remove some of the #ifndef MESA stuffBrian2007-08-204-15/+20
|
* ObsoleteBrian2007-08-201-320/+0
|
* remove dead code related to vf moduleBrian2007-08-202-35/+2
|
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-208-169/+18
|
* Start to remove the temporary draw_vb() and draw_vertices() code.Brian2007-08-209-86/+126
| | | | new st_draw_vertices() utility used by glClear and glDrawPixels
* Move guts of vertex array drawing into the 'draw' module.Brian2007-08-2012-372/+478
|
* implement DrawElements, still some rough spotsBrian2007-08-201-2/+35
|
* implement draw_elements()Brian2007-08-204-8/+51
|
* don't map element buffer in _mesa_validate_DrawElements() unless necessaryBrian2007-08-201-12/+19
|
* remove debug printfBrian2007-08-201-1/+0
|
* call draw_trim()Brian2007-08-201-4/+8
|
* fix cache overflow bug in get_vertex()Brian2007-08-201-3/+4
|
* fix VBO clean-up in vbo_exec_vtx_destroy()Brian2007-08-201-4/+13
|
* Merge branch 'softpipe_0_1_branch' of ↵Brian2007-08-2020-188/+295
|\ | | | | | | git+ssh://[email protected]/git/mesa/mesa into softpipe_0_1_branch
| * Fix some draw_arrays issues.Brian2007-08-196-148/+38
| | | | | | | | | | | | We weren't mapping all the needed vertex array buffers. Move array state that was temporarily in draw_context to softpipe_context. Remove a bunch of dead code.
| * more work on vertex shaders, now using vertex shaders instead of TnL module ↵Brian2007-08-182-7/+59
| | | | | | | | by default
| * Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]Brian2007-08-182-27/+88
| | | | | | | | Used when the vertex shader references attributes which aren't present in VBOs.
| * added tnl state atomBrian2007-08-183-1/+32
| |