index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
nvfx: new 2D: unify textures and buffers
Luca Barbieri
2010-08-21
4
-137
/
+46
*
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
1
-5
/
+1
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
8
-146
/
+408
*
nv30: new 2D: support ARB_texture_rectangle
Luca Barbieri
2010-08-21
2
-3
/
+36
*
nvfx: new 2D: optimize fragtex format lookup
Luca Barbieri
2010-08-21
2
-50
/
+10
*
nvfx: new 2D: enable swizzling for all surfaces
Luca Barbieri
2010-08-21
1
-17
/
+4
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
10
-626
/
+340
*
nv04-nv40: new 2D: add new Gallium-independent 2D engine
Luca Barbieri
2010-08-21
4
-0
/
+1478
*
nvfx: new 2D: rewrite transfer code to use staging transfers
Luca Barbieri
2010-08-21
3
-173
/
+61
*
nvfx: new 2D: rewrite miptree code, adapt transfers
Luca Barbieri
2010-08-21
6
-224
/
+207
*
nvfx: add nouveau_resource_on_gpu
Luca Barbieri
2010-08-21
1
-1
/
+15
*
nvfx: add linear flag for buffers
Luca Barbieri
2010-08-21
4
-2
/
+5
*
nvfx: properly unreference bound objects on context destruction
Luca Barbieri
2010-08-21
1
-0
/
+8
*
nvfx: reference count bound objects
Luca Barbieri
2010-08-21
1
-7
/
+29
*
nvfx: fix format support code for compressed texture
Luca Barbieri
2010-08-21
1
-1
/
+1
*
gallium/auxiliary: add semantic linkage utility code
Luca Barbieri
2010-08-21
3
-0
/
+211
*
u_debug_describe: use switch instead of if chain
Luca Barbieri
2010-08-21
1
-7
/
+17
*
u_debug_describe: add PIPE_TEXTURE_RECT
Luca Barbieri
2010-08-21
1
-0
/
+2
*
auxiliary: add copyright headers
Luca Barbieri
2010-08-21
10
-5
/
+258
*
util: Match printf format to silence warning.
José Fonseca
2010-08-21
1
-1
/
+1
*
mesa: Remove unsused local variable.
José Fonseca
2010-08-21
1
-1
/
+0
*
util: Make the reference debuggin code more C++ friendly.
José Fonseca
2010-08-21
4
-13
/
+30
*
util: Remove the x86 exception handlers.
José Fonseca
2010-08-21
1
-55
/
+0
*
trace: Don't immediately destroy the pipe's sampler view in the trace driver.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
trace: Trace the correct version of the resource when setting the index buffer.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
generate_builtins.py: Remove unused import sys.
Vinson Lee
2010-08-21
1
-1
/
+1
*
mapi: Use MAPI_EXPORT to export public functions.
Chia-I Wu
2010-08-21
2
-6
/
+17
*
mapi: Prefix functions in u_current.h by u_current.
Chia-I Wu
2010-08-21
5
-79
/
+94
*
glapi: Move public function/variable declarations to glapi.h.
Chia-I Wu
2010-08-21
5
-47
/
+107
*
evergreen : initial support driver code.
richard
2010-08-20
41
-249
/
+12426
*
i965: Rename nr_depth_regs to nr_payload_regs.
Eric Anholt
2010-08-20
5
-8
/
+8
*
i965: Also use the SIMD8 FB writes for SIMD8 mode on non-SNB.
Eric Anholt
2010-08-20
3
-17
/
+18
*
i965: Add support for FB writes on Sandybridge.
Zhenyu Wang
2010-08-20
2
-12
/
+74
*
i965: Set the destination horiz stride even for da16, as SNB seems to need it.
Zhenyu Wang
2010-08-20
2
-2
/
+6
*
i965: Set the maximum number of threads on Sandybridge.
Zhenyu Wang
2010-08-20
1
-1
/
+5
*
i965: Add AccWrCtl support on Sandybridge.
Zhenyu Wang
2010-08-20
5
-2
/
+20
*
i965: Mention the mlen and rlen for URB reads.
Zhenyu Wang
2010-08-20
1
-0
/
+5
*
i965: Sandybridge doesn't have Compr4 mode, since it's not needed any more.
Zhenyu Wang
2010-08-20
1
-1
/
+2
*
i965: Adjust disasm of subreg numbers to be in units of the register type.
Zhenyu Wang
2010-08-20
1
-6
/
+20
*
i965: Fix DP write channel ordering on Sandybridge.
Eric Anholt
2010-08-20
1
-2
/
+25
*
os_stream: fix bugs in allocation path
Luca Barbieri
2010-08-21
1
-16
/
+8
*
p_compiler: add replacement va_copy
Luca Barbieri
2010-08-21
1
-0
/
+8
*
Delete more vestiges of the old shader compiler.
Kenneth Graunke
2010-08-20
9
-1252
/
+0
*
glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.
Kenneth Graunke
2010-08-20
1
-1
/
+1
*
glsl: add missing ambient field to gl_LightModel
Luca Barbieri
2010-08-20
1
-1
/
+1
*
glsl: don't crash if a field is specified for a non-struct uniform
Luca Barbieri
2010-08-20
1
-1
/
+1
*
glsl: add missing sceneColor field to gl_{Front, Back}LightModelProduct
Luca Barbieri
2010-08-20
1
-2
/
+2
*
intel: Don't try to do work for BufferSubData with a size of 0.
Eric Anholt
2010-08-20
1
-0
/
+6
*
mesa: Fix GetUniformLocation while compiling display lists.
Nick Bowler
2010-08-20
1
-1
/
+9
*
Remove remnants of the old glsl compiler.
Eric Anholt
2010-08-20
81
-36992
/
+5
[next]