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*
u_primconvert: Shut up compiler warning.
Eric Anholt
2014-09-02
1
-1
/
+1
*
gbm: Fix gallium build when X11 is in a non-system directory
Eric Anholt
2014-09-02
1
-0
/
+1
*
vc4: Handle a couple of the transfer map flags.
Eric Anholt
2014-09-02
2
-4
/
+12
*
meta: Make MESA_META_DRAW_BUFFERS restore properly
Kristian Høgsberg
2014-09-02
1
-34
/
+4
*
Revert "mesa: fix make tarballs"
Emil Velikov
2014-09-02
2
-3
/
+1
*
mesa/program_cache: calloc the correct size for the cache.
Dave Airlie
2014-09-02
1
-1
/
+1
*
radeonsi: Compile dummy pixel shader on demand
Michel Dänzer
2014-09-02
2
-8
/
+10
*
u_blitter: Create all shaders on demand
Michel Dänzer
2014-09-02
1
-43
/
+104
*
r600g,radeonsi: Inform the kernel if a BO will likely be accessed by the CPU
Michel Dänzer
2014-09-02
3
-11
/
+23
*
glsl: free uniform_map on failure path.
Dave Airlie
2014-09-02
1
-1
/
+3
*
main/cs: Add gl_context::ComputeProgram
Paul Berry
2014-09-01
1
-0
/
+15
*
mesa: Convert NewDriverState to 64-bits
Jordan Justen
2014-09-01
6
-13
/
+25
*
i965: Modify state upload to allow 2 different sets of state atoms.
Paul Berry
2014-09-01
2
-25
/
+32
*
i965: Modify dirty bit handling to support 2 pipelines.
Paul Berry
2014-09-01
4
-16
/
+46
*
i965: Create a macro for checking a dirty bit.
Paul Berry
2014-09-01
2
-1
/
+7
*
i965: Create a macro for setting all dirty bits.
Paul Berry
2014-09-01
4
-7
/
+18
*
i965: Create a macro for setting a dirty bit.
Paul Berry
2014-09-01
32
-67
/
+74
*
i965: add missing parens in vec4 visitor
Dave Airlie
2014-09-02
1
-1
/
+2
*
nouveau: don't leak dec struct on error
Dave Airlie
2014-09-02
1
-1
/
+1
*
xvmc/tests: %C isn't a valid printf specifier.
Dave Airlie
2014-09-02
1
-2
/
+2
*
nouveau/nv40: quiten coverity warning in unused vertex texture code.
Dave Airlie
2014-09-02
1
-0
/
+1
*
nv50: remove unused variables
Ilia Mirkin
2014-09-01
2
-2
/
+0
*
mesa: force height of 1D textures to be 1 in texture views
Ilia Mirkin
2014-09-01
1
-0
/
+3
*
nv50: attach the buffer bo to the miptree structures
Ilia Mirkin
2014-09-01
1
-8
/
+5
*
nv50: mt address may not be the underlying bo's start address
Ilia Mirkin
2014-09-01
3
-12
/
+14
*
nv50: set the miptree address when clearing bo's in vp2 init
Ilia Mirkin
2014-09-01
1
-0
/
+2
*
nv50/ir: avoid creating instructions that can't be emitted
Ilia Mirkin
2014-09-01
1
-0
/
+4
*
nvc0: don't make 1d staging textures linear
Ilia Mirkin
2014-09-01
1
-1
/
+0
*
nv50: zero out unbound samplers
Ilia Mirkin
2014-09-01
1
-2
/
+5
*
nvc0/ir: avoid infinite recursion when finding first uses of tex
Ilia Mirkin
2014-09-01
2
-8
/
+29
*
freedreno/ir3: add DDX/DDY
Rob Clark
2014-09-01
1
-4
/
+53
*
freedreno/ir3: don't keep IR around
Rob Clark
2014-09-01
1
-1
/
+6
*
i965/fs: Don't segfault when debug-logging a null program
Jason Ekstrand
2014-09-01
1
-2
/
+2
*
i965/vec4: Don't segfault when debug-logging a null program
Jason Ekstrand
2014-09-01
1
-2
/
+2
*
radeonsi: implement EXPCLEAR optimization for depth
Marek Olšák
2014-09-01
5
-2
/
+23
*
r600g,radeonsi: initialize HTILE to fully-expanded state
Marek Olšák
2014-09-01
1
-1
/
+3
*
radeonsi: implement fast depth clear
Marek Olšák
2014-09-01
4
-2
/
+21
*
radeonsi: move DB_RENDER_CONTROL into draw_vbo
Marek Olšák
2014-09-01
5
-58
/
+46
*
radeonsi: disable occlusion queries if they are not needed
Marek Olšák
2014-09-01
1
-0
/
+8
*
r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hang
Marek Olšák
2014-09-01
2
-9
/
+14
*
r600g: set VGT_ENHANCE=4 on R7xx
Marek Olšák
2014-09-01
2
-0
/
+2
*
r600g: expose AMD_vertex_shader_layer and *_viewport_index on R600-R700
Marek Olšák
2014-09-01
1
-1
/
+1
*
r600g: fix layered clear
Marek Olšák
2014-09-01
1
-1
/
+2
*
r600g: some DB bug workarounds for R6xx DB flushing
Marek Olšák
2014-09-01
1
-0
/
+7
*
r600g: enable fast depth clear for array textures and cubemaps
Marek Olšák
2014-09-01
1
-1
/
+2
*
r600g: use HTILE allocator from SI
Marek Olšák
2014-09-01
3
-47
/
+23
*
r600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM, inline other fields
Marek Olšák
2014-09-01
1
-9
/
+12
*
radeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline other fields
Marek Olšák
2014-09-01
1
-9
/
+8
*
r600g: Implement sm5 geometry shader instancing
Glenn Kennard
2014-09-01
4
-3
/
+15
*
glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
Marek Olšák
2014-09-01
1
-18
/
+33
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