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* mesa: remove unneeded swizzle init code in glsl compilerBrian Paul2008-12-121-18/+0
* mesa: disable glsl debug outputBrian Paul2008-12-121-2/+2
* mesa: remove unused varpool code in glsl compilerBrian Paul2008-12-124-26/+0
* mesa: basic array constructors work nowBrian Paul2008-12-121-13/+144
* mesa: copy array_len in slang_fully_specified_type_copy()Brian Paul2008-12-121-0/+1
* mesa: remove incorrect array_len assignmentBrian Paul2008-12-121-1/+0
* mesa: array size fix in _slang_typeof_operation()Brian Paul2008-12-121-1/+9
* mesa: fix some more GLSL 1.20 array things.Brian Paul2008-12-122-12/+33
* mesa: more glsl function renamingBrian Paul2008-12-125-28/+28
* mesa: use _slang_alloc()Brian Paul2008-12-122-2/+2
* mesa: glsl compiler function renamingBrian Paul2008-12-1210-32/+32
* mesa: more glsl type/function movementBrian Paul2008-12-125-30/+14
* mesa: move some glsl compiler functions to different files to be more consistantBrian Paul2008-12-126-196/+197
* mesa: move _slang_locate_function() to different fileBrian Paul2008-12-124-83/+86
* mesa: remove unused fixup table code in glsl compilerBrian Paul2008-12-123-61/+1
* mesa: checkpoint: GLSL 1.20 array constructorsBrian Paul2008-12-127-24/+92
* mesa: consolidate variable declaration initializer code for globals tooBrian Paul2008-12-111-19/+3
* mesa: move variable initializer IR generation into _slang_gen_var_decl()Brian Paul2008-12-111-79/+93
* mesa: simplify some glsl variable declaration codeBrian Paul2008-12-111-23/+21
* mesa: glsl clean-upsBrian Paul2008-12-114-47/+56
* mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul2008-12-1111-2836/+2974
* mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul2008-12-091-6/+18
* demos: updated tests/floattex.c (doesn't work just yet).Brian Paul2008-12-092-46/+136
* mesa: move _mesa_dlopen(), etc into separate dlopen.c fileBrian Paul2008-12-095-72/+147
* glut: added GLUT_PPM_FILE env var to dump first frame to a PPM fileBrian Paul2008-12-095-0/+94
* intel: Require the right amount of space in glBitmap blit acceleration.Pierre Willenbrock2008-12-081-1/+1
* mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).Eric Anholt2008-12-061-2/+10
* intel: Fall back on rendering to a texture attachment with a border.Eric Anholt2008-12-061-1/+8
* intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.Eric Anholt2008-12-061-1/+1
* intel: Fix glCopyPixels blit acceleration for FBO destinations.Eric Anholt2008-12-061-48/+56
* intel: Fix glBitmap blit acceleration for FBO destinations.Eric Anholt2008-12-061-33/+39
* intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.Eric Anholt2008-12-061-1/+3
* mesa: assorted clean-ups, updated comments, etc.Brian2008-12-051-155/+137
* mesa: replace large macros with inline functionsBrian2008-12-051-386/+338
* demos: added simple vertex shader texture test.Brian2008-12-032-1/+287
* darwin: Use -Os instead of -O2Jeremy Huddleston2008-12-031-2/+2
* i965: Fix failure to upload new constant data when changing programs.Eric Anholt2008-12-034-10/+2
* i965: Fix stray character that the compile whined about.Eric Anholt2008-12-031-0/+0
* Bump dri2proto requirement to 1.99.3, drop CopyRegion bitmask from protocol.Kristian Høgsberg2008-12-012-2/+1
* intel: restore old vertex submit paths for i8xx hardware.Dave Airlie2008-12-026-6/+124
* mesa: fix conditional in save_Lightfv(), bug 18838Brian2008-12-011-1/+1
* i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACEEric Anholt2008-11-283-4/+10
* i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.Eric Anholt2008-11-281-4/+4
* i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.Eric Anholt2008-11-284-6/+1
* i965: Add debug code for dumping how frequently different dirty bits are set.Eric Anholt2008-11-281-0/+126
* i915: Remove dead early z enable bit which was always on.Eric Anholt2008-11-283-66/+1
* i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.Eric Anholt2008-11-281-51/+52
* mesa: add missing break statementsBrian Paul2008-11-281-0/+2
* mesa: enable texture compression extensions for software drivers when possibleBrian Paul2008-11-281-1/+10
* mesa: remove unneeded compressed texure size checksPhillip Klaus Krause2008-11-281-6/+0