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* GL: Update glext.h to Khronos Revision 29537.Laura Ekstrand2015-02-021-22/+26
* i965: Don't use tiled_memcpy to download from RGBX or BGRX surfacesJason Ekstrand2015-02-022-0/+14
* dir-locals.el: Don't set variables for non-programming modesNeil Roberts2015-02-029-9/+9
* i965: Fix intel_miptree_copy_teximage for GL_TEXTURE_1D_ARRAYIago Toral Quiroga2015-02-021-1/+6
* vc4: Kill a bunch of color write calculation when colormask is all off.Eric Anholt2015-02-011-8/+35
* docs: Update ARB_direct_state_accessFredrik Höglund2015-02-011-1/+1
* doc: break down ARB_direct_state_access in GL3.txtMartin Peres2015-02-011-1/+10
* vc4: Dump the VPM read index in QIR disasm.Eric Anholt2015-02-011-4/+9
* i965/pixel_read: Don't try to do a tiled_memcpy from a multisampled bufferJason Ekstrand2015-01-311-0/+7
* i965: Enable L3 caching of buffer surfaces.Francisco Jerez2015-01-314-9/+3
* egl: Pass the correct X visual depth to xcb_put_image().José Fonseca2015-01-311-11/+13
* intel/pixel_read: Properly flip the results for window system buffersJason Ekstrand2015-01-301-0/+15
* i965/tiled_memcpy: Support a signed linear pitchJason Ekstrand2015-01-302-17/+17
* main: Add STENCIL_INDEX formats to base_tex_formatJason Ekstrand2015-01-301-0/+10
* teximage: Don't indent switch casesJason Ekstrand2015-01-301-146/+146
* mesa: remove some dead display list codeBrian Paul2015-01-301-80/+11
* mesa: remove stale comment in dlist.c codeBrian Paul2015-01-301-1/+1
* mesa: s/union gl_dlist_node/Node/ in dlist.c codeBrian Paul2015-01-301-3/+3
* mesa: fix display list 8-byte alignment issueBrian Paul2015-01-303-7/+74
* util/u_atomic: Provide a _InterlockedCompareExchange8 for older MSVC.José Fonseca2015-01-301-1/+29
* util/u_atomic: Use _Interlocked* intrinsics for non 64bits.José Fonseca2015-01-301-12/+12
* i965/skl: Force a BINDING_TABLE_POINTER_* after push constant commandNeil Roberts2015-01-301-0/+7
* meta: Don't write depth when decompressing tex-imagesTopi Pohjolainen2015-01-301-1/+1
* meta: Don't write depth when generating miptreesTopi Pohjolainen2015-01-301-1/+1
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-302-5/+11
* meta/blit: Write depth only when asked forTopi Pohjolainen2015-01-301-2/+3
* meta/blit: Add plumbing for shaders without depthTopi Pohjolainen2015-01-304-3/+5
* nir/opt_algebraic: Add some constant bcsel reductionsJason Ekstrand2015-01-291-2/+28
* nir/opt_algebraic: Add some boolean simplificationsJason Ekstrand2015-01-291-4/+5
* nir/algebraic: Support specifying variable as constant or by typeJason Ekstrand2015-01-292-6/+26
* nir/algebraic: Fail to compile of a variable is used in a replace but not the...Jason Ekstrand2015-01-291-0/+7
* nir/search: Allow for matching variables based on typesJason Ekstrand2015-01-292-0/+23
* nir/search: Add support for matching unknown constantsJason Ekstrand2015-01-292-0/+13
* nir: Add an invalid typeJason Ekstrand2015-01-291-0/+1
* gallium/docs: fix docs wrt ARL/ARR/FLRRoland Scheidegger2015-01-291-10/+8
* nir: Add variants of some of the comparison simplifications.Eric Anholt2015-01-291-0/+4
* vc4: Fix point size handling when it's the first output.Eric Anholt2015-01-291-1/+1
* nir: Don't try to to-SSA ALU instructions that are already SSA.Eric Anholt2015-01-291-0/+3
* nir: Fix a bit of broken indentation.Eric Anholt2015-01-291-1/+1
* nir: Add a couple of helpers for glsl types.Eric Anholt2015-01-292-1/+16
* docs: fix mesa 10.4.3 release dateEmil Velikov2015-01-291-1/+1
* Mesa: Advertise GL_OES_texture_*float* extensions support with i965.Kalyan Kondapally2015-01-291-0/+5
* Mesa: Add support for HALF_FLOAT_OES type.Kalyan Kondapally2015-01-294-6/+52
* Mesa: Add support for GL_OES_texture_*float* extensions.Kalyan Kondapally2015-01-294-0/+132
* nir: Make vec-to-movs handle src/dest aliasing.Eric Anholt2015-01-281-10/+72
* gallium: Replace u_simple_list.h with util/simple_list.hEric Anholt2015-01-2825-228/+23
* mesa: Port a variant of 68afbe89c72d085dcbbf2b264f0201ab73fe339e to util/Eric Anholt2015-01-281-0/+1
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-2831-28/+29
* radeonsi: Enable VGPR spilling for all shader types v5Tom Stellard2015-01-288-52/+217
* radeonsi/compute: Allocate the scratch buffer during state creationTom Stellard2015-01-282-24/+62