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* ilo: clean up ilo_set_constant_buffer()Chia-I Wu2013-06-281-29/+44
* ilo: clean up states that take a start_slotChia-I Wu2013-06-281-73/+99
* glsl: Initialize member variable is_ubo_var in constructor.Vinson Lee2013-06-271-1/+1
* ilo: use shorter names for dirty flagsChia-I Wu2013-06-287-141/+138
* ilo: track if primitive restart has changedChia-I Wu2013-06-283-1/+8
* ilo: avoid potential dangling pointer dereferenceChia-I Wu2013-06-281-0/+3
* mesa: Remove GL_EXT_clip_volume_hintIan Romanick2013-06-275-16/+2
* i965,i915: Return early if miptree allocation failsChad Versace2013-06-272-0/+4
* llvmpipe: handle offset_clampRoland Scheidegger2013-06-273-2/+24
* llvmpipe: remove never reached code for timestamp queries.Roland Scheidegger2013-06-271-2/+0
* llvmpipe: fix a bug in opaque optimizationRoland Scheidegger2013-06-273-14/+20
* radeonsi/compute: Fix memory leak in radeonsi_launch_grid.Vinson Lee2013-06-271-0/+1
* clover: Fix build with LLVM 3.4Tom Stellard2013-06-271-6/+6
* docs: updated instructions for Mesa on WindowsBill York2013-06-271-1/+18
* postprocess: handle partial intialization failures.Matthew McClure2013-06-277-95/+281
* glx: return True/False instead of GL_TRUE/GL_FALSEBrian Paul2013-06-271-11/+11
* glx: move declarations before codeBrian Paul2013-06-272-9/+9
* mesa: move declarations before codeBrian Paul2013-06-271-2/+3
* glsl: Use the C99 variadic macro syntax.José Fonseca2013-06-272-4/+4
* scons: Add dependencies to all .xml files.José Fonseca2013-06-271-4/+10
* ilo: plug a potential index buffer leakChia-I Wu2013-06-271-0/+1
* softpipe: honor predication for clear_render_target and clear_depth_stencilRoland Scheidegger2013-06-261-2/+40
* llvmpipe: add support for nested / overlapping queriesRoland Scheidegger2013-06-2610-40/+45
* llvmpipe: rework query logicRoland Scheidegger2013-06-267-81/+92
* i965: Move the remaining intel code to the i965 directory.Eric Anholt2013-06-2667-11392/+11367
* i915: Fork the shared code from i965.Eric Anholt2013-06-2643-25/+14731
* i915: Remove dead symlink.Eric Anholt2013-06-261-1/+0
* glx: Fix another missed glMultiDrawElementsEXT const change.Eric Anholt2013-06-261-1/+1
* glsl: Move all var decls to the front of the IR list in reverse orderIan Romanick2013-06-261-0/+18
* i965: Be more careful with the interleaved user array upload optimizationIan Romanick2013-06-261-1/+17
* mesa: add const qualifier to glMultiDrawElementsEXT() indices paramBrian Paul2013-06-263-3/+3
* mesa: remove const from glDebugMessageCallbackARB() function parameterBrian Paul2013-06-263-4/+4
* i965/vs: Combine code generation's inst->opcode switch statements.Kenneth Graunke2013-06-261-163/+166
* i965: Remove broken source type assertions from brw_alu3().Kenneth Graunke2013-06-261-14/+5
* i965: Add back strict type assertions for MAD and LRP.Kenneth Graunke2013-06-261-2/+16
* glsl: Streamline the built-in type handling code.Kenneth Graunke2013-06-266-694/+424
* glsl: Don't use random pointers as an array of glsl_type objects.Kenneth Graunke2013-06-261-1/+1
* glsl: Stop being clever with pointer arithmetic when fetching types.Kenneth Graunke2013-06-261-4/+4
* glsl: Add simple vector type accessor helpers.Kenneth Graunke2013-06-262-0/+61
* mesa: update glext.h to version 20130624Brian Paul2013-06-262-10434/+8470
* st/mesa: add casts to silence MSVC warningsBrian Paul2013-06-265-8/+8
* st/mesa: make rtt_level, face, slice unsigned to silence MSVC warningsBrian Paul2013-06-261-1/+1
* hud: add float casts to silence MSVC warningsBrian Paul2013-06-261-49/+49
* hud: include stdio.h since we use fprintf(), fscanf(), etcBrian Paul2013-06-261-0/+2
* hud: add cast to silence MSVC warningBrian Paul2013-06-261-1/+1
* os: add cast in os_time_sleep() to silence MSVC warningBrian Paul2013-06-261-1/+1
* vega: add some casts to silence MSVC warningsBrian Paul2013-06-262-11/+11
* util: int/unsigned changes to silence some MSVC warningsBrian Paul2013-06-262-3/+3
* util: add some casts to silence some MSVC warningsBrian Paul2013-06-261-2/+2
* util: s/int/unsigned/ to silence some MSVC warningsBrian Paul2013-06-261-2/+2