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* Merge branch 'master' into radeon-rewriteMichel Dänzer2009-05-2089-963/+1775
|\ | | | | | | | | | | Conflicts: src/mesa/drivers/dri/r300/r300_context.c src/mesa/drivers/dri/r300/r300_texstate.c
| * st: reformatting, comments, var renamingBrian Paul2009-05-191-19/+29
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| * Merge branch 'mesa_7_5_branch'Brian Paul2009-05-192-4/+15
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| | * mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich2009-05-191-4/+14
| | | | | | | | | | | | See sourceforge bug #2793846.
| | * mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul2009-05-191-0/+1
| | | | | | | | | | | | When we render to a depth/stencil texture there are stencil bits.
| * | mesa: print more info when valid_texture_object() failsBrian Paul2009-05-191-1/+2
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| * | trace: Improve shader wrappingJakob Bornecrantz2009-05-183-4/+29
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| * | st/dri: Only create new textures if drawable has changedJakob Bornecrantz2009-05-182-0/+17
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| * | r300-gallium: Fix (another) wrong value in MSPOS.Corbin Simpson2009-05-181-1/+1
| | | | | | | | | | | | Again, thanks to agd5f.
| * | radeon-gallium: Remove BO validation debug.Corbin Simpson2009-05-181-4/+0
| | | | | | | | | | | | | | | It appears that that area of code "just works" much like classic Mesa's version, so might as well not waste scrollback on it.
| * | r300-gallium: Cleanup viewport state setup.Corbin Simpson2009-05-181-36/+28
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| * | r300-gallium: Always do VTE, never software viewport.Corbin Simpson2009-05-184-4/+27
| | | | | | | | | | | | This makes glxgears draw properly with SW TCL.
| * | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-1812-18/+161
| |\| | | | | | | | | | | | | | | | | | | Conflicts: Makefile src/mesa/main/version.h
| | * st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()Brian Paul2009-05-181-2/+6
| | | | | | | | | | | | The stride needs to be in texels, not bytes.
| | * mesa: comments for _mesa_generate_mipmap_level()Brian Paul2009-05-181-0/+3
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| | * softpipe: add texture target sanity check assertionBrian Paul2009-05-181-0/+5
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| | * st: fix incorrect target parameter to screen->is_format_supported()Brian Paul2009-05-181-1/+1
| | | | | | | | | | | | We were passing a GL texture target instead of a pipe_texture_target enum.
| | * mesa: added linux-osmesa-static configBrian Paul2009-05-182-0/+38
| | | | | | | | | | | | Contributed by Nicolas Noble. See SF bug #2792536
| | * docs: link to 7.5 relnotesBrian Paul2009-05-181-0/+1
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| | * docs: emphasize the incomplete status of the nouveau/R300 gallium driversBrian Paul2009-05-181-3/+5
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| | * Initialize psp->waitX/waitGL for swrast_dri.so.Aidan Thornton2009-05-181-0/+2
| | | | | | | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=21053 .
| | * mesa: bump version to 7.5-rc2mesa_7_5_rc2Brian Paul2009-05-152-2/+2
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| | * docs: updates from the 7.4 branchBrian Paul2009-05-153-5/+80
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| | * r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer2009-05-142-8/+21
| | | | | | | | | | | | Fixes potential texture object leaks.
| * | r300-gallium: Enable GLSL for r500.Corbin Simpson2009-05-171-2/+5
| | | | | | | | | | | | | | | | | | Before you get all excited, this is *not* to be construed as actual support for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just flicking it on so that it can be tested and developed a bit easier.
| * | r300-gallium: r500-fs: DDX and DDY support.Corbin Simpson2009-05-171-0/+10
| | | | | | | | | | | | Oh, look, GLSL instructions. I wonder what I'll do next.
| * | dri-gallium: Add GLSL support.Corbin Simpson2009-05-171-1/+10
| | | | | | | | | | | | Oh, look, it's more features. :3
| * | r300-gallium: Add half-right COS and SIN.Corbin Simpson2009-05-171-0/+9
| | | | | | | | | | | | | | | HW trig does a premultiply by 2pi, where Mesa does another premultiply by pi. This is a problem.
