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*
nir/locals_to_regs: Hanadle indirect accesses of length-1 arrays
Jason Ekstrand
2015-04-22
1
-0
/
+8
*
nir/locals_to_regs: Initialize registers with constant initializers
Jason Ekstrand
2015-04-22
1
-0
/
+103
*
nir/locals_to_regs: Pass around the nir_shader rather than a void * mem_ctx
Jason Ekstrand
2015-04-22
1
-13
/
+13
*
nir: Add a simple growing array data structure
Jason Ekstrand
2015-04-22
1
-0
/
+96
*
nir/types: Make glsl_get_length smarter
Jason Ekstrand
2015-04-22
4
-55
/
+8
*
nir: Move get_const_initializer_load from vars_to_ssa to NIR core
Jason Ekstrand
2015-04-22
3
-62
/
+65
*
nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Jason Ekstrand
2015-04-22
1
-14
/
+14
*
i965/nir: Use the correct offsets when handling register indirects
Jason Ekstrand
2015-04-22
1
-27
/
+27
*
nir/print: Print the closing paren on load_const instructions
Jason Ekstrand
2015-04-22
1
-0
/
+2
*
nir/tex: Use the correct return size for query_levels and lod
Jason Ekstrand
2015-04-22
1
-1
/
+4
*
nir: Refactor tex_instr_dest_size to use a switch statement
Jason Ekstrand
2015-04-22
1
-5
/
+8
*
nir/lower_vars_to_ssa: Actually look for indirects when determining aliasing
Jason Ekstrand
2015-04-22
1
-0
/
+4
*
docs: mark off texture_stencil8 (v2.1)
Dave Airlie
2015-04-23
2
-1
/
+2
*
st/mesa: add ARB_texture_stencil8 support (v4)
Dave Airlie
2015-04-23
4
-16
/
+22
*
mesa: finish implementing ARB_texture_stencil8 (v5)
Dave Airlie
2015-04-23
4
-5
/
+58
*
mesa: remove the gl_sl_pragmas structure
Jason Ekstrand
2015-04-22
3
-22
/
+0
*
i965: Add a brw_compiler structure and store the register sets in it
Jason Ekstrand
2015-04-22
7
-97
/
+120
*
i965: Rename brw_compile to brw_codegen
Jason Ekstrand
2015-04-22
29
-246
/
+246
*
i965: Use device_info instead of the context for computing vue maps
Jason Ekstrand
2015-04-22
4
-7
/
+12
*
i965: Use device_info instead of the context in instruction scheduling
Jason Ekstrand
2015-04-22
3
-14
/
+13
*
i965: Add a devinfo field to backend_visitor and use it for gen checks
Jason Ekstrand
2015-04-22
19
-221
/
+225
*
i965: Remove remaining uses of ctx->Const.UniformBooleanTrue in visitors
Jason Ekstrand
2015-04-22
2
-12
/
+6
*
i965/vec4: Add a devinfo field to the generator and use it for gen checks
Jason Ekstrand
2015-04-22
2
-46
/
+42
*
i965/fs: Add a devinfo field to the generator and use it for gen checks
Jason Ekstrand
2015-04-22
2
-59
/
+58
*
i965/device_info: Add a supports_simd16_3src flag
Jason Ekstrand
2015-04-22
6
-55
/
+56
*
i965/device_info: Add a HSW_FEATURES macro
Jason Ekstrand
2015-04-22
1
-3
/
+7
*
i965: Make the annotation code take a device_info instead of a context
Jason Ekstrand
2015-04-22
4
-10
/
+14
*
i965/fs: Remove the GL context from the generator
Jason Ekstrand
2015-04-22
2
-11
/
+1
*
i965: Remove the context field from brw_compiler
Jason Ekstrand
2015-04-22
15
-63
/
+42
*
i965: Make the disassembler take a device_info instead of a context
Jason Ekstrand
2015-04-22
11
-109
/
+99
*
i965: Make instruction compaction take a device_info instead of a context
Jason Ekstrand
2015-04-22
4
-109
/
+112
*
i965: Make the brw_inst helpers take a device_info instead of a context
Jason Ekstrand
2015-04-22
16
-995
/
+1006
*
i965/eu: Add a devinfo parameter to brw_compile
Jason Ekstrand
2015-04-22
2
-0
/
+2
*
i965: Do better fake context setup in unit tests
Jason Ekstrand
2015-04-22
5
-5
/
+24
*
i965: Remove the context parameter from brw_texture_offset
Jason Ekstrand
2015-04-22
5
-12
/
+5
*
softpipe: fix stencil write to use an integer value
Dave Airlie
2015-04-23
1
-1
/
+1
*
mesa: Fix typo in a comment
Anuj Phogat
2015-04-22
1
-2
/
+2
*
freedreno: misc minor cleanups
Rob Clark
2015-04-22
3
-9
/
+10
*
freedreno/a4xx: (partial) gl_FragCoord.zw
Rob Clark
2015-04-22
1
-5
/
+11
*
freedreno/a4xx: primitive-restart
Rob Clark
2015-04-22
1
-0
/
+5
*
freedreno/nir: sysval fixes
Rob Clark
2015-04-22
2
-5
/
+12
*
freedreno/a4xx: wire up integer texture sampling
Rob Clark
2015-04-22
3
-5
/
+44
*
freedreno/a4xx: formats updates/fixes
Rob Clark
2015-04-22
3
-32
/
+84
*
freedreno: update generated headers
Rob Clark
2015-04-22
6
-20
/
+123
*
gallium/targets/d3dadapter9: drop the libdrm prefix for drm.h
Emil Velikov
2015-04-22
1
-1
/
+1
*
cso: minor comment fix
Brian Paul
2015-04-22
1
-1
/
+1
*
glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
Brian Paul
2015-04-22
1
-10
/
+13
*
mesa: add check for NV_texture_barrier in _mesa_TextureBarrierNV()
Brian Paul
2015-04-22
1
-0
/
+6
*
main: silence missing return value warning in array_index_of_resource()
Brian Paul
2015-04-22
1
-0
/
+1
*
android: re-build all mesa binaries properly
Chih-Wei Huang
2015-04-22
1
-0
/
+8
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