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* removed GL_HP_occlusion_test extensionBrian Paul2005-08-2517-252/+24
* fix segfault in Fake_glXCreatePBuffer(), bug 4235Brian Paul2005-08-251-1/+4
* s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)Brian Paul2005-08-251-1/+1
* Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTUREEric Anholt2005-08-253-3/+3
* make tiles a little smaller so they're all visibleBrian Paul2005-08-251-10/+11
* also check for texture border in sample_linear_2d()Brian Paul2005-08-251-2/+3
* Added multi-window support. Press 'n' to create new window, 'k' to killBrian Paul2005-08-241-140/+285
* Fix Windows build problems.Alan Hourihane2005-08-242-1/+14
* GLw demo doesn't belong hereBrian Paul2005-08-231-451/+0
* removed lines that caused some files to be included in tarballs multiple timesBrian Paul2005-08-231-3/+0
* simplify, clean-up texel addressing macrosBrian Paul2005-08-231-180/+129
* update version to 6.5.0Brian Paul2005-08-231-2/+2
* added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)Brian Paul2005-08-221-2/+14
* bump version to 6.5Brian Paul2005-08-221-4/+4
* added .S DRI files to tarball (Donnie Berkholz), bumped version to 6.5Brian Paul2005-08-221-4/+4
* fix up libdrm for eglDave Airlie2005-08-211-5/+5
* fix typoBrian Paul2005-08-191-1/+1
* md5 sums for 6.3.2Brian Paul2005-08-191-2/+7
* update MESA_DEBUG with FP infomesa_6_3_2Brian Paul2005-08-191-1/+3
* Convert libGL and DRI drivers to require libdrm.Adam Jackson2005-08-197-18/+15
* Fix a realloc problem with indirect vertex arrays. The actual head pointerIan Romanick2005-08-192-3/+6
* updates for 6.3.2 release, plus other assorted clean-upsBrian Paul2005-08-198-152/+99
* Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane2005-08-191-25/+26
* Enable ARB_texture_compression. The code has been in place for a long time,Ian Romanick2005-08-192-0/+14
* Add support for NV_blend_square. This was tested withIan Romanick2005-08-182-6/+19
* Make sure extension entry point offsets are properly initialized. This isIan Romanick2005-08-182-1/+4
* Don't try to update hardware texture fields if there is no hardware texture.Ian Romanick2005-08-182-24/+28
* Add simple regression test for bugzilla #3195.Ian Romanick2005-08-182-0/+282
* Make the i810 driver use driGetRendererString like all the other drivers.Ian Romanick2005-08-181-2/+19
* Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul2005-08-181-24/+29
* Bump version to 6.3.2Brian Paul2005-08-163-7/+7
* updates for 6.3.2Brian Paul2005-08-163-3/+49
* include stdint.h if WIN32 and GNUC (Colin Harrison). Patch forwarded to SGI.Brian Paul2005-08-151-0/+2
* test the standard stencil op modes too (Philipp Klaus Krause)Brian Paul2005-08-151-50/+141
* In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...Roland Scheidegger2005-08-151-4/+24
* Put back '-I/usr/X11R6/include'.Ian Romanick2005-08-152-2/+17
* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-1527-36/+107
* Add a check which compares the passed in size of the DDX driver private DRIAlan Hourihane2005-08-141-0/+4
* Enable support for EXT_stencil_wrap. The code was already there, but theIan Romanick2005-08-133-125/+37
* added FREXPF() macro (bug 4060)Brian Paul2005-08-123-9/+10
* Remove the logic that determines at compile time whether or not HAVE_ALIASIan Romanick2005-08-116-32/+5
* Remove support for the R200_NO_VTXFMT environment variable. Instead useIan Romanick2005-08-111-2/+3
* Makefile cleanups suggested by George Fufutos (bugzilla #3899).Ian Romanick2005-08-111-17/+1
* Don't link with libGL, libEGL, or libEGLdri. On EGL setups libGL isn'tIan Romanick2005-08-111-1/+1
* Since Brian's recent commit, "-I/usr/X11R6/include/X11/extensions" is noIan Romanick2005-08-113-5/+1
* fix X #includes so they're relative to X11/ directory (bug 4047)Brian Paul2005-08-116-11/+11
* Make ffb driver build on x86-64. The fix is two fold. First, use theIan Romanick2005-08-111-3/+7
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-109-1113/+887
* Mesa uses the glVertexAttrib*NV functions to implement fixed-functionIan Romanick2005-08-101-2/+5
* the PIXEL_MAP_I_TO_I table should be GLfloat, not GLintBrian Paul2005-08-102-13/+14