| * | r300-gallium: Size mismatch.Corbin Simpson2009-05-171-1/+1
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| * | r300-gallium, radeon-gallium: Nuke gb_pipes from orbit.Corbin Simpson2009-05-177-49/+2
| | | | | | | | | | | | | | | See the previous commit for an explanation. This is just all the support code for GB_TILE_CONFIG.
| * | r300-gallium: Don't set GB_TILE_CONFIG (in userspace.)Corbin Simpson2009-05-171-4/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This accompanies kernel patches that make GB_TILE_CONFIG's various members completely controlled in DRM. GB_TILE_CONFIG has the following controls: - The number of GB (pixel) pipes enabled - The size and style of tiling - Subpixel precision (either 1/12 or 1/16) Per airlied and glisse, userspace and kernel will now agree (always) on a subpixel precision of 1/12, and tiling will always be kernel-controlled.
| * | r300-gallium: Clean up more invariant state.Corbin Simpson2009-05-172-24/+13
| | | | | | | | | | | | GA_ENHANCE is now the kernel's problem.
| * | r300-gallium: Update XXX.Corbin Simpson2009-05-172-20/+3
| | | | | | | | | | | | Lops work fine as long as HW TCL is off. (I think I know why.)
| * | r300-gallium: Correct default MSPOS.Corbin Simpson2009-05-171-2/+2
| | | | | | | | | | | | Per agd5f.
| * | r300-gallium: vs: Fix vert shader init.Corbin Simpson2009-05-171-15/+4
| | | | | | | | | | | | Makes the last three commits suck much less. :3
| * | r300-gallium: r500-fs: Enable depth writes, kinda.Corbin Simpson2009-05-172-4/+31
| | | | | | | | | | | | Should work, but doesn't. Hm.
| * | r300-gallium: Comment out useless debugging code.Corbin Simpson2009-05-171-12/+12
| | | | | | | | | | | | Those parts are nearly solid compared to the shaders.
| * | r300-gallium: vs: Dupe tokens, better debug, count spurious insts.Corbin Simpson2009-05-173-6/+23
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| * | r300-gallium: Die on bad texture formats.Corbin Simpson2009-05-161-2/+9
| | | | | | | | | | | | | | | Odds are good that we'll die later anyway, so we might as well do it before we start dancing on random memory.
| * | r300-gallium: Update floating-point params too.Corbin Simpson2009-05-161-6/+9
| | | | | | | | | | | | Even though we *can* render 10,000-pixel-wide lines, let's not advertise it.
| * | r300-gallium: Update screen caps.Corbin Simpson2009-05-161-4/+3
| | | | | | | | | | | | Anisotropic filtering should work, and OQ is broken.
| * | intel-gallium: Fix trace_drm integration.Corbin Simpson2009-05-161-144/+5
| | | | | | | | | | | | Compile-tested only, sorry.
| * | Create common trace_drm code, add to radeon_winsys.Corbin Simpson2009-05-164-0/+175
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| * | r300-gallium: Various cleanups leftover from before.Corbin Simpson2009-05-163-3/+8
| | | | | | | | | | | | BEGIN/END_CS pair, a few asserts, and a slightly more correct VTE setup.
| * | gallium: remove occlusion_count flag from depth-stencil stateKeith Whitwell2009-05-164-2/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | Drivers can just keep track of whether they are within a query by monitoring the begin/end query callbacks. The flag adds no information beyond that. Only softpipe was examining this flag -- it has been fixed up and retested with demos/arbocclude.
| * | gallium-intel: Enable trace driverJakob Bornecrantz2009-05-163-0/+147
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| * | trace: Export enabled statusJakob Bornecrantz2009-05-164-9/+25
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| * | trace: Unwrap buffer in texture_blanketJakob Bornecrantz2009-05-161-1/+3
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| * | trace: If either shader is disabled don't drawJakob Bornecrantz2009-05-162-0/+19
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| * | trace: Put shaders on a list in the contextJakob Bornecrantz2009-05-166-8/+151
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