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*
radv/ac: Use constants for immutable samplers.
Bas Nieuwenhuizen
2017-02-28
1
-0
/
+16
*
radv: Detect if all immutable samplers for a binding are equal.
Bas Nieuwenhuizen
2017-02-28
2
-0
/
+6
*
radv: Store the immutable samplers as uint32_t[4].
Bas Nieuwenhuizen
2017-02-28
2
-10
/
+6
*
egl/dri3: implement query surface hook
Brendan King
2017-02-28
3
-0
/
+45
*
gallium/radeon: Add libamd_common.a to TARGET_LIB_DEPS also for r600
Michel Dänzer
2017-02-28
2
-1
/
+5
*
i965: Move intel_resolve_map.[ch] from i965_compiler_FILES to i965_FILES
Kenneth Graunke
2017-02-27
1
-3
/
+3
*
gallium/r600: fix r600 build when OpenCL is enabled
Timothy Arceri
2017-02-28
1
-0
/
+5
*
radeon: remove unused radeon_elf_util.{c,h}
Timothy Arceri
2017-02-28
7
-256
/
+0
*
radeon/ac: switch to ac_shader_binary_config_start()
Timothy Arceri
2017-02-28
2
-3
/
+4
*
radeon/ac: make ac_shader_binary_config_start() available externally
Timothy Arceri
2017-02-28
2
-1
/
+8
*
radeon/ac: switch from radeon_elf_read() to ac_elf_read()
Timothy Arceri
2017-02-28
4
-6
/
+4
*
radeon/ac: switch from radeon_shader_binary to ac_shader_binary
Timothy Arceri
2017-02-28
12
-73
/
+36
*
radeon/ac: add llvm_ir_string to ac_shader_binary struct
Timothy Arceri
2017-02-28
1
-0
/
+1
*
ralloc: Delete autofree handling.
Kenneth Graunke
2017-02-27
2
-27
/
+0
*
compiler: Free types in _mesa_glsl_release_types() rather than autofree.
Kenneth Graunke
2017-02-27
1
-1
/
+4
*
clover: Dump linked binary to a different file
Jan Vesely
2017-02-27
1
-2
/
+6
*
radv: fix depth format in blit2d.
Dave Airlie
2017-02-28
1
-2
/
+5
*
radv/formats: add fast clear for 8-bit signed ints.
Dave Airlie
2017-02-28
1
-0
/
+16
*
mesa/main: refactor sampler parameter error codepath
Samuel Pitoiset
2017-02-27
1
-87
/
+52
*
glsl: reject samplers not declared as uniform/function params earlier
Samuel Pitoiset
2017-02-27
1
-0
/
+9
*
glsl: use is_sampler() anywhere it's possible
Samuel Pitoiset
2017-02-27
5
-17
/
+16
*
glsl: use is_image() anywhere it's possible
Samuel Pitoiset
2017-02-27
3
-4
/
+3
*
glsl: add missing blend_support qualifier in validate_flags()
Samuel Pitoiset
2017-02-27
1
-1
/
+2
*
glsl: use an enum for AMD_conservative_depth layout qualifiers
Samuel Pitoiset
2017-02-27
4
-35
/
+40
*
glsl: add has_shader_image_load_store()
Samuel Pitoiset
2017-02-27
3
-4
/
+7
*
drirc: add force_glsl_version=440 for The Culling
Samuel Pitoiset
2017-02-27
1
-0
/
+4
*
anv: Bump advertised version to 1.0.42
Jason Ekstrand
2017-02-27
1
-1
/
+1
*
vulkan: Update registry and headers to 1.0.42
Jason Ekstrand
2017-02-27
2
-133
/
+2030
*
nir: Delete unused arg in get_iteration
Elie TOURNIER
2017-02-27
1
-2
/
+2
*
docs: fix a few typos
Eric Engestrom
2017-02-27
9
-13
/
+13
*
gallium/u_queue: set num_threads correctly if not all threads start
Grazvydas Ignotas
2017-02-27
1
-1
/
+1
*
gallium/u_queue: fix a crash with atexit handlers
Grazvydas Ignotas
2017-02-27
1
-0
/
+1
*
radv: Use correct size for availability flag.
Bas Nieuwenhuizen
2017-02-27
1
-2
/
+5
*
radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.
Bas Nieuwenhuizen
2017-02-27
1
-20
/
+45
*
radv: Reset emitted compute pipeline when calling secondary cmd buffer.
Bas Nieuwenhuizen
2017-02-27
1
-0
/
+1
*
radv: add support for NV_dedicated_allocation
Dave Airlie
2017-02-27
4
-20
/
+62
*
radv/winsys: fix freeing imported memory.
Andres Rodriguez
2017-02-27
1
-0
/
+2
*
vulkan/wsi/radv: add initial prime support (v1.1)
Dave Airlie
2017-02-27
10
-21
/
+225
*
radv/ac: Add integer->integer casts.
Bas Nieuwenhuizen
2017-02-26
1
-0
/
+18
*
check: add support for running test as standalone
Eric Engestrom
2017-02-26
2
-0
/
+10
*
check: make any failure fatal
Eric Engestrom
2017-02-26
2
-0
/
+2
*
check: mark two tests are requiring bash
Eric Engestrom
2017-02-26
2
-2
/
+2
*
st/nine: Drop USER_INDEX_BUFFERS check
Mike Lothian
2017-02-25
2
-3
/
+1
*
st/nine: make use of common uploaders v4
Constantine Charlamov
2017-02-25
4
-74
/
+37
*
compiler: style clean-ups in blob.h
Timothy Arceri
2017-02-25
1
-21
/
+21
*
svga: fix MSVC build error after PIPE_CAP_USER_INDEX_BUFFERS removal
Brian Paul
2017-02-24
1
-1
/
+1
*
vc4: Lazily emit our FS/VS input loads.
Eric Anholt
2017-02-24
4
-75
/
+93
*
vc4: Refactor the load_input code out of the intrinsic code.
Eric Anholt
2017-02-24
1
-25
/
+42
*
vc4: Track the last block we emitted at the top level.
Eric Anholt
2017-02-24
3
-5
/
+10
*
vc4: Emit max number of temps in the shader-db output.
Eric Anholt
2017-02-24
1
-0
/
+23
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