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* drop VC6 and VC7 project files until updatedBrian2007-07-212-11/+1
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* fix bug 11588Brian2007-07-131-0/+2
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* fix shader/info string length queries (bug 11588)Jan Dvorak2007-07-131-3/+3
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* fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
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* Merge branch 'mesa_7_0_branch' of ↵Brian2007-07-124-37/+41
|\ | | | | | | git+ssh://[email protected]/git/mesa/mesa into mesa_7_0_branch
| * i915tex: Better procedure for dropping batchbuffer on virtual resolution change.Michel Dänzer2007-07-101-20/+10
| | | | | | | | The previous procedure would often result in a GPU lockup.
| * i915tex: Only wait for vblank when really necessary.Michel Dänzer2007-07-102-10/+27
| | | | | | | | This avoids superfluous waits for vblank timing out under some circumstances.
| * Clear pointers to freed cliprects.Michel Dänzer2007-07-101-0/+2
| | | | | | | | Not doing this could lead to double frees under rare circumstances.
| * Remove dubious compile-time test for pre-2.4 Linux kernels.Michel Dänzer2007-07-101-7/+2
| | | | | | | | | | | | | | | | LINUX_VERSION_CODE shouldn't be used by userspace code, it can be defined empty these days. If anybody still cares about 2.2 kernels, they should reinstate this as a proper runtime test.
* | fix swizzle-related bug 11534Brian2007-07-121-2/+3
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* Fix zero-size texture checking in _mesa_test_proxy_teximage(), bug 11309Brian2007-07-082-12/+17
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* Check if 'indices' is NULL, bug 11314Brian2007-07-081-2/+17
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* check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian2007-07-081-1/+13
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* fix i915 polygon stipple bugBrian2007-07-061-0/+1
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* add GL_QUADS to i915_reduced_primitive_state() to fix redbook/polys demoBrian2007-07-062-0/+2
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* call glutInit(), bug 11486Xavier Bachelot2007-07-065-7/+6
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* fix a syntax error (missing right-paren)Brian2007-07-051-1/+1
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* fix bug 11475Brian2007-07-051-0/+1
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* Copy from Mesa master. Includes fixes for bugs 11475 and 11448.Brian2007-07-051-40/+63
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* fix LogicOp/bitmap problem, bug 11133Eric Anholt2007-07-043-5/+12
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* add fbdev/ to DEMO_FILESBrian2007-07-031-0/+2
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* document GLSL fixesBrian2007-07-031-0/+2
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* bring over Roland's DOT3_RGBA fix from masterBrian2007-07-031-1/+1
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* added vec2(vec4) constructor, bug 11404Brian2007-07-032-53/+59
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* add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian2007-07-031-0/+8
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* Bump version to 7.0.1Brian2007-07-033-9/+9
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* Revert the version of libOSMesa.so to 6.5.3 to avoid linking issues that ↵Brian2007-07-032-5/+7
| | | | were caused by bumping to 7.0
* use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457Brian2007-07-032-6/+6
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* add const to wglSetPixelFormat() to match .h declarationBrian2007-07-021-1/+1
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* regeneratedBrian2007-06-291-0/+93
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* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-288-142/+234
| | | | | | | | | Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
* initial 7.0.1 relnotesBrian2007-06-282-0/+67
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* a variety of fixes for MingWzhang2007-06-2813-80/+136
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* remove obsolete t_save_api.cBrian2007-06-281-1834/+0
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* remove obsolete sourcesBrian2007-06-282-73/+3
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* md5 sums for 7.0Brian2007-06-221-1/+9
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* fix date for 7.0 releasemesa_7_0Brian2007-06-221-1/+1
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* update versionBrian2007-06-221-5/+1
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* bring in Eric's FreeBSD fixes for -pthreadBrian2007-06-222-2/+6
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* set tentative 7.0 release dateBrian2007-06-202-2/+2
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* fix TEXTREL problem (bug 7459)Brian2007-06-121-0/+2
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* Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian2007-06-123-15/+35
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* fix GLX_USE_TLS breakageBrian2007-06-121-1/+1
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* disable depthBits check in check_compatible(), see bug 11161Brian2007-06-081-2/+5
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* remove old comment about DEFAULT_SOFTWARE_DEPTH_BITSBrian2007-06-081-6/+3
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* document bug 11049 fixBrian2007-05-231-0/+1
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* restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049Brian2007-05-231-0/+1
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* document point attentuation fixBrian2007-05-231-0/+1
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* Fix point attentuation problem (bug 11042)Brian2007-05-232-10/+11
| | | | | ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z array wasn't indexed correctly in run_point_stage().
* if light position is local, treat it as a homogeneous coord and divide by W ↵Brian2007-05-212-2/+10
| | | | (see bug 11009)