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* os_stream: add printf facilityLuca Barbieri2010-08-208-3/+85
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* u_debug_symbol: add symbol name cachingLuca Barbieri2010-08-202-1/+43
| | | | | Without this, any form of logging that dumps stack traces continuously will spend a lot of time resolving symbol names.
* u_debug_symbol: add support for getting symbol names from glibcLuca Barbieri2010-08-202-0/+49
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* u_debug_symbol: support getting a string without outputLuca Barbieri2010-08-202-14/+27
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* auxiliary: add functions to describe gallium objectsLuca Barbieri2010-08-204-0/+55
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* r600g: add occlusion query supportDave Airlie2010-08-2010-42/+379
| | | | | Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Jerome Glisse <[email protected]>
* u_staging: improve interfaceLuca Barbieri2010-08-202-11/+7
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* gallium/docs: improve documentation for resourcesLuca Barbieri2010-08-201-3/+157
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* mesa: Add missing ES sources to SConscript.Chia-I Wu2010-08-201-0/+3
| | | | | | These sources compile to nothing when FEATURE_ES is not defined and thus were overlooked. Note that api_exec_es[12].c are still missing on the list. They should be added when they can be generated on the fly.
* mesa: Decorate functions with GL_APIENTRY in es_generator.py.Chia-I Wu2010-08-201-2/+2
| | | | Note that GLES headers use GL_APIENTRY, not GLAPIENTRY.
* mesa: Include compiler.h for ASSERT.Chia-I Wu2010-08-207-0/+14
| | | | | mfeatures.h defines ASSERT_NO_FEATURE to ASSERT, which is defined in compiler.h. Header files using the macro should include compiler.h.
* targets/egl-gdi: Implement guess_gl_api.Chia-I Wu2010-08-201-2/+37
| | | | It is needed to support calling eglGetProcAddress before eglInitialize.
* egl: Fix context API check and be verbose.Chia-I Wu2010-08-202-11/+16
| | | | | | | The API of the context was not checked against EGL_RENDERABLE_TYPE when there was no attribute list. Move the check to _eglInitContext, and be verbose about common mistakes (EGL_RENDERABLE_TYPE not set, EGL_CONTEXT_CLIENT_VERSION not set, or eglBindAPI not called).
* egl: Add egl.def for win32 build.Chia-I Wu2010-08-202-1/+36
| | | | | Without the .def file, function names are decorated and cannot be queried by GetProcAddress easily.
* egl: Allow core functions to be queried.Chia-I Wu2010-08-202-1/+39
| | | | | When _EGL_GET_CORE_ADDRESSES is defined, eglGetProcAddress can be used to query core functions. This is non-standard, but some apps expect it.
* st/mesa: fix code/declaration mixingKeith Whitwell2010-08-201-3/+2
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* galahad: remove incorrect comment just addedLuca Barbieri2010-08-201-1/+0
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* nv50: use NV50TIC_0_2_TARGET_RECTLuca Barbieri2010-08-201-1/+3
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* galahad: check resource_create templateLuca Barbieri2010-08-201-0/+29
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* mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLELuca Barbieri2010-08-202-3/+5
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* winsys/sw: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri2010-08-201-1/+7
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* st/glx: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri2010-08-201-1/+6
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* st/dri: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri2010-08-204-3/+9
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* auxiliary: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-202-34/+81
| | | | | | | | | | Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization.
* mesa/st: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-205-43/+32
| | | | | | | | | | Currently Gallium internals always use PIPE_TEXTURE_2D and normalized coordinates to access textures. However, PIPE_TEXTURE_2D is not always supported for NPOT textures, and PIPE_TEXTURE_RECT requires unnormalized coordinates. Hence, this change adds support for both kinds of normalization.
