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* rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.Dave Airlie2011-02-282-0/+10
* r300g: force swizzles for RGTCDave Airlie2011-02-281-0/+5
* r600g: implement instanced drawing supportChristian König2011-02-286-103/+191
* st/mesa & v_bug_mgr: two small instanced drawing fixesChristian König2011-02-282-1/+6
* Revert "r600g: Don't negate result of ABS instruction"Dave Airlie2011-02-281-2/+0
* r600g: Process TRUNC with tgis_op2Fabian Bieler2011-02-281-2/+2
* r600g: Don't negate result of ABS instructionFabian Bieler2011-02-281-0/+2
* i915g: implement cache flushingDaniel Vetter2011-02-276-8/+62
* i915g: buffer validation for blitterDaniel Vetter2011-02-271-0/+11
* i915g: buffer validation for render stateDaniel Vetter2011-02-273-0/+87
* i915g/winsys: buffer validation supportDaniel Vetter2011-02-273-0/+42
* i915g: add raw batchbuffer dumping in drm winsysDaniel Vetter2011-02-273-0/+11
* i915g: cleanup static state calculation, part 2Daniel Vetter2011-02-273-48/+48
* i915g: cleanup static state calculation, part 1Daniel Vetter2011-02-273-89/+103
* glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2011-02-272-4/+4
* glx: Adjust the MESA_multithread_makecurrent spec to match implementation.Eric Anholt2011-02-261-3/+26
* intel: Use the current context rather than last bound context for a drawable.Eric Anholt2011-02-261-1/+2
* dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context.Eric Anholt2011-02-261-2/+7
* glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable.Eric Anholt2011-02-261-2/+6
* mesa: Add new MESA_multithread_makecurrent extension.Eric Anholt2011-02-265-24/+172
* i915g: make dynamic state emission actually lazyDaniel Vetter2011-02-261-1/+1
* gallivm: Initialize stack valuesJakob Bornecrantz2011-02-261-8/+8
* glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz2011-02-261-1/+1
* i915g: Handle null constants properlyJakob Bornecrantz2011-02-261-3/+6
* i915g: fix null deref in draw_rect emissionDaniel Vetter2011-02-261-4/+8
* i915g: simplify math in constants emissionDaniel Vetter2011-02-261-1/+1
* i915g: Use the same debug env vars in drm and sw winsysJakob Bornecrantz2011-02-261-1/+1
* i915g: Use unchecked writes in sw winsys batchbufferJakob Bornecrantz2011-02-261-3/+3
* Check for out of memory when creating fenceAlan Hourihane2011-02-261-0/+3
* util: Don't destroy shaders null shadersJakob Bornecrantz2011-02-261-2/+4
* util: Don't create array texture shaders if the driver doesn't support itJakob Bornecrantz2011-02-261-4/+6
* i965/fs: Initial plumbing to support TXD.Kenneth Graunke2011-02-252-0/+14
* i965/fs: Complete TXL support on gen5+.Kenneth Graunke2011-02-251-0/+7
* i965/fs: Complete TXL support on gen4.Kenneth Graunke2011-02-251-0/+10
* i965/fs: Use a properly named constant in TXB handling.Kenneth Graunke2011-02-251-1/+1
* i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow comparison.Kenneth Graunke2011-02-251-0/+2
* gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issueJerome Glisse2011-02-251-14/+14
* gallium/st: place value check before value is useJerome Glisse2011-02-251-1/+1
* gallium/util: add 1d/2d mipmap generation supportDave Airlie2011-02-251-6/+37
* scons: Reduce all Cygwin platform names to 'cygwin'.Vinson Lee2011-02-243-2/+6
* r600g: explicity set sign bits for RGTCDave Airlie2011-02-251-2/+4
* r600g: bc 4/5 or rgtc textures need to be tiled as well.Dave Airlie2011-02-252-10/+10
* r300g: explicit sign bits on RGTC texturesDave Airlie2011-02-251-2/+4
* i965: Increase Sandybridge point size clamp in the clip state.Kenneth Graunke2011-02-241-1/+1
* intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebufferNeil Roberts2011-02-243-22/+108
* nvc0: fix PointCoord enable in FP headerChristoph Bumiller2011-02-241-2/+5
* nvc0: change TGSI CMP translation to use slctChristoph Bumiller2011-02-243-8/+15
* nvc0: sprite coord enable is per GENERIC, not overall indexChristoph Bumiller2011-02-241-5/+3
* nvc0: fix new_value calls using type instead of sizeChristoph Bumiller2011-02-241-3/+3
* nvc0: set local memory usage info in shader headerChristoph Bumiller2011-02-246-3/+34