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*
glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.
Paul Berry
2014-01-08
6
-12
/
+10
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
11
-46
/
+51
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
8
-0
/
+8
*
mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Paul Berry
2014-01-08
1
-17
/
+17
*
glsl: make _mesa_shader_stage_to_string() available to non-C++ code.
Paul Berry
2014-01-08
1
-8
/
+7
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
32
-203
/
+203
*
llvmpipe: Fix the bottom_edge_rule adjustment for points.
José Fonseca
2014-01-08
1
-4
/
+4
*
llvmpipe: Respect bottom_edge_rule when computing the rasterization bounding ...
José Fonseca
2014-01-08
3
-3
/
+3
*
ilo: enable HiZ
Chia-I Wu
2014-01-08
4
-7
/
+45
*
ilo: resolve Z/HiZ correctly
Chia-I Wu
2014-01-08
5
-1
/
+234
*
ilo: add flags to texture slices
Chia-I Wu
2014-01-08
1
-0
/
+29
*
ilo: rename and add an accessor for texture slices
Chia-I Wu
2014-01-08
4
-19
/
+41
*
ilo: add HiZ op support to the pipelines
Chia-I Wu
2014-01-08
11
-4
/
+1070
*
ilo: add support for HiZ allocation
Chia-I Wu
2014-01-08
2
-1
/
+82
*
ilo: refactor separate stencil allocation
Chia-I Wu
2014-01-08
1
-20
/
+27
*
ilo: assorted GPE fixes for HiZ
Chia-I Wu
2014-01-08
5
-69
/
+67
*
ilo: no layer offsetting on GEN7+
Chia-I Wu
2014-01-08
1
-1
/
+5
*
ilo: offset to layers only when necessary
Chia-I Wu
2014-01-08
4
-20
/
+137
*
ilo: allow ilo_zs_surface to skip layer offsetting
Chia-I Wu
2014-01-08
3
-19
/
+18
*
ilo: allow ilo_view_surface to skip layer offsetting
Chia-I Wu
2014-01-08
4
-88
/
+72
*
i965/fs: do SEL optimization only when src type for MOV matches
Tapani Pälli
2014-01-08
1
-0
/
+6
*
glsl: Optimize pow(2, x) --> exp2(x).
Kenneth Graunke
2014-01-07
1
-0
/
+11
*
glsl: Refactor is_zero/one/negative_one into an is_value() method.
Kenneth Graunke
2014-01-07
2
-68
/
+23
*
glsl: Optimize pow(1.0, X) --> 1.0.
Kenneth Graunke
2014-01-07
1
-0
/
+6
*
mesa: Use get_local_param_pointer in glProgramLocalParameters4fvEXT().
Kenneth Graunke
2014-01-07
1
-19
/
+11
*
llvmpipe: Basic implementation of pipe_context::set_sample_mask.
José Fonseca
2014-01-07
5
-7
/
+20
*
cso_context: Fix cso_context::sample_mask initial value.
José Fonseca
2014-01-07
1
-1
/
+1
*
llvmpipe: Implement alpha_to_coverage for non-MSAA framebuffers.
Si Chen
2014-01-07
3
-1
/
+59
*
swrast: fix delayed texel buffer allocation regression for OpenMP
Andreas Fänger
2014-01-07
1
-0
/
+12
*
gallium/draw: remove double semicolon
Dave Airlie
2014-01-07
1
-1
/
+1
*
glsl: rename min(), max() functions to fix MSVC build
Brian Paul
2014-01-06
3
-7
/
+7
*
i965: Remove unused PIPE_CONTROL defines.
Kenneth Graunke
2014-01-06
1
-10
/
+0
*
mesa: Remove GLXContextID typedef from glxext.h.
Vinson Lee
2014-01-06
1
-1
/
+0
*
docs/relnotes/10.1.html: report AMD_shader_trinary_minmax support
Maxence Le Doré
2014-01-06
1
-0
/
+1
*
mesa: enable AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
2
-1
/
+2
*
glsl: implement mid3 built-in function
Maxence Le Doré
2014-01-06
1
-0
/
+38
*
glsl: implement max3 built-in function
Maxence Le Doré
2014-01-06
1
-0
/
+38
*
glsl: Implement min3 built-in function
Maxence Le Doré
2014-01-06
1
-0
/
+38
*
glsl: add min() and max() functions to builder.cpp
Maxence Le Doré
2014-01-06
2
-0
/
+13
*
glsl: add a shader_trinary_minmax predicate
Maxence Le Doré
2014-01-06
1
-0
/
+6
*
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
2014-01-06
4
-0
/
+7
*
haiku libGL: Move from gallium target to src/hgl
Alexander von Gluck IV
2014-01-06
11
-1
/
+10
*
haiku: Fix missing HaikuGL header paths
Alexander von Gluck IV
2014-01-06
3
-0
/
+3
*
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
Brian Paul
2014-01-06
4
-0
/
+47
*
i965: Warning fix
Eric Anholt
2014-01-06
1
-2
/
+0
*
i965: Delete unused INTEL_WRITE_{PART,FULL} and INTEL_READ #defines.
Kenneth Graunke
2014-01-06
1
-4
/
+0
*
radeonsi: calculate NUM_BANKS for DB correctly on CIK
Marek Olšák
2014-01-06
3
-4
/
+27
*
radeonsi: set correct pipe config for Hawaii in DB
Marek Olšák
2014-01-06
3
-15
/
+26
*
radeonsi: disable HTILE for 1D-tiled depth-stencil buffers
Marek Olšák
2014-01-06
1
-0
/
+5
*
glx: check memory allocations in __glXInitVertexArrayState()
Juha-Pekka Heikkila
2014-01-06
1
-4
/
+23
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