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* r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák2011-02-1127-900/+737
| | | | | | | | | | | | | | Based on Dave's branch. The majority of this commit is a cleanup, mainly renaming things. There wasn't much code to import, just ioctl calls. Also done: - implemented unsynchronized bo_map (important optimization!) - radeon_bo_is_referenced_by_cs is no longer a refcount hack - dropped the libdrm_radeon dependency I'm surprised that this has resulted in less code in the end.
* st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupportedMarek Olšák2011-02-111-5/+24
| | | | | In this case, we always use the corresponding linear format in create_surface, therefore we should check for linear format support as well.
* i915: Force lowering of all types of indirect array accesses in the FSIan Romanick2011-02-101-3/+11
| | | | NOTE: This is a candidate for the 7.9 and 7.10 branches.
* i915: Calculate partial result to temp register firstIan Romanick2011-02-101-8/+8
| | | | | | | | | | | | Previously the SNE and SEQ instructions would calculate the partial result to the destination register. This would cause problems if the destination register was also one of the source registers. Fixes piglit tests glsl-fs-any, glsl-fs-struct-equal, glsl-fs-struct-notequal, glsl-fs-vec4-operator-equal, glsl-fs-vec4-operator-notequal. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.José Fonseca2011-02-101-2/+9
| | | | This can avoid DMAing the whole buffer when just a fraction was changed.
* scons: Disable -mstackrealign on MinGW again.José Fonseca2011-02-101-1/+4
| | | | It's still broken, however it doesn't show up on debug builds.
* configure.ac: Fix typoKristian Høgsberg2011-02-101-1/+1
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* r300g: implement accelerated copy_region for compressed formatsMarek Olšák2011-02-101-0/+29
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* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-109-76/+104
| | | | So that we can implement resource_copy on arbitrary data.
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-1018-381/+328
| | | | Transfers and create/destroy are still handled separately.
* r300g: simplify WRITE_RELOC API and cleanupMarek Olšák2011-02-1010-136/+126
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* u_blitter: let the driver check whether there's a recursionMarek Olšák2011-02-102-6/+9
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* r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák2011-02-102-29/+14
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* Revert "r300g: support sRGB colorbuffers"Marek Olšák2011-02-101-20/+0
| | | | | | | | This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c
* mesa/st: enable GL_EXT_framebuffer_sRGBDave Airlie2011-02-103-3/+14
| | | | | | | | | If the formats don't match we need to update the surface with the new format. if we can render to SRGB formats, enable the extension Signed-off-by: Dave Airlie <[email protected]>
* scons: Restrict whole program optimization to release builds.José Fonseca2011-02-091-2/+8
| | | | | It just takes forever, so it is inadequate for continuous testings (i.e., checked and profile build types).
* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
| | | | It's not fully supported.
* eglplatform.h: Define Wayland native platform typesKristian Høgsberg2011-02-091-0/+6
| | | | | This is conditional on WL_EGL_PLATFORM being #defined, so application must make sure to include wayland-egl.h before including any egl header.
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
| | | | Effects were easily visible in piglit/fbo-generatemipmap-formats.
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
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* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
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* nvc0: make CSE work for ops with multiple resultsChristoph Bumiller2011-02-091-13/+72
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* nvc0: replace branching with predicated insns where feasibleChristoph Bumiller2011-02-095-46/+123
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* nvc0: implement local memory load and store opsChristoph Bumiller2011-02-093-12/+38
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* nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller2011-02-092-19/+40
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* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-092-11/+3
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* nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller2011-02-091-2/+4
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* nvc0: store only one value per basic block for TGSI regsChristoph Bumiller2011-02-091-1/+7
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* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-092-3/+3
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* nvc0: set basic block on manual instruction insertionChristoph Bumiller2011-02-091-0/+2
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* nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller2011-02-094-32/+43
| | | | | | | Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice.
* nvc0: reset texture base address after read transferChristoph Bumiller2011-02-091-2/+4
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* nvc0: don't combine memory loads across block boundariesChristoph Bumiller2011-02-091-0/+5
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* nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller2011-02-091-48/+79
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* mesa/st: Clean up vertex buffer unreferencingThomas Hellstrom2011-02-091-10/+9
| | | | | | | Avoid accessing draw module internal structures outside of the draw module. Unreference vertex buffers in error path. Signed-off-by: Thomas Hellstrom <[email protected]>
* gallium/docs: fix typoMarek Olšák2011-02-091-1/+1
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* r200: add cast to silence warningBrian Paul2011-02-081-1/+1
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* mesa: remove unused BITFIELD64 macrosBrian Paul2011-02-081-16/+1
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* mesa: remove _mesa_create_context_for_api()Brian Paul2011-02-0814-44/+23
| | | | Just add the gl_api parameter to _mesa_create_context().
* mesa: remove _mesa_initialize_context_for_api()Brian Paul2011-02-089-42/+19
| | | | Just add the gl_api parameter to _mesa_initialize_context().
* mesa: add/update VERBOSE_API loggingBrian Paul2011-02-088-6/+113
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* st/mesa: fix shader deletion regressionBrian Paul2011-02-081-3/+4
| | | | | | | | | Fixes a regression from commit 5cbff0932e498f49b57cbb71037b93416bfe30e0. The problem is *some* glDrawPixels fragment programs need to be deleted, but not all. Use an explicit flag to indicate whether or not the program needs to be deleted. This should fix http://bugs.freedesktop.org/show_bug.cgi?id=34049
* i965: Add missing DEFINE_BITS for brw dirty bits.Kenneth Graunke2011-02-081-0/+4
| | | | | These are only used for debugging, but should be there. Found by inspection.
* i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.Kenneth Graunke2011-02-081-1/+1
| | | | | These were incorrectly defined to the same value - likely due to a cut and paste error. Found by inspection.
* i965: Rename a few more commands to match the documentation.Kenneth Graunke2011-02-082-5/+5
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* st/egl: Fix platform selectionBenjamin Franzke2011-02-081-0/+1
| | | | | A break for case _EGL_PLATFORM_X11 is missing. introduced by: 381ea0d67a6d84a34d23571c49bbf4339ffda364
* i965: Remove pointless keying of WM state on VUE size.Eric Anholt2011-02-081-4/+0
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* mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.Eric Anholt2011-02-081-7/+40
| | | | | | Fixes glsl-vs-post-increment-01. Reviewed-by: José Fonseca <[email protected]>
* glsl: Disable the new copy propagation pass until it gets fixed.Eric Anholt2011-02-081-1/+1
| | | | It apparently regressed a bunch of ES2 cases.
* glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30Chad Versace2011-02-081-0/+7
| | | | | | | | | | | | | | | | | | | | | | | From section 5.9 of the GLSL 1.20 spec: The operator modulus (%) is reserved for future use. From section 5.8 of the GLSL 1.20 spec: The assignments modulus into (%=), left shift by (<<=), right shift by (>>=), inclusive or into ( |=), and exclusive or into ( ^=). These operators are reserved for future use. The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language. Fixes bug: https://bugs.freedesktop.org//show_bug.cgi?id=33916 Fixes Piglit tests: spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag