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* glsl: Set location on structure-split sampler uniform variablesKenneth Graunke2019-04-121-0/+1
* panfrost: use os_mmap and os_munmapMateusz Krzak2019-04-121-3/+4
* panfrost: cast bo_handles pointer to uintptr_t firstMateusz Krzak2019-04-121-1/+1
* anv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpace on gen7Jason Ekstrand2019-04-121-3/+23
* gitlab-ci: add lima to the buildEric Engestrom2019-04-121-1/+1
* ac: use the common helper ac_apply_fmask_to_sampleMarek Olšák2019-04-121-64/+5
* radeonsi: set AC_FUNC_ATTR_READNONE for image opcodes where it was missingMarek Olšák2019-04-122-0/+5
* mesa: don't overwrite existing shader files with MESA_SHADER_CAPTURE_PATHMarek Olšák2019-04-121-3/+17
* glsl: allow the #extension directive within code blocks for the dri optionMarek Olšák2019-04-121-0/+9
* ac/nir: remove some useless integer casts for ALU operationsSamuel Pitoiset2019-04-121-16/+0
* ac/nir: remove useless integer cast in visit_image_load()Samuel Pitoiset2019-04-121-1/+1
* ac/nir: remove useless integer cast in adjust_sample_index_using_fmask()Samuel Pitoiset2019-04-121-1/+0
* ac/nir: remove useles LLVMGetUndef for nir_op_pack_64_2x32_splitSamuel Pitoiset2019-04-121-2/+1
* ac: add ac_build_load_helper_invocation() helperSamuel Pitoiset2019-04-124-18/+15
* ac: add ac_build_ddxy_interp() helperSamuel Pitoiset2019-04-124-48/+25
* ac: add ac_build_umax() and use it where possibleSamuel Pitoiset2019-04-123-15/+13
* ac/nir: make use of ac_build_umin() where possibleSamuel Pitoiset2019-04-121-5/+5
* ac/nir: make use of ac_build_imin() where possibleSamuel Pitoiset2019-04-121-5/+5
* ac/nir: make use of ac_build_imax() where possibleSamuel Pitoiset2019-04-121-7/+6
* lima: add bool parameter to type_size functionKarol Herbst2019-04-121-1/+1
* nvc0/nir: enable bindless textureKarol Herbst2019-04-121-1/+1
* nv50/ir/nir: add support for bindless imagesKarol Herbst2019-04-121-4/+152
* nv50/ir/nir: handle bindless textureKarol Herbst2019-04-121-2/+18
* ac/nir_to_llvm: add image bindless supportTimothy Arceri2019-04-122-57/+155
* ac/nir_to_llvm: make get_sampler_desc() more generic and pass it the image in...Timothy Arceri2019-04-121-18/+21
* glsl/nir: add support for lowering bindless images_derefsKarol Herbst2019-04-129-6/+108
* glsl/nir: fetch the type for images from the deref instructionKarol Herbst2019-04-121-3/+3
* glsl_to_nir: handle bindless texturesKarol Herbst2019-04-122-6/+25
* nir/i965/freedreno/vc4: add a bindless bool to type size functionsTimothy Arceri2019-04-1216-59/+76
* nir: move brw_nir_rewrite_image_intrinsic into common codeKarol Herbst2019-04-126-44/+47
* lima: lower bool to float when building shadersIcenowy Zheng2019-04-123-3/+4
* panfrost: Guard against reading past end of bufferTomeu Vizoso2019-04-121-0/+3
* panfrost: split asserts in pandecodeTomeu Vizoso2019-04-121-3/+2
* llvmpipe: fix undefined shift 1 << 31.Dave Airlie2019-04-121-1/+1
* swrast: fix undefined shift of 1 << 31Dave Airlie2019-04-121-1/+1
* draw: fix undefined shift of (1 << 31)Dave Airlie2019-04-121-1/+1
* iris: Actually pin the scratch BO.Kenneth Graunke2019-04-111-0/+8
* anv: store heap address bounds when initializing physical deviceLionel Landwerlin2019-04-112-11/+21
* intel/common: Support bigger right-shifts with mi_builderJason Ekstrand2019-04-112-3/+20
* anv/cmd_buffer: Use gen_mi_sub instead of gen_mi_add with a negativeJason Ekstrand2019-04-111-1/+1
* anv: Move mi_memcpy and mi_memset to gen_mi_builderJason Ekstrand2019-04-116-91/+106
* anv: Use gen_mi_builder for queriesJason Ekstrand2019-04-111-214/+58
* anv: Use gen_mi_builder for conditional renderingJason Ekstrand2019-04-112-70/+41
* anv: Use gen_mi_builder for indirect dispatchJason Ekstrand2019-04-111-16/+13
* anv: Use gen_mi_builder for indirect draw parametersJason Ekstrand2019-04-111-65/+16
* anv: Use gen_mi_builder for computing resolve predicatesJason Ekstrand2019-04-111-93/+35
* anv: Use gen_mi_builder for CmdDrawIndirectByteCountJason Ekstrand2019-04-111-102/+22
* intel/common: Add unit tests for gen_mi_builderJason Ekstrand2019-04-113-0/+667
* intel/common: Add a MI command builderJason Ekstrand2019-04-111-0/+691
* v3d: Add an optimization pass for redundant flags updates.Eric Anholt2019-04-115-0/+143