index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: pick correct color swap for A8 fbos.
Dave Airlie
2010-11-22
1
-0
/
+1
*
r300/compiler: Add a more efficient version of rc_find_free_temporary()
Tom Stellard
2010-11-21
3
-23
/
+110
*
r300/compiler: Enable rename_reg pass for r500 cards
Tom Stellard
2010-11-21
2
-79
/
+16
*
r300/compiler: Use presubtract operations as much as possible
Tom Stellard
2010-11-21
8
-67
/
+204
*
r300/compiler: Convert RGB to alpha in the scheduler
Tom Stellard
2010-11-21
4
-17
/
+320
*
r300/compiler: Track readers through branches in rc_get_readers()
Tom Stellard
2010-11-21
4
-38
/
+65
*
r300/compiler: Handle BREAK and CONTINUE in rc_get_readers()
Tom Stellard
2010-11-21
1
-0
/
+2
*
r300/compiler: Add rc_get_readers()
Tom Stellard
2010-11-21
5
-109
/
+246
*
r300/compiler: Ignore alpha dest register when replicating the result
Tom Stellard
2010-11-21
1
-1
/
+4
*
r300/compiler: Use zero as the register index for unused sources
Tom Stellard
2010-11-21
2
-0
/
+6
*
r300/compiler: Fix instruction scheduling within IF blocks
Tom Stellard
2010-11-21
1
-17
/
+20
*
r300/compiler: Fix register allocator's handling of loops
Tom Stellard
2010-11-21
1
-10
/
+21
*
r300/compiler: Make sure presubtract sources use supported swizzles
Tom Stellard
2010-11-21
2
-6
/
+15
*
r600: Remove unnecessary header.
Vinson Lee
2010-11-21
1
-1
/
+0
*
docs: add GL 4.1 status
Marek Olšák
2010-11-21
1
-0
/
+12
*
st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects
Marek Olšák
2010-11-21
1
-0
/
+2
*
mesa: fix get_texture_dimensions() for texture array targets
Brian Paul
2010-11-21
1
-5
/
+5
*
docs: update some GL 3.0 status
Brian Paul
2010-11-21
1
-5
/
+6
*
mesa: hook up GL 3.x entrypoints
Brian Paul
2010-11-21
17
-11014
/
+12566
*
glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions
Brian Paul
2010-11-21
1
-0
/
+0
*
mesa: fix error msg typo
Brian Paul
2010-11-21
1
-1
/
+1
*
i915g: kill idws->pool
Daniel Vetter
2010-11-21
4
-14
/
+7
*
i915g: kill buf->map_gtt
Daniel Vetter
2010-11-21
2
-15
/
+2
*
i915g: kill RGBA/X formats
Daniel Vetter
2010-11-21
1
-4
/
+0
*
i915g: add pineview pci ids
Daniel Vetter
2010-11-21
2
-0
/
+10
*
i915g: s/hw_tiled/tiling
Daniel Vetter
2010-11-21
2
-6
/
+7
*
i915g: rip out ->sw_tiled
Daniel Vetter
2010-11-21
4
-15
/
+0
*
r300g: silence guard band cap errors
Joakim Sindholt
2010-11-21
1
-0
/
+7
*
st/vega: Fix vgReadPixels with a subrectangle.
Chia-I Wu
2010-11-21
1
-4
/
+12
*
st/vega: Set wrap_r for mask and blend samplers.
Chia-I Wu
2010-11-21
1
-0
/
+2
*
st/vega: vegaLookupSingle should validate the state.
Chia-I Wu
2010-11-21
1
-0
/
+2
*
tgsi: Add STENCIL to text parser.
Chia-I Wu
2010-11-21
1
-1
/
+2
*
mesa: Clean up header file inclusion in stencil.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
mesa: Clean up header file inclusion in shared.h.
Vinson Lee
2010-11-20
1
-1
/
+1
*
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
2010-11-20
1
-1
/
+3
*
mesa: Clean up header file inclusion in scissor.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
mesa: Clean up header file inclusion in renderbuffer.h.
Vinson Lee
2010-11-20
1
-1
/
+1
*
mesa: Clean up header file inclusion in readpix.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
mesa: Clean up header file inclusion in rastpos.h.
Vinson Lee
2010-11-20
1
-1
/
+4
*
mesa: Clean up header file inclusion in polygon.h.
Vinson Lee
2010-11-20
1
-1
/
+2
*
intel: Remove unnecessary header.
Vinson Lee
2010-11-20
1
-1
/
+0
*
r600: Remove unnecesary header.
Vinson Lee
2010-11-20
1
-1
/
+0
*
swrast: Remove unnecessary header.
Vinson Lee
2010-11-20
1
-1
/
+0
*
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-11-20
2
-2
/
+0
*
scons: Define IN_DRI_DRIVER.
Chia-I Wu
2010-11-20
1
-0
/
+4
*
nvfx: only expose one rt on nv30
Xavier Chantry
2010-11-20
1
-1
/
+1
*
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-20
2
-8
/
+8
*
r300g: fix rendering with no vertex elements
Marek Olšák
2010-11-20
4
-5
/
+40
*
i965: Remove duplicate MRF writes in the FS backend.
Eric Anholt
2010-11-19
2
-0
/
+152
*
i965: Improve compute-to-mrf.
Eric Anholt
2010-11-19
1
-53
/
+49
[next]