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* swr/rast: SIMD16 PA - rename Assemble_simd16 to AssembleTim Rowley2017-09-063-31/+15
* swr/rast: FE/Binner - unify SIMD8/16 functions using simdlib typesTim Rowley2017-09-065-1739/+696
* swr/rast: Removed some trailing whitespace caught during reviewTim Rowley2017-09-063-10/+10
* swr: set caps for VB 4-byte alignmentTim Rowley2017-09-061-3/+6
* swr/rast: Allow gather of floats from fetch shader with 2-4GB offsetsTim Rowley2017-09-062-1/+7
* radv: fix error code when resizing the upload BOSamuel Pitoiset2017-09-061-1/+1
* mesa/st/st_glsl_to_tgsi_temprename.cpp: Fix compilation with MSVCGert Wollny2017-09-061-1/+9
* mesa/st: glsl_to_tgsi: tie in new temporary register merge approachGert Wollny2017-09-061-50/+16
* mesa/st: glsl_to_tgsi: Add test set for evaluation of rename mappingGert Wollny2017-09-061-0/+169
* mesa/st: glsl_to_tgsi: add register rename mapping evaluatorGert Wollny2017-09-063-5/+137
* mesa/st: glsl_to_tgsi: add tests for the new temporary lifetime trackerGert Wollny2017-09-066-4/+1483
* mesa/st: glsl_to_tgsi: implement new temporary register lifetime trackerGert Wollny2017-09-063-0/+943
* mesa/st: glsl_to_tgsi move some helper classes to extra filesGert Wollny2017-09-064-287/+368
* st_glsl_to_tgsi: rewrite rename registers to use array fully.Dave Airlie2017-09-061-29/+26
* radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bugNicolai Hähnle2017-09-065-24/+85
* ac/debug: take ASIC generation into account when printing registersNicolai Hähnle2017-09-062-107/+177
* amd/common: pass chip_class to ac_dump_regNicolai Hähnle2017-09-063-60/+75
* ac/sid_tables: add FieldTable objectNicolai Hähnle2017-09-061-30/+85
* ac/sid_tables: remove unused variable varname_valuesNicolai Hähnle2017-09-061-1/+0
* radeonsi/gfx9: always flush DB metadata on framebuffer changesNicolai Hähnle2017-09-063-4/+14
* util/ralloc: set prev-pointers correctly in ralloc_adoptNicolai Hähnle2017-09-061-1/+3
* mesa/main: Fix GetTextureImage error reportingIago Toral Quiroga2017-09-061-1/+1
* egl: remove unused 'Screens' array from _egl_displayTapani Pälli2017-09-061-1/+0
* Revert "radv: disable support for VEGA for now."Dave Airlie2017-09-061-5/+0
* radv/gfx9: set descriptor up for base_mip to level range.Dave Airlie2017-09-061-1/+4
* radv: disable 1d/2d linear optimisation on gfx9.Dave Airlie2017-09-061-3/+4
* radv/gfx9: fix buffer size on gfx9.Dave Airlie2017-09-061-1/+1
* radv: Fix vkCopyImage with both depth and stencil aspects.Bas Nieuwenhuizen2017-09-061-99/+107
* mesa/mtypes: repack gl_sampler_object.Dave Airlie2017-09-061-1/+1
* mesa/mtypes: repack gl_texture_object.Dave Airlie2017-09-061-5/+5
* mesa/mtypes: repack gl_shader_program_data.Dave Airlie2017-09-061-3/+3
* mesa/mtypes: reorganise gl_shaderDave Airlie2017-09-061-4/+5
* mesa/mtypes: repack display list structs.Dave Airlie2017-09-061-3/+2
* mesa/mtypes: reduce size of gl_sync_object.Dave Airlie2017-09-061-1/+1
* mesa/mtypes: reorg vertex/fragment program state.Dave Airlie2017-09-061-6/+6
* mesa/bindless: reorder gl_bindless_image gl_bindless_sampler.Dave Airlie2017-09-061-6/+6
* radv: fix a memleak when compiling the GS copy shaderSamuel Pitoiset2017-09-051-0/+2
* svga: move index buffer bind flag assertionCharmaine Lee2017-09-051-3/+3
* svga: avoid emitting redundant SetShaderResources and SetVertexBuffersCharmaine Lee2017-09-052-18/+116
* spirv: Add support for the HelperInvocation builtinJason Ekstrand2017-09-051-1/+4
* loader/dri3: Use client local back to front blit in copySubBuffer if availableThomas Hellstrom2017-09-051-9/+7
* radeonsi/gfx9: implement primitive binningMarek Olšák2017-09-0510-7/+489
* radeonsi: add more state flags into si_state_dsaMarek Olšák2017-09-052-1/+23
* radeonsi/gfx9: don't use BREAK_BATCH and FLUSH_DFSM if DFSM is disabledMarek Olšák2017-09-052-3/+4
* vbo: fix build errors on androidTapani Pälli2017-09-051-1/+1
* docs: add news item and link release notes for 17.2.0Emil Velikov2017-09-042-0/+8
* docs: add sha256 checksums for 17.2.0Emil Velikov2017-09-041-1/+2
* docs: Update 17.2.0 release notesEmil Velikov2017-09-041-2/+149
* radeonsi: eliminate PS color outputs when colormask kills themMarek Olšák2017-09-043-0/+6
* gallium/radeon: sort DBG shader flags according to pipe_shader_typeMarek Olšák2017-09-044-35/+17