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* llvmpipe: add a bunch of commentsBrian Paul2009-11-304-13/+54
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* llvmpipe: minor refactoring of bin rasterization codeBrian Paul2009-11-301-16/+28
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* llvmpipe: update C_SOURCESBrian Paul2009-11-301-2/+3
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* llvmpipe: fix the worst of the depth regressions since switch to 4x4Keith Whitwell2009-10-221-1/+1
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* llvmpipe: remove one of two definitions of TILESIZEKeith Whitwell2009-10-216-23/+23
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* llvmpipe: remove dead codeKeith Whitwell2009-10-211-7/+0
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* llvmpipe: minor opts to setup_triKeith Whitwell2009-10-201-36/+30
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* llvmpipe: move block list into rast structKeith Whitwell2009-10-202-20/+22
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* llvmpipe: build list of 4x4 blocks to be shadedKeith Whitwell2009-10-201-12/+26
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* llvmpipe: recursive rasterization within a tileKeith Whitwell2009-10-201-76/+98
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* llvmpipe: pass mask as a linear encoding of the 4x4 blockKeith Whitwell2009-10-202-16/+40
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* llvmpipe: precalculate some offsetsKeith Whitwell2009-10-205-79/+51
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* llvmpipe: remove a leftover 8x2 usageKeith Whitwell2009-10-191-4/+4
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* llvmpipe: calculate masks in format desired by shaderKeith Whitwell2009-10-193-61/+44
| | | | Also remove branches calculating masks for quads.
* llvmpipe: pre-multiply some constants by fixed_oneKeith Whitwell2009-10-192-39/+43
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* llvmpipe: Reshape the shader input from 8x2 to 4x4.José Fonseca2009-10-193-15/+14
| | | | Incorrect rendering until the interpolation code generation is updated.
* llvmpipe: fixed-point rasterizationKeith Whitwell2009-10-194-130/+147
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* llvmpipe: Reset the pointer to stored jit context.José Fonseca2009-10-191-2/+6
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* llvmpipe: Allocate the blend color from the data store, and ensure it's aligned.José Fonseca2009-10-192-12/+50
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* llvmpipe: correctly scale top/left fill adjustmentsKeith Whitwell2009-10-191-3/+3
| | | | Was overdoing it previously.
* llvmpipe: fix typo correcting for fill conventionKeith Whitwell2009-10-191-4/+4
| | | | Adjustments for top-left fill convention were being lost.
* llvmpipe: Maintain a copy of the shader constants to prevent clobbering.José Fonseca2009-10-182-16/+61
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* llvmpipe: Only invoke the shader if necessary.José Fonseca2009-10-101-1/+2
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* llvmpipe: Additional checks for binner block lists.José Fonseca2009-10-091-2/+6
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* llvmpipe: Use framebuffer coords consistently.José Fonseca2009-10-091-4/+25
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* llvmpipe: Fix type in tri bounding box check.José Fonseca2009-10-091-1/+1
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* llvmpipe: fill in tri min/max valuesKeith Whitwell2009-10-091-0/+5
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* llvmpipe: Remove partial tile override.José Fonseca2009-10-091-5/+0
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* llvmpipe: Undo debug override.José Fonseca2009-10-091-5/+0
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* llvmpipe: properly clip tile writesKeith Whitwell2009-10-091-2/+10
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* llvmpipe: Pass framebuffer coords to shader.José Fonseca2009-10-091-1/+1
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* llvmpipe: Tell setup shader inputs.José Fonseca2009-10-091-0/+30
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* llvmpipe: correct binning maths for iterating over whole tilesKeith Whitwell2009-10-092-6/+11
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* llvmpipe: Get jit_context/jit_function across the rasterizer.José Fonseca2009-10-097-51/+50
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* llvmpipe: set block count/used values back to zero on resetKeith Whitwell2009-10-091-0/+2
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* llvmpipe: just bin whole tiles for nowKeith Whitwell2009-10-092-0/+7
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* llvmpipe: always call begin_binning on transition to active stateKeith Whitwell2009-10-091-2/+37
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* llvmpipe: add LP_DEBUG env varKeith Whitwell2009-10-093-36/+124
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* llvmpipe: initialize setup data storeKeith Whitwell2009-10-091-0/+3
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* llvmpipe: initialize setup line/tri/point funcsKeith Whitwell2009-10-091-0/+4
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* llvmpipe: Put jit_context in store.José Fonseca2009-10-092-0/+28
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* llvmpipe: trivial/clear worksKeith Whitwell2009-10-096-81/+92
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* llvmpipe: more debugKeith Whitwell2009-10-091-3/+7
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* llvmpipe: Replace util_pack_color with straight float_to_ubyte.José Fonseca2009-10-091-3/+4
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* llvmpipe: debug, crash fixesKeith Whitwell2009-10-092-7/+27
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* llvmpipe: fix crash on initKeith Whitwell2009-10-091-10/+2
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* llvmpipe: fix a couple of warningsKeith Whitwell2009-10-092-9/+1
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* llvmpipe: Add stub lp_setup_is_texture_referenced.José Fonseca2009-10-091-0/+9
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* llvmpipe: Pass state to setup.José Fonseca2009-10-099-34/+150
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* util: Force ESI register for cpuid's ebx result.José Fonseca2009-10-091-1/+1
| | | | | | Fixes a segfault and better code. Unfortunately using an arbitrary register ("=r") causes the gcc to abort when the code is optimized saying it can't satisfy the constraint. Setting seems to do the trick.