* u_staging: use PIPE_TEXTURE_RECTLuca Barbieri2010-08-201-1/+1
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* u_blitter: use TGSI_TEXTURE_RECTLuca Barbieri2010-08-201-1/+1
| | | | | This seems to make sense, although I suspect the semantics of TGSI_TEXTURE_RECT need to be closely reviewed.
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-2025-18/+50
| | | | | | | Searched for them with: git grep -E '[!=]=.*PIPE_TEXTURE_2D|PIPE_TEXTURE_2D.*[!=]=|case.*PIPE_TEXTURE_2D' Behavior hasn't been changed.
* gallium: add PIPE_TEXTURE_RECT targetLuca Barbieri2010-08-203-1/+45
| | | | | | This allows to properly support OpenGL rectangle textures in a well defined way, especially on drivers that don't expose PIPE_CAP_NPOT_TEXTURES.
* i965: Fix compile warnings on 64-bit Linux.Kenneth Graunke2010-08-201-4/+4
| | | | format ‘%d’ expects type ‘int’, but argument 2 has type ‘long int’
* ast_to_hir: Reject function names that start with "gl_".Kenneth Graunke2010-08-201-0/+12
| | | | Fixes piglit test redeclaration-03.vert.
* ast_to_hir: Fix crash when a function shadows a variable.Kenneth Graunke2010-08-201-2/+3
| | | | | | | | The code would attempt to add a new signature to the ir_function, which didn't exist. Simply bailing out/returning early seems reasonable. Fixes piglit test redeclaration-02.vert, and fixes a crash in redeclaration-03.vert (the test still fails).
* galahad, i915g: Copy over constant buffer index check.Corbin Simpson2010-08-202-2/+9
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* galahad, i915g: Move over a few state asserts.Corbin Simpson2010-08-202-3/+16
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* galahad: Make it obvious on stderr that Galahad's active.Corbin Simpson2010-08-192-0/+4
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* gallium/docs: Add GalahadJakob Bornecrantz2010-08-202-0/+13
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* configs: Add -lstdc++ to default.Vinson Lee2010-08-191-1/+1
| | | | | | | This fixes the following error when trying to run glxinfo or glxgears with swrast. undefined symbol: __cxa_pure_virtual
* mesa: Silence uninitialized variable warnings in dummy_enum_func.Vinson Lee2010-08-191-10/+10
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* translate_sse: enable on Win64Luca Barbieri2010-08-201-2/+1
| | | | According to Vinson, enabling it causes no regressions
* u_blitter: fix a memory leakMarek Olšák2010-08-191-0/+1
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* r300g: do not use fastfill with 16-bit zbuffersMarek Olšák2010-08-191-0/+4
| | | | | | | To my knowledge, there is no way to flush zmask and thus write the clear value. This fixes zbuffer reads, among other things.
* r600g: update comments about ALU src operandsAlex Deucher2010-08-192-2/+12
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* translate_sse: try to fix Win64Luca Barbieri2010-08-191-1/+2
| | | | Not sure whether it works now (it is still disabled).
* translate_sse: fix emit_load_sse2Luca Barbieri2010-08-191-0/+2
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* i915: Remove unnecessary header from i830_context.c.Vinson Lee2010-08-191-1/+0
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* st/egl: Fix win32 build.Chia-I Wu2010-08-192-0/+2
| | | | Add new source files to SConscripts.
* r600g: add sin/cosDave Airlie2010-08-192-2/+123
| | | | | | | This pretty much ports the code from r600c, however it doesn't always seem to work quite perfectly, but I can't find anything in this code that is wrong. I'm guessing either literal input or constants aren't working always.
* r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie2010-08-192-13/+25
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* r600g: add SSG, SEQ, SGT and SNEDave Airlie2010-08-192-12/+88
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* i965: Set the if stack pop count when breaking out of a loop inside an if.Eric Anholt2010-08-181-5/+11
| | | | | Otherwise, we might end up with the if stack pointing at the wrong place. Fixes GPU hang with glsl-vs-if-loop.