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Age
Files
Lines
*
glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions
Brian Paul
2010-11-21
1
-0
/
+0
*
mesa: fix error msg typo
Brian Paul
2010-11-21
1
-1
/
+1
*
i915g: kill idws->pool
Daniel Vetter
2010-11-21
4
-14
/
+7
*
i915g: kill buf->map_gtt
Daniel Vetter
2010-11-21
2
-15
/
+2
*
i915g: kill RGBA/X formats
Daniel Vetter
2010-11-21
1
-4
/
+0
*
i915g: add pineview pci ids
Daniel Vetter
2010-11-21
2
-0
/
+10
*
i915g: s/hw_tiled/tiling
Daniel Vetter
2010-11-21
2
-6
/
+7
*
i915g: rip out ->sw_tiled
Daniel Vetter
2010-11-21
4
-15
/
+0
*
r300g: silence guard band cap errors
Joakim Sindholt
2010-11-21
1
-0
/
+7
*
st/vega: Fix vgReadPixels with a subrectangle.
Chia-I Wu
2010-11-21
1
-4
/
+12
*
st/vega: Set wrap_r for mask and blend samplers.
Chia-I Wu
2010-11-21
1
-0
/
+2
*
st/vega: vegaLookupSingle should validate the state.
Chia-I Wu
2010-11-21
1
-0
/
+2
*
tgsi: Add STENCIL to text parser.
Chia-I Wu
2010-11-21
1
-1
/
+2
*
mesa: Clean up header file inclusion in stencil.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
mesa: Clean up header file inclusion in shared.h.
Vinson Lee
2010-11-20
1
-1
/
+1
*
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
2010-11-20
1
-1
/
+3
*
mesa: Clean up header file inclusion in scissor.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
mesa: Clean up header file inclusion in renderbuffer.h.
Vinson Lee
2010-11-20
1
-1
/
+1
*
mesa: Clean up header file inclusion in readpix.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
mesa: Clean up header file inclusion in rastpos.h.
Vinson Lee
2010-11-20
1
-1
/
+4
*
mesa: Clean up header file inclusion in polygon.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
intel: Remove unnecessary header.
Vinson Lee
2010-11-20
1
-1
/
+0
*
r600: Remove unnecesary header.
Vinson Lee
2010-11-20
1
-1
/
+0
*
swrast: Remove unnecessary header.
Vinson Lee
2010-11-20
1
-1
/
+0
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-11-20
2
-2
/
+0
*
scons: Define IN_DRI_DRIVER.
Chia-I Wu
2010-11-20
1
-0
/
+4
*
nvfx: only expose one rt on nv30
Xavier Chantry
2010-11-20
1
-1
/
+1
*
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-20
2
-8
/
+8
*
r300g: fix rendering with no vertex elements
Marek Olšák
2010-11-20
4
-5
/
+40
*
i965: Remove duplicate MRF writes in the FS backend.
Eric Anholt
2010-11-19
2
-0
/
+152
*
i965: Improve compute-to-mrf.
Eric Anholt
2010-11-19
1
-53
/
+49
*
ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.
Eric Anholt
2010-11-19
1
-0
/
+32
*
i965: Recognize saturates and turn them into a saturated mov.
Eric Anholt
2010-11-19
2
-0
/
+27
*
glsl: Add a helper function for determining if an rvalue could be a saturate.
Eric Anholt
2010-11-19
2
-0
/
+58
*
i965: Fold constants into the second arg of BRW_SEL as well.
Eric Anholt
2010-11-19
1
-0
/
+1
*
i965: Remove extra \n at the end of every instruction in INTEL_DEBUG=wm.
Eric Anholt
2010-11-19
1
-1
/
+0
*
i965: Just use memset() to clear most members in FS constructors.
Eric Anholt
2010-11-19
1
-18
/
+11
*
i965: Fix compute_to_mrf to not move a MRF write up into another live range.
Eric Anholt
2010-11-19
1
-7
/
+5
*
mesa: Include C++ files in the makedepend of DRI drivers.
Eric Anholt
2010-11-19
1
-2
/
+3
*
glsl: Fix type of label 'default' in switch statement.
Vinson Lee
2010-11-19
1
-1
/
+1
*
glsl: Add lower_vector.cpp to SConscript.
Vinson Lee
2010-11-19
1
-0
/
+1
*
glsl: Fix matrix constructors with vector parameters
Ian Romanick
2010-11-19
1
-9
/
+9
*
glsl: Combine many instruction lowering passes into one.
Kenneth Graunke
2010-11-19
11
-383
/
+281
*
glsl: Simplify a type check by using type->is_integer().
Kenneth Graunke
2010-11-19
1
-2
/
+1
*
glsl: Add ir_quadop_vector expression
Ian Romanick
2010-11-19
11
-6
/
+460
*
glsl: Add unary ir_expression constructor
Ian Romanick
2010-11-19
2
-0
/
+21
*
glsl: Add ir_rvalue::is_negative_one predicate
Ian Romanick
2010-11-19
2
-3
/
+58
*
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
2010-11-19
7
-7
/
+13
*
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
Ian Romanick
2010-11-19
6
-0
/
+120
*
r600g: use full range of VS resources for vertex samplers
Alex Deucher
2010-11-19
3
-4
/
+2
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