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*
mesa: Add getters for ARB_copy_buffer's attachment points.
Eric Anholt
2010-12-02
1
-0
/
+13
*
mesa: Add getters for the rest of the supported draw buffers.
Eric Anholt
2010-12-02
1
-0
/
+8
*
glsl: Fix flipped return of has_value() for array constants.
Eric Anholt
2010-12-02
1
-1
/
+1
*
WIN32_THREADS -> WIN32
José Fonseca
2010-12-02
12
-22
/
+14
*
softpipe: increase max texture size to 16K
Brian Paul
2010-12-02
6
-23
/
+73
*
mesa: raise max texture sizes to 16K
Brian Paul
2010-12-02
4
-114
/
+213
*
r300/compiler: disable the swizzle lowering pass in vertex shaders
Marek Olšák
2010-12-02
1
-1
/
+0
*
wgl: Unreference the current framebuffer after the make_current call.
José Fonseca
2010-12-02
1
-51
/
+58
*
util: Don't try to use imagehlp on mingw.
José Fonseca
2010-12-02
1
-2
/
+2
*
util: __builtin_frame_address() doesn't work on mingw.
José Fonseca
2010-12-02
1
-1
/
+4
*
util: Plug leaks in util_destroy_gen_mipmap.
José Fonseca
2010-12-02
1
-2
/
+4
*
wgl: Fix double free. Remove dead code.
José Fonseca
2010-12-02
1
-62
/
+4
*
r300g: fix up cubemap texture offset computation
Marek Olšák
2010-12-02
1
-0
/
+1
*
util: C++ safe.
José Fonseca
2010-12-02
1
-0
/
+11
*
retrace: Some fixes.
José Fonseca
2010-12-02
1
-1
/
+5
*
st/vega: polygon_array requires a deep free.
Chia-I Wu
2010-12-02
1
-5
/
+20
*
st/vega: Destroy the pipe context with vg_context.
Chia-I Wu
2010-12-02
1
-0
/
+3
*
glsl: Fix linker bug in cross_validate_globals()
Chad Versace
2010-12-01
1
-0
/
+7
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
215
-2610
/
+2819
*
i965: add support for polygon mode on Sandybridge.
Xiang, Haihao
2010-12-02
1
-0
/
+42
*
i915g: Make sure that new vbo gets updated
Jakob Bornecrantz
2010-12-02
2
-5
/
+10
*
i915g: Improve debug printing for textures
Jakob Bornecrantz
2010-12-02
1
-4
/
+21
*
i915g: Fix closure of full batch buffers
Chris Wilson
2010-12-02
2
-72
/
+30
*
i915g: track TODO items
Daniel Vetter
2010-12-02
1
-0
/
+29
*
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
2010-12-02
1
-1
/
+2
*
i915g: enable x-tiling for render targets
Daniel Vetter
2010-12-02
1
-4
/
+0
*
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
2010-12-02
3
-9
/
+29
*
i915g: enable X-tiling for textures
Daniel Vetter
2010-12-02
3
-0
/
+27
*
i915g: don't pot-align stride for tiled buffers
Daniel Vetter
2010-12-02
1
-2
/
+3
*
i915g: postpone mipmap/face offset calculation
Daniel Vetter
2010-12-02
3
-27
/
+43
*
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
2010-12-02
3
-5
/
+20
*
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
2010-12-02
2
-8
/
+22
*
i915g: return tiling in iws->buffer_from_handle
Daniel Vetter
2010-12-02
3
-3
/
+9
*
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
2010-12-02
8
-27
/
+38
*
i915g: switch to tiled allocations, kill set_fence
Daniel Vetter
2010-12-02
4
-60
/
+2
*
i915g: add winsys function to create tiled buffers
Daniel Vetter
2010-12-02
4
-14
/
+102
*
i915g: drop alignment parameter from iws->buffer_create
Daniel Vetter
2010-12-02
6
-21
/
+7
*
glsl: Mark the array access for whole-array comparisons.
Eric Anholt
2010-12-01
1
-0
/
+14
*
i965: Add support for loops in the VS.
Eric Anholt
2010-12-01
1
-25
/
+33
*
i965: Enable IF statements in the VS.
Eric Anholt
2010-12-01
1
-3
/
+0
*
i965: Add support for gen6 CONTINUE instruction emit.
Eric Anholt
2010-12-01
3
-4
/
+28
*
i965: Add support for gen6 BREAK ISA emit.
Eric Anholt
2010-12-01
4
-10
/
+112
*
i965: Add support for gen6 DO/WHILE ISA emit.
Eric Anholt
2010-12-01
2
-30
/
+74
*
i965: Dump the WHILE jump distance on gen6.
Eric Anholt
2010-12-01
1
-1
/
+2
*
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
Marek Olšák
2010-12-01
1
-1
/
+2
*
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
2010-12-01
7
-13
/
+28
*
i915: Correctly generate unconditional KIL instructions
Ian Romanick
2010-12-01
1
-1
/
+5
*
i915: Request that POW instructions be lowered
Ian Romanick
2010-12-01
1
-0
/
+1
*
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
4
-4
/
+33
*
glsl: Use M_LOG2E constant instead of calling log2
Ian Romanick
2010-12-01
2
-3
/
+7
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