Commit message (Collapse) | Author | Age | Files | Lines | |
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* | xlib: Revert destroying pipe_screen (temporary). | José Fonseca | 2008-08-19 | 1 | -0/+3 |
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* | tgsi: Fix ARL opcode in SSE2 codegen. | Michal Krol | 2008-08-19 | 2 | -25/+68 |
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* | st: Do not translate program constants to immediates when | Michal Krol | 2008-08-19 | 1 | -52/+84 |
| | | | | indirect addressing used. | ||||
* | st: Translate address register declaration. | Michal Krol | 2008-08-19 | 1 | -0/+28 |
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* | st: Fix immediate construction. | Michal Krol | 2008-08-19 | 1 | -4/+5 |
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* | tgsi: Workaround debug output buffer size limitations. | Michal Krol | 2008-08-19 | 1 | -3/+18 |
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* | Port vp to Windows. | Michal Krol | 2008-08-19 | 3 | -3/+171 |
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* | tgsi: Use NUM_CHANNELS. | Michal Krol | 2008-08-19 | 1 | -4/+4 |
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* | gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffers | Brian Paul | 2008-08-18 | 1 | -2/+26 |
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* | egl: don't put the example/demo driver in the lib/ dir | Brian Paul | 2008-08-18 | 1 | -2/+1 |
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* | gallium: fix vertex program output translation/mapping bug | Brian Paul | 2008-08-18 | 4 | -41/+103 |
| | | | | | | In some cases, the vertex program output's semantic info didn't match up with the fragment program's input semantic info. This info is now explicitly passed into the st_translate_fragment_program() function. | ||||
* | trace: Explain how to integrate with a state tracker or winsys. | José Fonseca | 2008-08-18 | 1 | -3/+42 |
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* | trace: Preliminary stream implementation for GDI. | José Fonseca | 2008-08-18 | 3 | -14/+145 |
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* | trace: Use long longs to ensure covering 64bits integers. | José Fonseca | 2008-08-18 | 2 | -6/+6 |
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* | trace: Get the trace file from the GALLIUM_TRACE option itself. | José Fonseca | 2008-08-18 | 4 | -13/+12 |
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* | gallium: fix do_flip bug on glCopyTexImage / surface_copy() path | Brian Paul | 2008-08-18 | 1 | -0/+4 |
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* | gallium: Remove TGSI_CC_UN. | Michal Krol | 2008-08-18 | 1 | -6/+5 |
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* | tgsi: Update condition code vector when storing dest register. | Michal Krol | 2008-08-18 | 1 | -1/+48 |
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* | tgsi: Saturate modifier obeys ExecMask. | Michal Krol | 2008-08-18 | 1 | -4/+18 |
| | | | | Implement NVIDIA [-1;+1] saturate mode. | ||||
* | tgsi: Respect condition codes when storing destination register. | Michal Krol | 2008-08-18 | 1 | -8/+113 |
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* | tgsi: Cosmetic changes. | Michal Krol | 2008-08-18 | 1 | -19/+12 |
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* | tgsi: Add condition code (CC) register. | Michal Krol | 2008-08-18 | 2 | -7/+35 |
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* | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | 2008-08-18 | 1 | -42/+59 |
| | | | | | | 17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | ||||
* | scons: Fix build. | Michal Krol | 2008-08-18 | 1 | -1/+1 |
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* | pick first mode | Alan Hourihane | 2008-08-17 | 2 | -2/+2 |
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* | if we can't find a mode, return first. At least we should | Alan Hourihane | 2008-08-17 | 1 | -5/+5 |
| | | | | | see the top left portion if we've got larger screens on other CRTC's | ||||
* | consolidate intel directories. | Alan Hourihane | 2008-08-17 | 53 | -255/+31 |
| | | | | | | we now have src/gallium/winsys/drm/intel/{common,dri,egl} | ||||
* | rather than use CRTC 1 (aka LVDS), try and setup all connectors/encoders | Alan Hourihane | 2008-08-17 | 1 | -19/+92 |
| | | | | and get the same output on all. | ||||
* | choose a 1024x768 resolution | Alan Hourihane | 2008-08-17 | 1 | -1/+1 |
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* | choose sane default for dri driver location | Alan Hourihane | 2008-08-17 | 1 | -1/+1 |
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* | fix DESTDIR omissions | Hanno Böck | 2008-08-15 | 2 | -6/+6 |
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* | mesa: glsl: fix linking of varying vars which are arrays | Brian Paul | 2008-08-15 | 2 | -42/+44 |
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* | gallium: in st_draw_vbo() use ctx->Current.Attrib[] values when arrays are ↵ | Brian Paul | 2008-08-15 | 1 | -10/+21 |
| | | | | | | missing/null fixes potential segfaults when vertex arrays are missing | ||||
* | xlib: Kill xmesa_surface. | José Fonseca | 2008-08-15 | 1 | -43/+19 |
| | | | | | | | | | | A winsys cannot expect that the surfaces passed display_surface are the surfaces it created, as surface are now in generate texture views created by pipe_screen. Indeed, the fact it was working so far was mere luck. This fixes a weird tiled output when using the trace pipe driver. Winsys' surfaces should die. | ||||
* | trace: Fix typo. | José Fonseca | 2008-08-15 | 1 | -1/+1 |
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* | python/retrace: Update frame when PIPE_FLUSH_FRAME spotted. | José Fonseca | 2008-08-15 | 1 | -1/+2 |
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* | trace: Wrap all textures and surface created by the pipe driver. | José Fonseca | 2008-08-15 | 7 | -49/+378 |
| | | | | | | | That is, Unfortunately, this causes a regression in softpipe, where the output gets tyled. | ||||
* | trace: Allow multiple screens. Flush after call. | José Fonseca | 2008-08-15 | 4 | -16/+53 |
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* | pyhon/retrace: Retrace surface contents. | José Fonseca | 2008-08-15 | 1 | -9/+26 |
| | | | | Now capable of replaying trivial/quad-tex-2d | ||||
* | python/retrace: Keep addresses as strings. | José Fonseca | 2008-08-15 | 2 | -3/+1 |
| | | | | To simplify looking up these in the trace. | ||||
* | trace: Several fixes. | José Fonseca | 2008-08-15 | 2 | -9/+15 |
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* | python: Fix put/get_tile_raw bindings. | José Fonseca | 2008-08-15 | 1 | -2/+2 |
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* | trace: Trace surface contents. | José Fonseca | 2008-08-15 | 3 | -24/+60 |
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* | trace: Make stream a global variable. | José Fonseca | 2008-08-15 | 12 | -1017/+906 |
| | | | | | This not only simplifies the code, but allows to use atexit() to ensure the log is closed when applications don't exit cleanly. | ||||
* | mesa: Issue PIPE_FLUSH_FRAME in glSwapBuffers/glFlush/glFinish. | José Fonseca | 2008-08-15 | 2 | -2/+4 |
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* | gallium: New PIPE_FLUSH_FRAME flag to signal the end of a frame. | José Fonseca | 2008-08-15 | 1 | -0/+1 |
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* | python/retrace: Commit unsaved changes to the doc. | José Fonseca | 2008-08-15 | 1 | -3/+2 |
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* | gallium: init default texture image to gray | Brian Paul | 2008-08-14 | 1 | -0/+3 |
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* | gallium: use a default texture in update_textures(), update_samplers() when ↵ | Brian Paul | 2008-08-14 | 6 | -15/+82 |
| | | | | | | | needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture. | ||||
* | gallium: added queries to determin GL_EXT_packed_depth_stencil support | Brian Paul | 2008-08-14 | 1 | -0/+20 |
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