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gallium_va_encpackedheader01
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*
st/nine: Implement gallium nine CSMT
Patrick Rudolph
2016-12-20
16
-179
/
+899
*
st/nine: Call GetPipe for implicit pipe usages
Axel Davy
2016-12-20
2
-0
/
+8
*
st/nine: Add struct nine_clipplane
Patrick Rudolph
2016-12-20
3
-4
/
+7
*
st/nine: Add nine_queue
Patrick Rudolph
2016-12-20
3
-0
/
+301
*
st/nine: Create pipe_surfaces on resource creation.
Axel Davy
2016-12-20
2
-3
/
+11
*
st/nine: Back swvp in nine_context
Axel Davy
2016-12-20
5
-5
/
+23
*
st/nine: Change the way nine_shader gets the pipe
Axel Davy
2016-12-20
4
-9
/
+20
*
st/nine: Reimplement nine_context_apply_stateblock
Axel Davy
2016-12-20
1
-0
/
+206
*
st/nine: Decompose nine_context_set_texture
Axel Davy
2016-12-20
1
-25
/
+48
*
st/nine: Decompose nine_context_set_indices
Axel Davy
2016-12-20
1
-8
/
+24
*
st/nine: Decompose nine_context_set_stream_source
Axel Davy
2016-12-20
1
-9
/
+25
*
st/nine: Do not use NineBaseTexture9 in nine_context
Axel Davy
2016-12-20
5
-41
/
+71
*
st/nine: Move Managed Pool handling out of nine_context
Axel Davy
2016-12-20
2
-32
/
+57
*
st/nine: Integrate nine_pipe_context_clear to nine_context_clear
Axel Davy
2016-12-20
6
-33
/
+28
*
st/nine: Move pipe and cso to nine_context
Axel Davy
2016-12-20
6
-75
/
+101
*
st/nine: Rename pipe to pipe_data in nine_context
Axel Davy
2016-12-20
3
-56
/
+56
*
st/nine: Rename cso in nine_context to cso_shader
Axel Davy
2016-12-20
4
-11
/
+11
*
st/nine: Access pipe_context via NineDevice9_GetPipe
Axel Davy
2016-12-20
15
-63
/
+84
*
st/nine: Remove NineDevice9_GetCSO
Axel Davy
2016-12-20
4
-11
/
+0
*
st/nine: Move query9 pipe calls to nine_context
Axel Davy
2016-12-20
3
-15
/
+67
*
st/nine: Use atomics for nine_bind
Axel Davy
2016-12-20
1
-2
/
+3
*
st/nine: Track dirty state groups in nine_context
Axel Davy
2016-12-20
6
-106
/
+81
*
st/nine: Back User Clip Planes to nine_context
Axel Davy
2016-12-20
3
-7
/
+38
*
st/nine: Back ps to nine_context
Axel Davy
2016-12-20
4
-30
/
+59
*
st/nine: Back ds to nine_context
Axel Davy
2016-12-20
3
-14
/
+31
*
st/nine: Back all ff states in nine_context
Axel Davy
2016-12-20
6
-107
/
+267
*
st/nine: Refactor LightEnable
Axel Davy
2016-12-20
3
-24
/
+40
*
st/nine: Refactor SetLight
Axel Davy
2016-12-20
3
-20
/
+35
*
st/nine: Put ff data in a separate structure
Axel Davy
2016-12-20
5
-36
/
+38
*
st/nine: Back viewport to nine_context
Axel Davy
2016-12-20
4
-10
/
+39
*
st/nine: Back scissor to nine_context
Axel Davy
2016-12-20
3
-7
/
+38
*
st/nine: Back RT to nine_context
Axel Davy
2016-12-20
4
-25
/
+54
*
st/nine: Back current index buffer to nine_context
Axel Davy
2016-12-20
3
-7
/
+44
*
st/nine: Back all shader constants to nine_context
Axel Davy
2016-12-20
4
-226
/
+411
*
st/nine: Back sampler states to nine_context
Axel Davy
2016-12-20
4
-38
/
+82
*
st/nine: Back vs to nine_context
Axel Davy
2016-12-20
5
-41
/
+71
*
st/nine: Back vdecl to nine_context
Axel Davy
2016-12-20
7
-27
/
+55
*
st/nine: Move stream freq data to nine_context
Axel Davy
2016-12-20
4
-19
/
+46
*
st/nine: Move vtxbuf to nine_context
Axel Davy
2016-12-20
4
-31
/
+86
*
st/nine: Move stream_usage_mask to nine_context
Axel Davy
2016-12-20
2
-4
/
+5
*
st/nine: Back textures into nine_context
Axel Davy
2016-12-20
8
-21
/
+40
*
st/nine: Move texture setting to nine_context_*
Axel Davy
2016-12-20
6
-28
/
+68
*
st/nine: Track changed.texture only for stateblocks
Axel Davy
2016-12-20
5
-10
/
+4
*
st/nine: Move draw calls to nine_state
Axel Davy
2016-12-20
9
-251
/
+388
*
st/nine: Move core of device clear to nine_state
Axel Davy
2016-12-20
3
-141
/
+160
*
st/nine: Introduce nine_context
Axel Davy
2016-12-20
7
-148
/
+163
*
st/nine: Implement WFOG properly
Axel Davy
2016-12-20
1
-7
/
+35
*
st/nine: Fix ff texture coordinate selection
Axel Davy
2016-12-20
1
-4
/
+5
*
st/nine: Convert redundant check to assert in ff ps
Axel Davy
2016-12-20
1
-2
/
+3
*
st/nine: Fix two special cases in ff ps
Axel Davy
2016-12-20
1
-0
/
+20
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